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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_H_ | 5 #ifndef V8_DEBUG_H_ |
6 #define V8_DEBUG_H_ | 6 #define V8_DEBUG_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/arguments.h" | 9 #include "src/arguments.h" |
10 #include "src/assembler.h" | 10 #include "src/assembler.h" |
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383 int* source_position); | 383 int* source_position); |
384 bool SetBreakPointForScript(Handle<Script> script, | 384 bool SetBreakPointForScript(Handle<Script> script, |
385 Handle<Object> break_point_object, | 385 Handle<Object> break_point_object, |
386 int* source_position, | 386 int* source_position, |
387 BreakPositionAlignment alignment); | 387 BreakPositionAlignment alignment); |
388 void ClearBreakPoint(Handle<Object> break_point_object); | 388 void ClearBreakPoint(Handle<Object> break_point_object); |
389 void ClearAllBreakPoints(); | 389 void ClearAllBreakPoints(); |
390 void FloodWithOneShot(Handle<JSFunction> function, | 390 void FloodWithOneShot(Handle<JSFunction> function, |
391 BreakLocatorType type = ALL_BREAK_LOCATIONS); | 391 BreakLocatorType type = ALL_BREAK_LOCATIONS); |
392 void FloodBoundFunctionWithOneShot(Handle<JSFunction> function); | 392 void FloodBoundFunctionWithOneShot(Handle<JSFunction> function); |
| 393 void FloodDefaultConstructorWithOneShot(Handle<JSFunction> function); |
393 void FloodHandlerWithOneShot(); | 394 void FloodHandlerWithOneShot(); |
394 void ChangeBreakOnException(ExceptionBreakType type, bool enable); | 395 void ChangeBreakOnException(ExceptionBreakType type, bool enable); |
395 bool IsBreakOnException(ExceptionBreakType type); | 396 bool IsBreakOnException(ExceptionBreakType type); |
396 | 397 |
397 // Stepping handling. | 398 // Stepping handling. |
398 void PrepareStep(StepAction step_action, | 399 void PrepareStep(StepAction step_action, |
399 int step_count, | 400 int step_count, |
400 StackFrame::Id frame_id); | 401 StackFrame::Id frame_id); |
401 void ClearStepping(); | 402 void ClearStepping(); |
402 void ClearStepOut(); | 403 void ClearStepOut(); |
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747 // several frames above. | 748 // several frames above. |
748 // There is no calling conventions here, because it never actually gets | 749 // There is no calling conventions here, because it never actually gets |
749 // called, it only gets returned to. | 750 // called, it only gets returned to. |
750 static void GenerateFrameDropperLiveEdit(MacroAssembler* masm); | 751 static void GenerateFrameDropperLiveEdit(MacroAssembler* masm); |
751 }; | 752 }; |
752 | 753 |
753 | 754 |
754 } } // namespace v8::internal | 755 } } // namespace v8::internal |
755 | 756 |
756 #endif // V8_DEBUG_H_ | 757 #endif // V8_DEBUG_H_ |
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