| Index: Source/core/paint/LayerPainter.h
|
| diff --git a/Source/core/paint/LayerPainter.h b/Source/core/paint/LayerPainter.h
|
| index fae2c89d0581be795d36203ec145b04166aca746..484718abfd507f66bcd5a669bff4fbab06ec31d8 100644
|
| --- a/Source/core/paint/LayerPainter.h
|
| +++ b/Source/core/paint/LayerPainter.h
|
| @@ -31,7 +31,6 @@ public:
|
|
|
| enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelfForBorderRadius };
|
| static void applyRoundedRectClips(RenderLayer&, const LayerPaintingInfo&, GraphicsContext*, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = IncludeSelfForBorderRadius);
|
| - static void beginTransparencyLayers(GraphicsContext*, RenderLayer&, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior);
|
|
|
| private:
|
| enum ClipState { HasNotClipped, HasClipped };
|
| @@ -45,9 +44,9 @@ private:
|
| bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPaintingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot);
|
| void paintFragmentWithPhase(PaintPhase, const LayerFragment&, GraphicsContext*, const ClipRect&, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags, ClipState);
|
| void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*,
|
| - const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags);
|
| + const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags);
|
| void paintForegroundForFragments(const LayerFragments&, GraphicsContext*,
|
| - const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer,
|
| + const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer,
|
| bool selectionOnly, PaintLayerFlags);
|
| void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags, ClipState);
|
| void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags);
|
| @@ -55,12 +54,14 @@ private:
|
| void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags);
|
| void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags);
|
| void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags);
|
| + void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior);
|
|
|
| static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const ClipRect&);
|
|
|
| // Returns whether this layer should be painted during sofware painting (i.e., not via calls from CompositedLayerMapping to draw into composited
|
| // layers).
|
| bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlags paintFlags);
|
| + bool shouldCreateTransparencyLayerForBlendMode();
|
|
|
| RenderLayer& m_renderLayer;
|
| };
|
|
|