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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 725243004: Disable LCD text explicitly in SkPictureImageFilter::onFilterImage() (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: surface props plumbing Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrBicubicEffect.h" 10 #include "effects/GrBicubicEffect.h"
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1341 GrPaint grPaint; 1341 GrPaint grPaint;
1342 grPaint.addColorProcessor(fp); 1342 grPaint.addColorProcessor(fp);
1343 bool alphaOnly = !(kAlpha_8_SkColorType == bitmap.colorType()); 1343 bool alphaOnly = !(kAlpha_8_SkColorType == bitmap.colorType());
1344 GrColor paintColor = (alphaOnly) ? SkColor2GrColorJustAlpha(paint.getColor() ) : 1344 GrColor paintColor = (alphaOnly) ? SkColor2GrColorJustAlpha(paint.getColor() ) :
1345 SkColor2GrColor(paint.getColor()); 1345 SkColor2GrColor(paint.getColor());
1346 SkPaint2GrPaintNoShader(this->context(), paint, paintColor, false, &grPaint) ; 1346 SkPaint2GrPaintNoShader(this->context(), paint, paintColor, false, &grPaint) ;
1347 1347
1348 fContext->drawRectToRect(grPaint, dstRect, paintRect); 1348 fContext->drawRectToRect(grPaint, dstRect, paintRect);
1349 } 1349 }
1350 1350
1351 static bool filter_texture(SkBaseDevice* device, GrContext* context, 1351 bool SkGpuDevice::filterTexture(GrContext* context, GrTexture* texture,
1352 GrTexture* texture, const SkImageFilter* filter, 1352 const SkImageFilter* filter,
1353 const SkImageFilter::Context& ctx, 1353 const SkImageFilter::Context& ctx,
1354 SkBitmap* result, SkIPoint* offset) { 1354 SkBitmap* result, SkIPoint* offset) {
1355 SkASSERT(filter); 1355 SkASSERT(filter);
reed1 2014/11/20 17:21:44 lets add a comment/bug to somehow get the "real" p
f(malita) 2014/11/20 18:35:21 Done.
1356 SkDeviceImageFilterProxy proxy(device); 1356 SkDeviceImageFilterProxy proxy(this, SkSurfaceProps(0, getLeakyProperties(). pixelGeometry()));
1357 1357
1358 if (filter->canFilterImageGPU()) { 1358 if (filter->canFilterImageGPU()) {
1359 // Save the render target and set it to NULL, so we don't accidentally d raw to it in the 1359 // Save the render target and set it to NULL, so we don't accidentally d raw to it in the
1360 // filter. Also set the clip wide open and the matrix to identity. 1360 // filter. Also set the clip wide open and the matrix to identity.
1361 GrContext::AutoWideOpenIdentityDraw awo(context, NULL); 1361 GrContext::AutoWideOpenIdentityDraw awo(context, NULL);
1362 return filter->filterImageGPU(&proxy, wrap_texture(texture), ctx, result , offset); 1362 return filter->filterImageGPU(&proxy, wrap_texture(texture), ctx, result , offset);
1363 } else { 1363 } else {
1364 return false; 1364 return false;
1365 } 1365 }
1366 } 1366 }
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1388 1388
1389 if (filter) { 1389 if (filter) {
1390 SkIPoint offset = SkIPoint::Make(0, 0); 1390 SkIPoint offset = SkIPoint::Make(0, 0);
1391 SkMatrix matrix(*draw.fMatrix); 1391 SkMatrix matrix(*draw.fMatrix);
1392 matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top)); 1392 matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top));
1393 SkIRect clipBounds = SkIRect::MakeWH(bitmap.width(), bitmap.height()); 1393 SkIRect clipBounds = SkIRect::MakeWH(bitmap.width(), bitmap.height());
1394 SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache()); 1394 SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache());
1395 // This cache is transient, and is freed (along with all its contained 1395 // This cache is transient, and is freed (along with all its contained
1396 // textures) when it goes out of scope. 1396 // textures) when it goes out of scope.
1397 SkImageFilter::Context ctx(matrix, clipBounds, cache); 1397 SkImageFilter::Context ctx(matrix, clipBounds, cache);
1398 if (filter_texture(this, fContext, texture, filter, ctx, &filteredBitmap , 1398 if (this->filterTexture(fContext, texture, filter, ctx, &filteredBitmap,
1399 &offset)) { 1399 &offset)) {
1400 texture = (GrTexture*) filteredBitmap.getTexture(); 1400 texture = (GrTexture*) filteredBitmap.getTexture();
1401 w = filteredBitmap.width(); 1401 w = filteredBitmap.width();
1402 h = filteredBitmap.height(); 1402 h = filteredBitmap.height();
1403 left += offset.x(); 1403 left += offset.x();
1404 top += offset.y(); 1404 top += offset.y();
1405 } else { 1405 } else {
1406 return; 1406 return;
1407 } 1407 }
1408 } 1408 }
1409 1409
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1499 1499
1500 if (filter) { 1500 if (filter) {
1501 SkIPoint offset = SkIPoint::Make(0, 0); 1501 SkIPoint offset = SkIPoint::Make(0, 0);
1502 SkMatrix matrix(*draw.fMatrix); 1502 SkMatrix matrix(*draw.fMatrix);
1503 matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y)); 1503 matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
1504 SkIRect clipBounds = SkIRect::MakeWH(devTex->width(), devTex->height()); 1504 SkIRect clipBounds = SkIRect::MakeWH(devTex->width(), devTex->height());
1505 // This cache is transient, and is freed (along with all its contained 1505 // This cache is transient, and is freed (along with all its contained
1506 // textures) when it goes out of scope. 1506 // textures) when it goes out of scope.
1507 SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache()); 1507 SkAutoTUnref<SkImageFilter::Cache> cache(getImageFilterCache());
1508 SkImageFilter::Context ctx(matrix, clipBounds, cache); 1508 SkImageFilter::Context ctx(matrix, clipBounds, cache);
1509 if (filter_texture(this, fContext, devTex, filter, ctx, &filteredBitmap, 1509 if (this->filterTexture(fContext, devTex, filter, ctx, &filteredBitmap,
1510 &offset)) { 1510 &offset)) {
1511 devTex = filteredBitmap.getTexture(); 1511 devTex = filteredBitmap.getTexture();
1512 w = filteredBitmap.width(); 1512 w = filteredBitmap.width();
1513 h = filteredBitmap.height(); 1513 h = filteredBitmap.height();
1514 x += offset.fX; 1514 x += offset.fX;
1515 y += offset.fY; 1515 y += offset.fY;
1516 } else { 1516 } else {
1517 return; 1517 return;
1518 } 1518 }
1519 } 1519 }
1520 1520
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1552 SkAutoLockPixels alp(src, !src.getTexture()); 1552 SkAutoLockPixels alp(src, !src.getTexture());
1553 if (!src.getTexture() && !src.readyToDraw()) { 1553 if (!src.getTexture() && !src.readyToDraw()) {
1554 return false; 1554 return false;
1555 } 1555 }
1556 1556
1557 GrTexture* texture; 1557 GrTexture* texture;
1558 // We assume here that the filter will not attempt to tile the src. Otherwis e, this cache lookup 1558 // We assume here that the filter will not attempt to tile the src. Otherwis e, this cache lookup
1559 // must be pushed upstack. 1559 // must be pushed upstack.
1560 AutoBitmapTexture abt(fContext, src, NULL, &texture); 1560 AutoBitmapTexture abt(fContext, src, NULL, &texture);
1561 1561
1562 return filter_texture(this, fContext, texture, filter, ctx, result, offset); 1562 return this->filterTexture(fContext, texture, filter, ctx, result, offset);
1563 } 1563 }
1564 1564
1565 /////////////////////////////////////////////////////////////////////////////// 1565 ///////////////////////////////////////////////////////////////////////////////
1566 1566
1567 // must be in SkCanvas::VertexMode order 1567 // must be in SkCanvas::VertexMode order
1568 static const GrPrimitiveType gVertexMode2PrimitiveType[] = { 1568 static const GrPrimitiveType gVertexMode2PrimitiveType[] = {
1569 kTriangles_GrPrimitiveType, 1569 kTriangles_GrPrimitiveType,
1570 kTriangleStrip_GrPrimitiveType, 1570 kTriangleStrip_GrPrimitiveType,
1571 kTriangleFan_GrPrimitiveType, 1571 kTriangleFan_GrPrimitiveType,
1572 }; 1572 };
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1838 return true; 1838 return true;
1839 } 1839 }
1840 1840
1841 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 1841 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
1842 // We always return a transient cache, so it is freed after each 1842 // We always return a transient cache, so it is freed after each
1843 // filter traversal. 1843 // filter traversal.
1844 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 1844 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
1845 } 1845 }
1846 1846
1847 #endif 1847 #endif
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