Chromium Code Reviews| Index: mojo/services/window_manager/view_target.cc |
| diff --git a/mojo/services/window_manager/view_target.cc b/mojo/services/window_manager/view_target.cc |
| index cb378bf3c8c0a7b43fbafc5554a874c051d51f99..3e4afa0004eda6042eee57881f4e3573a27c5361 100644 |
| --- a/mojo/services/window_manager/view_target.cc |
| +++ b/mojo/services/window_manager/view_target.cc |
| @@ -4,23 +4,68 @@ |
| #include "mojo/services/window_manager/view_target.h" |
| +#include "base/lazy_instance.h" |
| +#include "mojo/converters/geometry/geometry_type_converters.h" |
| #include "mojo/services/public/cpp/view_manager/view.h" |
| +#include "mojo/services/window_manager/view_targeter.h" |
| #include "mojo/services/window_manager/window_manager_app.h" |
| #include "ui/events/event.h" |
| #include "ui/events/event_target_iterator.h" |
| #include "ui/events/event_targeter.h" |
| +#include "ui/gfx/geometry/rect.h" |
| +#include "ui/gfx/point3_f.h" |
| +#include "ui/gfx/transform.h" |
| namespace mojo { |
| -class ViewTargeter : public ui::EventTargeter {}; |
| +static base::LazyInstance<std::map<View*, ViewTarget*>> g_target_map = |
|
sky
2014/11/14 01:43:57
We may use the client lib on multiple threads. You
Elliot Glaysher
2014/11/14 21:04:29
Moved everything regarding the mapping to a ported
|
| + LAZY_INSTANCE_INITIALIZER; |
| -ViewTarget::ViewTarget(WindowManagerApp* app, View* view_to_wrap) |
| - : app_(app), |
| - view_(view_to_wrap) { |
| +ViewTarget::ViewTarget(View* view_to_wrap) |
| + : view_(view_to_wrap) { |
| + auto& target_map = g_target_map.Get(); |
| + DCHECK(target_map.find(view_) == target_map.end()); |
| + target_map[view_] = this; |
| + view_->AddObserver(this); |
| } |
| -ViewTarget::~ViewTarget() { |
| - // We don't own our children or |view_|. |
| +// static |
| +ViewTarget* ViewTarget::TargetFromView(View* view) { |
| + auto& target_map = g_target_map.Get(); |
| + auto it = target_map.find(view); |
| + return (it != target_map.end()) ? it->second : nullptr; |
| +} |
| + |
| +void ViewTarget::ConvertPointToTarget(const ViewTarget* source, |
| + const ViewTarget* target, |
| + gfx::Point* point) { |
| + // TODO(erg): Do we need to deal with |source| and |target| being in |
| + // different trees? |
| + if (source == target) |
| + return; |
| + |
| + const ViewTarget* root_target = source->GetRoot(); |
| + CHECK_EQ(root_target, target->GetRoot()); |
| + |
| + if (source != root_target) |
| + source->ConvertPointForAncestor(root_target, point); |
| + if (target != root_target) |
| + target->ConvertPointFromAncestor(root_target, point); |
| +} |
| + |
| +std::vector<ViewTarget*> ViewTarget::GetChildren() const { |
| + std::vector<ViewTarget*> targets; |
| + for (View* child : view_->children()) |
| + targets.push_back(TargetFromView(child)); |
| + return targets; |
| +} |
| + |
| +ViewTarget* ViewTarget::GetParent() const { |
| + return TargetFromView(view_->parent()); |
| +} |
| + |
| +gfx::Rect ViewTarget::GetBounds() const { |
| + return view_->bounds().To<gfx::Rect>(); |
| } |
| bool ViewTarget::HasParent() const { |
| @@ -31,8 +76,11 @@ bool ViewTarget::IsVisible() const { |
| return view_->visible(); |
| } |
| -void ViewTarget::AddChild(ViewTarget* view) { |
| - children_.push_back(view); |
| +const ViewTarget* ViewTarget::GetRoot() const { |
| + const ViewTarget* root = nullptr; |
| + for (const ViewTarget* parent = this; parent; parent = parent->GetParent()) |
| + root = parent; |
| + return root; |
| } |
| scoped_ptr<ViewTargeter> ViewTarget::SetEventTargeter( |
| @@ -42,6 +90,19 @@ scoped_ptr<ViewTargeter> ViewTarget::SetEventTargeter( |
| return old_targeter.Pass(); |
| } |
| +bool ViewTarget::GetTargetTransformRelativeTo(const ViewTarget* ancestor, |
| + gfx::Transform* transform) const { |
| + const ViewTarget* v = this; |
| + for (; v && v != ancestor; v = v->GetParent()) { |
| + gfx::Transform translation; |
| + gfx::Rect bounds = v->GetBounds(); |
| + translation.Translate(static_cast<float>(bounds.x()), |
|
sky
2014/11/14 01:43:57
Bounds are all ints and we don't support arbitrary
Elliot Glaysher
2014/11/14 21:04:29
Redid all of this operating on Vector2ds.
|
| + static_cast<float>(bounds.y())); |
| + transform->ConcatTransform(translation); |
| + } |
| + return v == ancestor; |
| +} |
| + |
| bool ViewTarget::CanAcceptEvent(const ui::Event& event) { |
| // We need to make sure that a touch cancel event and any gesture events it |
| // creates can always reach the window. This ensures that we receive a valid |
| @@ -56,25 +117,20 @@ bool ViewTarget::CanAcceptEvent(const ui::Event& event) { |
| if (!view_->parent()) |
| return true; |
| - // For located events (i.e. mouse, touch etc.), an assumption is made that |
| - // windows that don't have a default event-handler cannot process the event |
| - // (see more in GetWindowForPoint()). This assumption is not made for key |
| - // events. |
| - return event.IsKeyEvent() || target_handler(); |
| + // In aura, we only accept events if this is a key event or if the user |
| + // supplied a TargetHandler, usually the aura::WindowDelegate. Here, we're |
| + // just forwarding events to other Views which may be in other processes, so |
| + // always accept. |
| + return true; |
| } |
| ui::EventTarget* ViewTarget::GetParentTarget() { |
| - if (!view_->parent()) { |
| - // We are the root node. |
| - return nullptr; |
| - } |
| - |
| - return app_->GetViewTargetForViewId(view_->parent()->id()); |
| + return TargetFromView(view_->parent()); |
| } |
| scoped_ptr<ui::EventTargetIterator> ViewTarget::GetChildIterator() const { |
| return scoped_ptr<ui::EventTargetIterator>( |
| - new ui::EventTargetIteratorImpl<ViewTarget>(children_)); |
| + new ui::CopyingEventTargetIteratorImpl<ViewTarget>(GetChildren())); |
| } |
| ui::EventTargeter* ViewTarget::GetEventTargeter() { |
| @@ -83,11 +139,37 @@ ui::EventTargeter* ViewTarget::GetEventTargeter() { |
| void ViewTarget::ConvertEventToTarget(ui::EventTarget* target, |
| ui::LocatedEvent* event) { |
| - // TODO(erg): Actually doing enabling this line requires doing some partially |
| - // specialized template cruft. Punt for now. |
| - // |
| - // event->ConvertLocationToTarget(this, |
| - // static_cast<ViewTarget*>(target)); |
| + event->ConvertLocationToTarget(this, |
| + static_cast<ViewTarget*>(target)); |
| +} |
| + |
| +void ViewTarget::OnViewDestroying(View* view) { |
| + view->RemoveObserver(this); |
| + delete this; |
| +} |
| + |
| +ViewTarget::~ViewTarget() { |
| + g_target_map.Get().erase(view_); |
| +} |
| + |
| +bool ViewTarget::ConvertPointForAncestor(const ViewTarget* ancestor, |
| + gfx::Point* point) const { |
| + gfx::Transform transform; |
| + bool result = GetTargetTransformRelativeTo(ancestor, &transform); |
| + gfx::Point3F p(*point); |
| + transform.TransformPoint(&p); |
| + *point = gfx::ToFlooredPoint(p.AsPointF()); |
| + return result; |
| +} |
| + |
| +bool ViewTarget::ConvertPointFromAncestor(const ViewTarget* ancestor, |
| + gfx::Point* point) const { |
| + gfx::Transform transform; |
| + bool result = GetTargetTransformRelativeTo(ancestor, &transform); |
| + gfx::Point3F p(*point); |
| + transform.TransformPointReverse(&p); |
| + *point = gfx::ToFlooredPoint(p.AsPointF()); |
| + return result; |
| } |
| } // namespace mojo |