| Index: debugger/debuggermain.cpp
|
| diff --git a/debugger/debuggermain.cpp b/debugger/debuggermain.cpp
|
| index f749911a982a8185fdd0071717b35e17b5ab100d..d537d363c9818a8111e91e700fb3b8393541bbbf 100644
|
| --- a/debugger/debuggermain.cpp
|
| +++ b/debugger/debuggermain.cpp
|
| @@ -17,8 +17,13 @@ static void usage(const char * argv0) {
|
| }
|
|
|
| int main(int argc, char *argv[]) {
|
| +#ifndef SK_BUILD_FOR_WIN32
|
| + // Set numeric formatting to default. Otherwise shaders will have numbers with wrong comma.
|
| + // QApplication documentation recommends setlocale("LC_NUMERIC", "C") after QApplication
|
| + // constuction. However, the components Qt calls (X11 libs, ..) will override that.
|
| + setenv("LC_NUMERIC", "C", 1);
|
| +#endif
|
| QApplication a(argc, argv);
|
| -
|
| QStringList argList = a.arguments();
|
|
|
| if (argList.count() <= 0) {
|
|
|