Index: content/common/dwrite_font_platform_win.h |
diff --git a/content/common/dwrite_font_platform_win.h b/content/common/dwrite_font_platform_win.h |
deleted file mode 100644 |
index ea5a52fd90d5c4a172237d7250c04788b18d8efe..0000000000000000000000000000000000000000 |
--- a/content/common/dwrite_font_platform_win.h |
+++ /dev/null |
@@ -1,38 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_COMMON_DWRITE_FONT_PLATFORM_WIN_H_ |
-#define CONTENT_COMMON_DWRITE_FONT_PLATFORM_WIN_H_ |
- |
-#include "base/files/file.h" |
-#include "content/common/content_export.h" |
- |
-struct IDWriteFactory; |
-struct IDWriteFontCollection; |
- |
-namespace content { |
- |
-// Function returns custom font collection in terms of IDWriteFontCollection. |
-// This function maintains singleton instance of font collection and returns |
-// it on repeated calls. |
-CONTENT_EXPORT IDWriteFontCollection* GetCustomFontCollection( |
- IDWriteFactory* factory); |
- |
-// Build and load is to accomplish both tasks of creating a font cache within |
-// specified file and then loading it, where loading means creating |
-// readonly shared memory mapping. As this function need to iterate through all |
-// available fonts in the system, it may take a while. |
-CONTENT_EXPORT bool BuildAndLoadFontCache(const base::FilePath& file); |
- |
-// Loads font cache from file. This is supposed to be used from browser |
-// side where loading means creating readonly shared memory file mapping so that |
-// renderers can read from it. |
-CONTENT_EXPORT bool LoadFontCache(const base::FilePath& path); |
- |
-// Added in header mainly for unittest |
-CONTENT_EXPORT bool ValidateFontCacheFile(base::File* file); |
- |
-} // namespace content |
- |
-#endif // CONTENT_COMMON_DWRITE_FONT_PLATFORM_WIN_H_ |