| Index: content/public/common/dwrite_font_platform_win.h
|
| diff --git a/content/common/dwrite_font_platform_win.h b/content/public/common/dwrite_font_platform_win.h
|
| similarity index 74%
|
| rename from content/common/dwrite_font_platform_win.h
|
| rename to content/public/common/dwrite_font_platform_win.h
|
| index ea5a52fd90d5c4a172237d7250c04788b18d8efe..efff2861e9a18a20d9cd8a7168709a0f4a72fb3e 100644
|
| --- a/content/common/dwrite_font_platform_win.h
|
| +++ b/content/public/common/dwrite_font_platform_win.h
|
| @@ -13,17 +13,20 @@ struct IDWriteFontCollection;
|
|
|
| namespace content {
|
|
|
| +// This is the shared section that is used between browser and renderer for
|
| +// loading font cache. Section name is suffixed with browser process id so that
|
| +// multiple instance chrome scenario works fine.
|
| +CONTENT_EXPORT extern const char kFontCacheSharedSectionName[];
|
| +
|
| // Function returns custom font collection in terms of IDWriteFontCollection.
|
| // This function maintains singleton instance of font collection and returns
|
| // it on repeated calls.
|
| CONTENT_EXPORT IDWriteFontCollection* GetCustomFontCollection(
|
| IDWriteFactory* factory);
|
|
|
| -// Build and load is to accomplish both tasks of creating a font cache within
|
| -// specified file and then loading it, where loading means creating
|
| -// readonly shared memory mapping. As this function need to iterate through all
|
| +// Builds static font cache. As this function need to iterate through all
|
| // available fonts in the system, it may take a while.
|
| -CONTENT_EXPORT bool BuildAndLoadFontCache(const base::FilePath& file);
|
| +CONTENT_EXPORT bool BuildFontCache(const base::FilePath& file);
|
|
|
| // Loads font cache from file. This is supposed to be used from browser
|
| // side where loading means creating readonly shared memory file mapping so that
|
|
|