| Index: sync/engine/sync_directory_update_handler.cc
|
| diff --git a/sync/engine/sync_directory_update_handler.cc b/sync/engine/sync_directory_update_handler.cc
|
| index 0d7953bb483dd1f4907fe59780fe05cb4c0847fa..1a9bd1ec6de51c5317b816d9d716220e7cc86273 100644
|
| --- a/sync/engine/sync_directory_update_handler.cc
|
| +++ b/sync/engine/sync_directory_update_handler.cc
|
| @@ -4,19 +4,25 @@
|
|
|
| #include "sync/engine/sync_directory_update_handler.h"
|
|
|
| +#include "sync/engine/conflict_resolver.h"
|
| #include "sync/engine/process_updates_util.h"
|
| +#include "sync/engine/update_applicator.h"
|
| #include "sync/sessions/status_controller.h"
|
| #include "sync/syncable/directory.h"
|
| #include "sync/syncable/syncable_model_neutral_write_transaction.h"
|
| +#include "sync/syncable/syncable_write_transaction.h"
|
|
|
| namespace syncer {
|
|
|
| using syncable::SYNCER;
|
|
|
| SyncDirectoryUpdateHandler::SyncDirectoryUpdateHandler(
|
| - syncable::Directory* dir, ModelType type)
|
| + syncable::Directory* dir,
|
| + ModelType type,
|
| + scoped_refptr<ModelSafeWorker> worker)
|
| : dir_(dir),
|
| - type_(type) {}
|
| + type_(type),
|
| + worker_(worker) {}
|
|
|
| SyncDirectoryUpdateHandler::~SyncDirectoryUpdateHandler() {}
|
|
|
| @@ -34,6 +40,91 @@ void SyncDirectoryUpdateHandler::ProcessGetUpdatesResponse(
|
| UpdateProgressMarker(progress_marker);
|
| }
|
|
|
| +void SyncDirectoryUpdateHandler::ApplyUpdates(
|
| + sessions::StatusController* status) {
|
| + if (IsControlType(type_)) {
|
| + return; // We don't process control types here.
|
| + }
|
| +
|
| + if (!dir_->TypeHasUnappliedUpdates(type_)) {
|
| + return; // No work to do. Skip this type.
|
| + }
|
| +
|
| + WorkCallback c = base::Bind(
|
| + &SyncDirectoryUpdateHandler::ApplyUpdatesImpl,
|
| + // We wait until the callback is executed. We can safely use Unretained.
|
| + base::Unretained(this),
|
| + base::Unretained(status));
|
| + worker_->DoWorkAndWaitUntilDone(c);
|
| +}
|
| +
|
| +SyncerError SyncDirectoryUpdateHandler::ApplyUpdatesImpl(
|
| + sessions::StatusController* status) {
|
| + syncable::WriteTransaction trans(FROM_HERE, syncable::SYNCER, dir_);
|
| +
|
| + std::vector<int64> handles;
|
| + dir_->GetUnappliedUpdateMetaHandles(
|
| + &trans,
|
| + FullModelTypeSet(type_),
|
| + &handles);
|
| +
|
| + // First set of update application passes.
|
| + UpdateApplicator applicator(dir_->GetCryptographer(&trans));
|
| + applicator.AttemptApplications(&trans, handles);
|
| + status->increment_num_updates_applied_by(applicator.updates_applied());
|
| + status->increment_num_hierarchy_conflicts_by(
|
| + applicator.hierarchy_conflicts());
|
| + status->increment_num_encryption_conflicts_by(
|
| + applicator.encryption_conflicts());
|
| +
|
| + if (applicator.simple_conflict_ids().size() != 0) {
|
| + // Resolve the simple conflicts we just detected.
|
| + ConflictResolver resolver;
|
| + resolver.ResolveConflicts(&trans,
|
| + dir_->GetCryptographer(&trans),
|
| + applicator.simple_conflict_ids(),
|
| + status);
|
| +
|
| + // Conflict resolution sometimes results in more updates to apply.
|
| + handles.clear();
|
| + dir_->GetUnappliedUpdateMetaHandles(
|
| + &trans,
|
| + FullModelTypeSet(type_),
|
| + &handles);
|
| +
|
| + UpdateApplicator conflict_applicator(dir_->GetCryptographer(&trans));
|
| + conflict_applicator.AttemptApplications(&trans, handles);
|
| +
|
| + // We count the number of updates from both applicator passes.
|
| + status->increment_num_updates_applied_by(
|
| + conflict_applicator.updates_applied());
|
| +
|
| + // Encryption conflicts should remain unchanged by the resolution of simple
|
| + // conflicts. Those can only be solved by updating our nigori key bag.
|
| + DCHECK_EQ(conflict_applicator.encryption_conflicts(),
|
| + applicator.encryption_conflicts());
|
| +
|
| + // Hierarchy conflicts should also remain unchanged, for reasons that are
|
| + // more subtle. Hierarchy conflicts exist when the application of a pending
|
| + // update from the server would make the local folder hierarchy
|
| + // inconsistent. The resolution of simple conflicts could never affect the
|
| + // hierarchy conflicting item directly, because hierarchy conflicts are not
|
| + // processed by the conflict resolver. It could, in theory, modify the
|
| + // local hierarchy on which hierarchy conflict detection depends. However,
|
| + // the conflict resolution algorithm currently in use does not allow this.
|
| + DCHECK_EQ(conflict_applicator.hierarchy_conflicts(),
|
| + applicator.hierarchy_conflicts());
|
| +
|
| + // There should be no simple conflicts remaining. We know this because the
|
| + // resolver should have resolved all the conflicts we detected last time
|
| + // and, by the two previous assertions, that no conflicts have been
|
| + // downgraded from encryption or hierarchy down to simple.
|
| + DCHECK(conflict_applicator.simple_conflict_ids().empty());
|
| + }
|
| +
|
| + return SYNCER_OK;
|
| +}
|
| +
|
| void SyncDirectoryUpdateHandler::UpdateSyncEntities(
|
| syncable::ModelNeutralWriteTransaction* trans,
|
| const SyncEntityList& applicable_updates,
|
|
|