DescriptionAudioBufferSourceNode loop duration should be the actual duration
When an AudioBufferSourceNode is looping and the user calls
start(when, offset, duration), the source should play the loop as if
the user called start(when, offset) followed by stop(when+duration). This means there may be many repetitions of the loop if the duration is long.
See also the discussion in https://github.com/WebAudio/web-audio-api/issues/421
BUG=430991
TESTS=audiobuffersource-start,audiobuffersource-loop-comprehensive
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=189563
Patch Set 1 #Patch Set 2 : Rebase #Patch Set 3 : #Patch Set 4 : #
Total comments: 2
Patch Set 5 : One item per line #
Messages
Total messages: 11 (4 generated)
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