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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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240 void SetImplLatencyTakesPriorityOnBattery( | 240 void SetImplLatencyTakesPriorityOnBattery( |
241 bool impl_latency_takes_priority_on_battery) { | 241 bool impl_latency_takes_priority_on_battery) { |
242 impl_latency_takes_priority_on_battery_ = | 242 impl_latency_takes_priority_on_battery_ = |
243 impl_latency_takes_priority_on_battery; | 243 impl_latency_takes_priority_on_battery; |
244 } | 244 } |
245 | 245 |
246 // TODO(zmo): This is temporary for debugging crbug.com/393331. | 246 // TODO(zmo): This is temporary for debugging crbug.com/393331. |
247 // We should remove it afterwards. | 247 // We should remove it afterwards. |
248 std::string GetStatesForDebugging() const; | 248 std::string GetStatesForDebugging() const; |
249 | 249 |
| 250 void SetChildrenNeedBeginFrames(bool children_need_begin_frames); |
| 251 bool children_need_begin_frames() const { |
| 252 return children_need_begin_frames_; |
| 253 } |
| 254 |
250 protected: | 255 protected: |
251 bool BeginFrameNeededToAnimateOrDraw() const; | 256 bool BeginFrameNeededToAnimateOrDraw() const; |
| 257 bool BeginFrameNeededForChildren() const; |
252 bool ProactiveBeginFrameWanted() const; | 258 bool ProactiveBeginFrameWanted() const; |
253 | 259 |
254 // True if we need to force activations to make forward progress. | 260 // True if we need to force activations to make forward progress. |
255 bool PendingActivationsShouldBeForced() const; | 261 bool PendingActivationsShouldBeForced() const; |
256 | 262 |
257 bool ShouldAnimate() const; | 263 bool ShouldAnimate() const; |
258 bool ShouldBeginOutputSurfaceCreation() const; | 264 bool ShouldBeginOutputSurfaceCreation() const; |
259 bool ShouldDrawForced() const; | 265 bool ShouldDrawForced() const; |
260 bool ShouldDraw() const; | 266 bool ShouldDraw() const; |
261 bool ShouldActivatePendingTree() const; | 267 bool ShouldActivatePendingTree() const; |
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309 bool has_pending_tree_; | 315 bool has_pending_tree_; |
310 bool pending_tree_is_ready_for_activation_; | 316 bool pending_tree_is_ready_for_activation_; |
311 bool active_tree_needs_first_draw_; | 317 bool active_tree_needs_first_draw_; |
312 bool did_commit_after_animating_; | 318 bool did_commit_after_animating_; |
313 bool did_create_and_initialize_first_output_surface_; | 319 bool did_create_and_initialize_first_output_surface_; |
314 bool impl_latency_takes_priority_; | 320 bool impl_latency_takes_priority_; |
315 bool skip_next_begin_main_frame_to_reduce_latency_; | 321 bool skip_next_begin_main_frame_to_reduce_latency_; |
316 bool skip_begin_main_frame_to_reduce_latency_; | 322 bool skip_begin_main_frame_to_reduce_latency_; |
317 bool continuous_painting_; | 323 bool continuous_painting_; |
318 bool impl_latency_takes_priority_on_battery_; | 324 bool impl_latency_takes_priority_on_battery_; |
| 325 bool children_need_begin_frames_; |
319 | 326 |
320 private: | 327 private: |
321 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 328 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
322 }; | 329 }; |
323 | 330 |
324 } // namespace cc | 331 } // namespace cc |
325 | 332 |
326 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 333 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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