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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkPictureRecord_DEFINED | 8 #ifndef SkPictureRecord_DEFINED |
9 #define SkPictureRecord_DEFINED | 9 #define SkPictureRecord_DEFINED |
10 | 10 |
11 #include "SkCanvas.h" | 11 #include "SkCanvas.h" |
12 #include "SkFlattenable.h" | 12 #include "SkFlattenable.h" |
13 #include "SkPathHeap.h" | 13 #include "SkPathHeap.h" |
14 #include "SkPicture.h" | 14 #include "SkPicture.h" |
15 #include "SkPictureData.h" | 15 #include "SkPictureData.h" |
16 #include "SkPictureFlat.h" | |
17 #include "SkTemplates.h" | 16 #include "SkTemplates.h" |
18 #include "SkWriter32.h" | 17 #include "SkWriter32.h" |
19 | 18 |
20 // These macros help with packing and unpacking a single byte value and | 19 // These macros help with packing and unpacking a single byte value and |
21 // a 3 byte value into/out of a uint32_t | 20 // a 3 byte value into/out of a uint32_t |
22 #define MASK_24 0x00FFFFFF | 21 #define MASK_24 0x00FFFFFF |
23 #define UNPACK_8_24(combined, small, large) \ | 22 #define UNPACK_8_24(combined, small, large) \ |
24 small = (combined >> 24) & 0xFF; \ | 23 small = (combined >> 24) & 0xFF; \ |
25 large = combined & MASK_24; | 24 large = combined & MASK_24; |
26 #define PACK_8_24(small, large) ((small << 24) | large) | 25 #define PACK_8_24(small, large) ((small << 24) | large) |
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237 void recordSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags f
lags); | 236 void recordSaveLayer(const SkRect* bounds, const SkPaint* paint, SaveFlags f
lags); |
238 void recordRestore(bool fillInSkips = true); | 237 void recordRestore(bool fillInSkips = true); |
239 | 238 |
240 // Allocated in the constructor and managed by this class. | 239 // Allocated in the constructor and managed by this class. |
241 SkBitmapHeap* fBitmapHeap; | 240 SkBitmapHeap* fBitmapHeap; |
242 | 241 |
243 private: | 242 private: |
244 SkPictureContentInfo fContentInfo; | 243 SkPictureContentInfo fContentInfo; |
245 SkAutoTUnref<SkPathHeap> fPathHeap; | 244 SkAutoTUnref<SkPathHeap> fPathHeap; |
246 | 245 |
247 SkChunkFlatController fFlattenableHeap; | 246 SkTArray<SkPaint> fPaints; |
248 | |
249 SkPaintDictionary fPaints; | |
250 | 247 |
251 SkWriter32 fWriter; | 248 SkWriter32 fWriter; |
252 | 249 |
253 // we ref each item in these arrays | 250 // we ref each item in these arrays |
254 SkTDArray<const SkPicture*> fPictureRefs; | 251 SkTDArray<const SkPicture*> fPictureRefs; |
255 SkTDArray<const SkTextBlob*> fTextBlobRefs; | 252 SkTDArray<const SkTextBlob*> fTextBlobRefs; |
256 | 253 |
257 uint32_t fRecordFlags; | 254 uint32_t fRecordFlags; |
258 int fInitialSaveCount; | 255 int fInitialSaveCount; |
259 | 256 |
260 friend class SkPictureData; // for SkPictureData's SkPictureRecord-based c
onstructor | 257 friend class SkPictureData; // for SkPictureData's SkPictureRecord-based c
onstructor |
261 | 258 |
262 typedef SkCanvas INHERITED; | 259 typedef SkCanvas INHERITED; |
263 }; | 260 }; |
264 | 261 |
265 #endif | 262 #endif |
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