Index: gpu/ipc/gpu_command_buffer_traits_multi.h |
diff --git a/gpu/ipc/gpu_command_buffer_traits_multi.h b/gpu/ipc/gpu_command_buffer_traits_multi.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0978f79f9b3354ecaeef5cf097c461586b9bb12f |
--- /dev/null |
+++ b/gpu/ipc/gpu_command_buffer_traits_multi.h |
@@ -0,0 +1,59 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+// Multiply-included message file, hence no include guard here. |
+#include "gpu/command_buffer/common/capabilities.h" |
+#include "gpu/gpu_export.h" |
+#include "ipc/ipc_message_utils.h" |
+#include "ipc/param_traits_macros.h" |
+ |
+#undef IPC_MESSAGE_EXPORT |
+#define IPC_MESSAGE_EXPORT GPU_EXPORT |
+ |
+IPC_STRUCT_TRAITS_BEGIN(gpu::Capabilities::ShaderPrecision) |
+ IPC_STRUCT_TRAITS_MEMBER(min_range) |
+ IPC_STRUCT_TRAITS_MEMBER(max_range) |
+ IPC_STRUCT_TRAITS_MEMBER(precision) |
+IPC_STRUCT_TRAITS_END() |
+ |
+IPC_STRUCT_TRAITS_BEGIN(gpu::Capabilities::PerStagePrecisions) |
+ IPC_STRUCT_TRAITS_MEMBER(low_int) |
+ IPC_STRUCT_TRAITS_MEMBER(medium_int) |
+ IPC_STRUCT_TRAITS_MEMBER(high_int) |
+ IPC_STRUCT_TRAITS_MEMBER(low_float) |
+ IPC_STRUCT_TRAITS_MEMBER(medium_float) |
+ IPC_STRUCT_TRAITS_MEMBER(high_float) |
+IPC_STRUCT_TRAITS_END() |
+ |
+IPC_STRUCT_TRAITS_BEGIN(gpu::Capabilities) |
+ IPC_STRUCT_TRAITS_MEMBER(vertex_shader_precisions) |
+ IPC_STRUCT_TRAITS_MEMBER(fragment_shader_precisions) |
+ IPC_STRUCT_TRAITS_MEMBER(max_combined_texture_image_units) |
+ IPC_STRUCT_TRAITS_MEMBER(max_cube_map_texture_size) |
+ IPC_STRUCT_TRAITS_MEMBER(max_fragment_uniform_vectors) |
+ IPC_STRUCT_TRAITS_MEMBER(max_renderbuffer_size) |
+ IPC_STRUCT_TRAITS_MEMBER(max_texture_image_units) |
+ IPC_STRUCT_TRAITS_MEMBER(max_texture_size) |
+ IPC_STRUCT_TRAITS_MEMBER(max_varying_vectors) |
+ IPC_STRUCT_TRAITS_MEMBER(max_vertex_attribs) |
+ IPC_STRUCT_TRAITS_MEMBER(max_vertex_texture_image_units) |
+ IPC_STRUCT_TRAITS_MEMBER(max_vertex_uniform_vectors) |
+ IPC_STRUCT_TRAITS_MEMBER(num_compressed_texture_formats) |
+ IPC_STRUCT_TRAITS_MEMBER(num_shader_binary_formats) |
+ IPC_STRUCT_TRAITS_MEMBER(bind_generates_resource_chromium) |
+ IPC_STRUCT_TRAITS_MEMBER(post_sub_buffer) |
+ IPC_STRUCT_TRAITS_MEMBER(egl_image_external) |
+ IPC_STRUCT_TRAITS_MEMBER(texture_format_bgra8888) |
+ IPC_STRUCT_TRAITS_MEMBER(texture_format_etc1) |
+ IPC_STRUCT_TRAITS_MEMBER(texture_format_etc1_npot) |
+ IPC_STRUCT_TRAITS_MEMBER(texture_rectangle) |
+ IPC_STRUCT_TRAITS_MEMBER(iosurface) |
+ IPC_STRUCT_TRAITS_MEMBER(texture_usage) |
+ IPC_STRUCT_TRAITS_MEMBER(texture_storage) |
+ IPC_STRUCT_TRAITS_MEMBER(discard_framebuffer) |
+ IPC_STRUCT_TRAITS_MEMBER(sync_query) |
+ IPC_STRUCT_TRAITS_MEMBER(image) |
+ IPC_STRUCT_TRAITS_MEMBER(blend_equation_advanced) |
+ IPC_STRUCT_TRAITS_MEMBER(blend_equation_advanced_coherent) |
+IPC_STRUCT_TRAITS_END() |