| Index: cc/output/gl_renderer.h
|
| diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h
|
| index 4930204eb4c98c06a12db941ec2f263312b5cc00..ecadebbcc9479e3fb7cb4e17552607a5084fbe56 100644
|
| --- a/cc/output/gl_renderer.h
|
| +++ b/cc/output/gl_renderer.h
|
| @@ -167,12 +167,6 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| DrawingFrame* frame,
|
| const RenderPassDrawQuad* quad,
|
| ScopedResource* background_texture);
|
| - scoped_ptr<ScopedResource> ApplyInverseTransformForBackgroundFilters(
|
| - DrawingFrame* frame,
|
| - const RenderPassDrawQuad* quad,
|
| - const gfx::Transform& contents_device_transform,
|
| - skia::RefPtr<SkImage> backdrop_bitmap,
|
| - const gfx::Rect& backdrop_bounding_rect);
|
|
|
| void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad);
|
| void DrawSolidColorQuad(const DrawingFrame* frame,
|
| @@ -208,12 +202,6 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| int matrix_location);
|
| void SetUseProgram(unsigned program);
|
|
|
| - void CopyTextureToFramebuffer(const DrawingFrame* frame,
|
| - int texture_id,
|
| - const gfx::Rect& rect,
|
| - const gfx::Transform& draw_matrix,
|
| - bool flip_vertically);
|
| -
|
| bool UseScopedTexture(DrawingFrame* frame,
|
| const ScopedResource* resource,
|
| const gfx::Rect& viewport_rect);
|
|
|