| Index: gpu/command_buffer/service/valuebuffer_manager_unittest.cc
|
| diff --git a/gpu/command_buffer/service/valuebuffer_manager_unittest.cc b/gpu/command_buffer/service/valuebuffer_manager_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ead5df5d1663b7b9a09e3be256376d943818ae6f
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/service/valuebuffer_manager_unittest.cc
|
| @@ -0,0 +1,100 @@
|
| +// Copyright (c) 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "gpu/command_buffer/service/valuebuffer_manager.h"
|
| +
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/strings/string_number_conversions.h"
|
| +#include "base/strings/string_util.h"
|
| +#include "gpu/command_buffer/common/gles2_cmd_format.h"
|
| +#include "gpu/command_buffer/common/gles2_cmd_utils.h"
|
| +#include "gpu/command_buffer/service/common_decoder.h"
|
| +#include "gpu/command_buffer/service/feature_info.h"
|
| +#include "gpu/command_buffer/service/gpu_service_test.h"
|
| +#include "gpu/command_buffer/service/mocks.h"
|
| +#include "gpu/command_buffer/service/test_helper.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +#include "ui/gl/gl_bindings.h"
|
| +#include "ui/gl/gl_mock.h"
|
| +
|
| +namespace gpu {
|
| +namespace gles2 {
|
| +
|
| +class ValuebufferManagerTest : public GpuServiceTest {
|
| + public:
|
| + ValuebufferManagerTest() : manager_() {}
|
| + ~ValuebufferManagerTest() override { manager_.Destroy(); }
|
| +
|
| + protected:
|
| + ValuebufferManager manager_;
|
| +};
|
| +
|
| +TEST_F(ValuebufferManagerTest, Basic) {
|
| + const GLuint kClient1Id = 1;
|
| + const GLuint kClient2Id = 2;
|
| + // Check we can create a Valuebuffer
|
| + manager_.CreateValuebuffer(kClient1Id);
|
| + Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id);
|
| + ASSERT_TRUE(valuebuffer0 != NULL);
|
| + EXPECT_EQ(kClient1Id, valuebuffer0->client_id());
|
| + // Check we get nothing for a non-existent Valuebuffer.
|
| + // Check trying to a remove non-existent Valuebuffer does not crash
|
| + manager_.RemoveValuebuffer(kClient2Id);
|
| + // Check we can't get the renderbuffer after we remove it.
|
| + manager_.RemoveValuebuffer(kClient1Id);
|
| + EXPECT_TRUE(manager_.GetValuebuffer(kClient1Id) == NULL);
|
| +}
|
| +
|
| +TEST_F(ValuebufferManagerTest, Destroy) {
|
| + const GLuint kClient1Id = 1;
|
| + // Check we can create Valuebuffer.
|
| + manager_.CreateValuebuffer(kClient1Id);
|
| + Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id);
|
| + ASSERT_TRUE(valuebuffer0 != NULL);
|
| + EXPECT_EQ(kClient1Id, valuebuffer0->client_id());
|
| + manager_.Destroy();
|
| + // Check the resources were released.
|
| + Valuebuffer* valuebuffer1 = manager_.GetValuebuffer(kClient1Id);
|
| + ASSERT_TRUE(valuebuffer1 == NULL);
|
| +}
|
| +
|
| +TEST_F(ValuebufferManagerTest, ValueBuffer) {
|
| + const GLuint kClient1Id = 1;
|
| + // Check we can create a Valuebuffer
|
| + manager_.CreateValuebuffer(kClient1Id);
|
| + Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id);
|
| + ASSERT_TRUE(valuebuffer0 != NULL);
|
| + EXPECT_EQ(kClient1Id, valuebuffer0->client_id());
|
| + EXPECT_FALSE(valuebuffer0->IsValid());
|
| +}
|
| +
|
| +TEST_F(ValuebufferManagerTest, UpdateState) {
|
| + const GLuint kClient1Id = 1;
|
| + ValueState valuestate1;
|
| + valuestate1.int_value[0] = 111;
|
| + ValueState valuestate2;
|
| + valuestate2.int_value[0] = 222;
|
| + manager_.CreateValuebuffer(kClient1Id);
|
| + Valuebuffer* valuebuffer0 = manager_.GetValuebuffer(kClient1Id);
|
| + ASSERT_TRUE(valuebuffer0 != NULL);
|
| + EXPECT_EQ(kClient1Id, valuebuffer0->client_id());
|
| + valuebuffer0->AddSubscription(GL_MOUSE_POSITION_CHROMIUM);
|
| + ASSERT_TRUE(valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM) == NULL);
|
| + manager_.UpdateValueState(GL_MOUSE_POSITION_CHROMIUM, valuestate1);
|
| + manager_.UpdateValuebufferState(valuebuffer0);
|
| + const ValueState* new_state1 =
|
| + valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM);
|
| + ASSERT_TRUE(new_state1 != NULL);
|
| + ASSERT_TRUE(new_state1->int_value[0] == 111);
|
| + // Ensure state changes
|
| + manager_.UpdateValueState(GL_MOUSE_POSITION_CHROMIUM, valuestate2);
|
| + manager_.UpdateValuebufferState(valuebuffer0);
|
| + const ValueState* new_state2 =
|
| + valuebuffer0->GetState(GL_MOUSE_POSITION_CHROMIUM);
|
| + ASSERT_TRUE(new_state2 != NULL);
|
| + ASSERT_TRUE(new_state2->int_value[0] == 222);
|
| +}
|
| +
|
| +} // namespace gles2
|
| +} // namespace gpu
|
|
|