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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/gl/gl_fence_apple.h" |
| 6 |
| 7 #include "ui/gl/gl_bindings.h" |
| 8 #include "ui/gl/gl_context.h" |
| 9 |
| 10 namespace gfx { |
| 11 |
| 12 GLFenceAPPLE::GLFenceAPPLE(bool flush) { |
| 13 glGenFencesAPPLE(1, &fence_); |
| 14 glSetFenceAPPLE(fence_); |
| 15 DCHECK(glIsFenceAPPLE(fence_)); |
| 16 if (flush) { |
| 17 glFlush(); |
| 18 } else { |
| 19 flush_event_ = GLContext::GetCurrent()->SignalFlush(); |
| 20 } |
| 21 } |
| 22 |
| 23 bool GLFenceAPPLE::HasCompleted() { |
| 24 DCHECK(glIsFenceAPPLE(fence_)); |
| 25 return !!glTestFenceAPPLE(fence_); |
| 26 } |
| 27 |
| 28 void GLFenceAPPLE::ClientWait() { |
| 29 DCHECK(glIsFenceAPPLE(fence_)); |
| 30 if (!flush_event_.get() || flush_event_->IsSignaled()) { |
| 31 glFinishFenceAPPLE(fence_); |
| 32 } else { |
| 33 LOG(ERROR) << "Trying to wait for uncommitted fence. Skipping..."; |
| 34 } |
| 35 } |
| 36 |
| 37 void GLFenceAPPLE::ServerWait() { |
| 38 DCHECK(glIsFenceAPPLE(fence_)); |
| 39 ClientWait(); |
| 40 } |
| 41 |
| 42 GLFenceAPPLE::~GLFenceAPPLE() { |
| 43 DCHECK(glIsFenceAPPLE(fence_)); |
| 44 glDeleteFencesAPPLE(1, &fence_); |
| 45 } |
| 46 |
| 47 } // namespace gfx |
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