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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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89 client_framebuffer_id_(101), | 89 client_framebuffer_id_(101), |
90 client_program_id_(102), | 90 client_program_id_(102), |
91 client_renderbuffer_id_(103), | 91 client_renderbuffer_id_(103), |
92 client_shader_id_(104), | 92 client_shader_id_(104), |
93 client_texture_id_(106), | 93 client_texture_id_(106), |
94 client_element_buffer_id_(107), | 94 client_element_buffer_id_(107), |
95 client_vertex_shader_id_(121), | 95 client_vertex_shader_id_(121), |
96 client_fragment_shader_id_(122), | 96 client_fragment_shader_id_(122), |
97 client_query_id_(123), | 97 client_query_id_(123), |
98 client_vertexarray_id_(124), | 98 client_vertexarray_id_(124), |
| 99 client_valuebuffer_id_(125), |
99 service_renderbuffer_id_(0), | 100 service_renderbuffer_id_(0), |
100 service_renderbuffer_valid_(false), | 101 service_renderbuffer_valid_(false), |
101 ignore_cached_state_for_test_(GetParam()), | 102 ignore_cached_state_for_test_(GetParam()), |
102 cached_color_mask_red_(true), | 103 cached_color_mask_red_(true), |
103 cached_color_mask_green_(true), | 104 cached_color_mask_green_(true), |
104 cached_color_mask_blue_(true), | 105 cached_color_mask_blue_(true), |
105 cached_color_mask_alpha_(true), | 106 cached_color_mask_alpha_(true), |
106 cached_depth_mask_(true), | 107 cached_depth_mask_(true), |
107 cached_stencil_front_mask_(static_cast<GLuint>(-1)), | 108 cached_stencil_front_mask_(static_cast<GLuint>(-1)), |
108 cached_stencil_back_mask_(static_cast<GLuint>(-1)) { | 109 cached_stencil_back_mask_(static_cast<GLuint>(-1)) { |
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1670 SetupDefaultProgram(); | 1671 SetupDefaultProgram(); |
1671 } | 1672 } |
1672 | 1673 |
1673 // Include the auto-generated part of this file. We split this because it means | 1674 // Include the auto-generated part of this file. We split this because it means |
1674 // we can easily edit the non-auto generated parts right here in this file | 1675 // we can easily edit the non-auto generated parts right here in this file |
1675 // instead of having to edit some template or the code generator. | 1676 // instead of having to edit some template or the code generator. |
1676 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h" | 1677 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_0_autogen.h" |
1677 | 1678 |
1678 } // namespace gles2 | 1679 } // namespace gles2 |
1679 } // namespace gpu | 1680 } // namespace gpu |
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