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Issue 723343002: Update from https://crrev.com/304121 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/scheduler/scheduler_state_machine.h" 5 #include "cc/scheduler/scheduler_state_machine.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "base/debug/trace_event_argument.h" 8 #include "base/debug/trace_event_argument.h"
9 #include "base/format_macros.h" 9 #include "base/format_macros.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
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416 // If the last swap drew with checkerboard or missing tiles, we should 416 // If the last swap drew with checkerboard or missing tiles, we should
417 // poll for any new visible tiles so we can be notified to draw again 417 // poll for any new visible tiles so we can be notified to draw again
418 // when there are. 418 // when there are.
419 if (swap_used_incomplete_tile_) 419 if (swap_used_incomplete_tile_)
420 return true; 420 return true;
421 421
422 return false; 422 return false;
423 } 423 }
424 424
425 bool SchedulerStateMachine::ShouldAnimate() const { 425 bool SchedulerStateMachine::ShouldAnimate() const {
426 if (!can_draw_)
427 return false;
428
429 // If a commit occurred after our last call, we need to do animation again. 426 // If a commit occurred after our last call, we need to do animation again.
430 if (HasAnimatedThisFrame() && !did_commit_after_animating_) 427 if (HasAnimatedThisFrame() && !did_commit_after_animating_)
431 return false; 428 return false;
432 429
433 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING && 430 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING &&
434 begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) 431 begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE)
435 return false; 432 return false;
436 433
437 return needs_redraw_ || needs_animate_; 434 return needs_redraw_ || needs_animate_;
438 } 435 }
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758 } 755 }
759 756
760 // These are the cases where we definitely (or almost definitely) have a 757 // These are the cases where we definitely (or almost definitely) have a
761 // new frame to animate and/or draw and can draw. 758 // new frame to animate and/or draw and can draw.
762 bool SchedulerStateMachine::BeginFrameNeededToAnimateOrDraw() const { 759 bool SchedulerStateMachine::BeginFrameNeededToAnimateOrDraw() const {
763 // The output surface is the provider of BeginImplFrames, so we are not going 760 // The output surface is the provider of BeginImplFrames, so we are not going
764 // to get them even if we ask for them. 761 // to get them even if we ask for them.
765 if (!HasInitializedOutputSurface()) 762 if (!HasInitializedOutputSurface())
766 return false; 763 return false;
767 764
768 // If we can't draw, don't tick until we are notified that we can draw again.
769 if (!can_draw_)
770 return false;
771
772 // The forced draw respects our normal draw scheduling, so we need to 765 // The forced draw respects our normal draw scheduling, so we need to
773 // request a BeginImplFrame for it. 766 // request a BeginImplFrame for it.
774 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) 767 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW)
775 return true; 768 return true;
776 769
777 // There's no need to produce frames if we are not visible.
778 if (!visible_)
779 return false;
780
781 // We need to draw a more complete frame than we did the last BeginImplFrame, 770 // We need to draw a more complete frame than we did the last BeginImplFrame,
782 // so request another BeginImplFrame in anticipation that we will have 771 // so request another BeginImplFrame in anticipation that we will have
783 // additional visible tiles. 772 // additional visible tiles.
784 if (swap_used_incomplete_tile_) 773 if (swap_used_incomplete_tile_)
785 return true; 774 return true;
786 775
787 if (needs_animate_) 776 return needs_animate_ || needs_redraw_;
788 return true;
789
790 return needs_redraw_;
791 } 777 }
792 778
793 // These are cases where we are very likely to draw soon, but might not 779 // These are cases where we are very likely to draw soon, but might not
794 // actually have a new frame to draw when we receive the next BeginImplFrame. 780 // actually have a new frame to draw when we receive the next BeginImplFrame.
795 // Proactively requesting the BeginImplFrame helps hide the round trip latency 781 // Proactively requesting the BeginImplFrame helps hide the round trip latency
796 // of the SetNeedsBeginFrame request that has to go to the Browser. 782 // of the SetNeedsBeginFrame request that has to go to the Browser.
797 bool SchedulerStateMachine::ProactiveBeginFrameWanted() const { 783 bool SchedulerStateMachine::ProactiveBeginFrameWanted() const {
798 // The output surface is the provider of BeginImplFrames, 784 // The output surface is the provider of BeginImplFrames,
799 // so we are not going to get them even if we ask for them. 785 // so we are not going to get them even if we ask for them.
800 if (!HasInitializedOutputSurface()) 786 if (!HasInitializedOutputSurface())
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1115 static_cast<int>(begin_impl_frame_state_), 1101 static_cast<int>(begin_impl_frame_state_),
1116 static_cast<int>(commit_state_), 1102 static_cast<int>(commit_state_),
1117 has_pending_tree_ ? 'T' : 'F', 1103 has_pending_tree_ ? 'T' : 'F',
1118 pending_tree_is_ready_for_activation_ ? 'T' : 'F', 1104 pending_tree_is_ready_for_activation_ ? 'T' : 'F',
1119 active_tree_needs_first_draw_ ? 'T' : 'F', 1105 active_tree_needs_first_draw_ ? 'T' : 'F',
1120 max_pending_swaps_, 1106 max_pending_swaps_,
1121 pending_swaps_); 1107 pending_swaps_);
1122 } 1108 }
1123 1109
1124 } // namespace cc 1110 } // namespace cc
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