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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/bitmap_content_layer_updater.h" | 5 #include "cc/resources/bitmap_content_layer_updater.h" |
6 | 6 |
7 #include "cc/debug/devtools_instrumentation.h" | 7 #include "cc/debug/devtools_instrumentation.h" |
8 #include "cc/debug/rendering_stats_instrumentation.h" | 8 #include "cc/debug/rendering_stats_instrumentation.h" |
9 #include "cc/resources/layer_painter.h" | 9 #include "cc/resources/layer_painter.h" |
10 #include "cc/resources/prioritized_resource.h" | 10 #include "cc/resources/prioritized_resource.h" |
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25 ResourceUpdateQueue* queue, | 25 ResourceUpdateQueue* queue, |
26 const gfx::Rect& source_rect, | 26 const gfx::Rect& source_rect, |
27 const gfx::Vector2d& dest_offset, | 27 const gfx::Vector2d& dest_offset, |
28 bool partial_update) { | 28 bool partial_update) { |
29 updater_->UpdateTexture( | 29 updater_->UpdateTexture( |
30 queue, texture(), source_rect, dest_offset, partial_update); | 30 queue, texture(), source_rect, dest_offset, partial_update); |
31 } | 31 } |
32 | 32 |
33 scoped_refptr<BitmapContentLayerUpdater> BitmapContentLayerUpdater::Create( | 33 scoped_refptr<BitmapContentLayerUpdater> BitmapContentLayerUpdater::Create( |
34 scoped_ptr<LayerPainter> painter, | 34 scoped_ptr<LayerPainter> painter, |
35 RenderingStatsInstrumentation* stats_instrumentation, | |
36 int layer_id) { | 35 int layer_id) { |
37 return make_scoped_refptr( | 36 return make_scoped_refptr( |
38 new BitmapContentLayerUpdater(painter.Pass(), | 37 new BitmapContentLayerUpdater(painter.Pass(), |
39 stats_instrumentation, | |
40 layer_id)); | 38 layer_id)); |
41 } | 39 } |
42 | 40 |
43 BitmapContentLayerUpdater::BitmapContentLayerUpdater( | 41 BitmapContentLayerUpdater::BitmapContentLayerUpdater( |
44 scoped_ptr<LayerPainter> painter, | 42 scoped_ptr<LayerPainter> painter, |
45 RenderingStatsInstrumentation* stats_instrumentation, | |
46 int layer_id) | 43 int layer_id) |
47 : ContentLayerUpdater(painter.Pass(), stats_instrumentation, layer_id) {} | 44 : ContentLayerUpdater(painter.Pass(), layer_id) { |
| 45 } |
48 | 46 |
49 BitmapContentLayerUpdater::~BitmapContentLayerUpdater() {} | 47 BitmapContentLayerUpdater::~BitmapContentLayerUpdater() {} |
50 | 48 |
51 scoped_ptr<LayerUpdater::Resource> BitmapContentLayerUpdater::CreateResource( | 49 scoped_ptr<LayerUpdater::Resource> BitmapContentLayerUpdater::CreateResource( |
52 PrioritizedResourceManager* manager) { | 50 PrioritizedResourceManager* manager) { |
53 return make_scoped_ptr( | 51 return make_scoped_ptr( |
54 new Resource(this, PrioritizedResource::Create(manager))); | 52 new Resource(this, PrioritizedResource::Create(manager))); |
55 } | 53 } |
56 | 54 |
57 void BitmapContentLayerUpdater::PrepareToUpdate(const gfx::Size& content_size, | 55 void BitmapContentLayerUpdater::PrepareToUpdate(const gfx::Size& content_size, |
58 const gfx::Rect& paint_rect, | 56 const gfx::Rect& paint_rect, |
59 const gfx::Size& tile_size, | 57 const gfx::Size& tile_size, |
60 float contents_width_scale, | 58 float contents_width_scale, |
61 float contents_height_scale) { | 59 float contents_height_scale) { |
62 if (canvas_size_ != paint_rect.size()) { | 60 if (canvas_size_ != paint_rect.size()) { |
63 devtools_instrumentation::ScopedLayerTask paint_setup( | 61 devtools_instrumentation::ScopedLayerTask paint_setup( |
64 devtools_instrumentation::kPaintSetup, layer_id_); | 62 devtools_instrumentation::kPaintSetup, layer_id_); |
65 canvas_size_ = paint_rect.size(); | 63 canvas_size_ = paint_rect.size(); |
66 bitmap_backing_.allocN32Pixels( | 64 bitmap_backing_.allocN32Pixels( |
67 canvas_size_.width(), canvas_size_.height(), layer_is_opaque_); | 65 canvas_size_.width(), canvas_size_.height(), layer_is_opaque_); |
68 // TODO(danak): Remove when skia does the check for us: crbug.com/360384 | 66 // TODO(danak): Remove when skia does the check for us: crbug.com/360384 |
69 canvas_ = skia::AdoptRef(new SkCanvas(bitmap_backing_)); | 67 canvas_ = skia::AdoptRef(new SkCanvas(bitmap_backing_)); |
70 DCHECK_EQ(paint_rect.width(), canvas_->getBaseLayerSize().width()); | 68 DCHECK_EQ(paint_rect.width(), canvas_->getBaseLayerSize().width()); |
71 DCHECK_EQ(paint_rect.height(), canvas_->getBaseLayerSize().height()); | 69 DCHECK_EQ(paint_rect.height(), canvas_->getBaseLayerSize().height()); |
72 } | 70 } |
73 | 71 |
74 base::TimeTicks start_time = | |
75 rendering_stats_instrumentation_->StartRecording(); | |
76 PaintContents(canvas_.get(), | 72 PaintContents(canvas_.get(), |
77 content_size, | 73 content_size, |
78 paint_rect, | 74 paint_rect, |
79 contents_width_scale, | 75 contents_width_scale, |
80 contents_height_scale); | 76 contents_height_scale); |
81 base::TimeDelta duration = | |
82 rendering_stats_instrumentation_->EndRecording(start_time); | |
83 rendering_stats_instrumentation_->AddPaint( | |
84 duration, paint_rect.width() * paint_rect.height()); | |
85 } | 77 } |
86 | 78 |
87 void BitmapContentLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, | 79 void BitmapContentLayerUpdater::UpdateTexture(ResourceUpdateQueue* queue, |
88 PrioritizedResource* texture, | 80 PrioritizedResource* texture, |
89 const gfx::Rect& source_rect, | 81 const gfx::Rect& source_rect, |
90 const gfx::Vector2d& dest_offset, | 82 const gfx::Vector2d& dest_offset, |
91 bool partial_update) { | 83 bool partial_update) { |
92 CHECK(canvas_); | 84 CHECK(canvas_); |
93 ResourceUpdate upload = ResourceUpdate::Create( | 85 ResourceUpdate upload = ResourceUpdate::Create( |
94 texture, &bitmap_backing_, paint_rect(), source_rect, dest_offset); | 86 texture, &bitmap_backing_, paint_rect(), source_rect, dest_offset); |
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106 void BitmapContentLayerUpdater::SetOpaque(bool opaque) { | 98 void BitmapContentLayerUpdater::SetOpaque(bool opaque) { |
107 if (opaque != layer_is_opaque_) { | 99 if (opaque != layer_is_opaque_) { |
108 canvas_.clear(); | 100 canvas_.clear(); |
109 canvas_size_ = gfx::Size(); | 101 canvas_size_ = gfx::Size(); |
110 } | 102 } |
111 | 103 |
112 ContentLayerUpdater::SetOpaque(opaque); | 104 ContentLayerUpdater::SetOpaque(opaque); |
113 } | 105 } |
114 | 106 |
115 } // namespace cc | 107 } // namespace cc |
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