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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_SHADER_H_ | 5 #ifndef CC_OUTPUT_SHADER_H_ |
6 #define CC_OUTPUT_SHADER_H_ | 6 #define CC_OUTPUT_SHADER_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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32 | 32 |
33 enum SamplerType { | 33 enum SamplerType { |
34 SamplerTypeNA = 0, | 34 SamplerTypeNA = 0, |
35 SamplerType2D = 1, | 35 SamplerType2D = 1, |
36 SamplerType2DRect = 2, | 36 SamplerType2DRect = 2, |
37 SamplerTypeExternalOES = 3, | 37 SamplerTypeExternalOES = 3, |
38 NumSamplerTypes = 4 | 38 NumSamplerTypes = 4 |
39 }; | 39 }; |
40 | 40 |
41 enum BlendMode { | 41 enum BlendMode { |
| 42 BlendModeNone, |
42 BlendModeNormal, | 43 BlendModeNormal, |
| 44 BlendModeScreen, |
43 BlendModeOverlay, | 45 BlendModeOverlay, |
44 BlendModeDarken, | 46 BlendModeDarken, |
45 BlendModeLighten, | 47 BlendModeLighten, |
46 BlendModeColorDodge, | 48 BlendModeColorDodge, |
47 BlendModeColorBurn, | 49 BlendModeColorBurn, |
48 BlendModeHardLight, | 50 BlendModeHardLight, |
49 BlendModeSoftLight, | 51 BlendModeSoftLight, |
50 BlendModeDifference, | 52 BlendModeDifference, |
51 BlendModeExclusion, | 53 BlendModeExclusion, |
52 BlendModeMultiply, | 54 BlendModeMultiply, |
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298 DISALLOW_COPY_AND_ASSIGN(VertexShaderVideoTransform); | 300 DISALLOW_COPY_AND_ASSIGN(VertexShaderVideoTransform); |
299 }; | 301 }; |
300 | 302 |
301 class FragmentTexBlendMode { | 303 class FragmentTexBlendMode { |
302 public: | 304 public: |
303 int backdrop_location() const { return backdrop_location_; } | 305 int backdrop_location() const { return backdrop_location_; } |
304 int backdrop_rect_location() const { return backdrop_rect_location_; } | 306 int backdrop_rect_location() const { return backdrop_rect_location_; } |
305 | 307 |
306 BlendMode blend_mode() const { return blend_mode_; } | 308 BlendMode blend_mode() const { return blend_mode_; } |
307 void set_blend_mode(BlendMode blend_mode) { blend_mode_ = blend_mode; } | 309 void set_blend_mode(BlendMode blend_mode) { blend_mode_ = blend_mode; } |
308 bool is_default_blend_mode() const { return blend_mode_ == BlendModeNormal; } | 310 bool has_blend_mode() const { return blend_mode_ != BlendModeNone; } |
309 | 311 |
310 protected: | 312 protected: |
311 FragmentTexBlendMode(); | 313 FragmentTexBlendMode(); |
312 | 314 |
313 std::string SetBlendModeFunctions(std::string shader_string) const; | 315 std::string SetBlendModeFunctions(std::string shader_string) const; |
314 | 316 |
315 int backdrop_location_; | 317 int backdrop_location_; |
316 int backdrop_rect_location_; | 318 int backdrop_rect_location_; |
317 | 319 |
318 private: | 320 private: |
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769 int tex_transform_location_; | 771 int tex_transform_location_; |
770 int frequency_location_; | 772 int frequency_location_; |
771 int color_location_; | 773 int color_location_; |
772 | 774 |
773 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); | 775 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); |
774 }; | 776 }; |
775 | 777 |
776 } // namespace cc | 778 } // namespace cc |
777 | 779 |
778 #endif // CC_OUTPUT_SHADER_H_ | 780 #endif // CC_OUTPUT_SHADER_H_ |
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