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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
| 6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
| 7 | 7 |
| 8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
| 9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
| 10 #include "cc/base/scoped_ptr_deque.h" | 10 #include "cc/base/scoped_ptr_deque.h" |
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| 160 const gfx::Transform& contents_device_transform, | 160 const gfx::Transform& contents_device_transform, |
| 161 bool use_aa); | 161 bool use_aa); |
| 162 scoped_ptr<ScopedResource> GetBackdropTexture(const gfx::Rect& bounding_rect); | 162 scoped_ptr<ScopedResource> GetBackdropTexture(const gfx::Rect& bounding_rect); |
| 163 | 163 |
| 164 static bool ShouldApplyBackgroundFilters(DrawingFrame* frame, | 164 static bool ShouldApplyBackgroundFilters(DrawingFrame* frame, |
| 165 const RenderPassDrawQuad* quad); | 165 const RenderPassDrawQuad* quad); |
| 166 skia::RefPtr<SkImage> ApplyBackgroundFilters( | 166 skia::RefPtr<SkImage> ApplyBackgroundFilters( |
| 167 DrawingFrame* frame, | 167 DrawingFrame* frame, |
| 168 const RenderPassDrawQuad* quad, | 168 const RenderPassDrawQuad* quad, |
| 169 ScopedResource* background_texture); | 169 ScopedResource* background_texture); |
| 170 scoped_ptr<ScopedResource> ApplyInverseTransformForBackgroundFilters( | |
| 171 DrawingFrame* frame, | |
| 172 const RenderPassDrawQuad* quad, | |
| 173 const gfx::Transform& contents_device_transform, | |
| 174 skia::RefPtr<SkImage> backdrop_bitmap, | |
| 175 const gfx::Rect& backdrop_bounding_rect); | |
| 176 | 170 |
| 177 void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad); | 171 void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad); |
| 178 void DrawSolidColorQuad(const DrawingFrame* frame, | 172 void DrawSolidColorQuad(const DrawingFrame* frame, |
| 179 const SolidColorDrawQuad* quad); | 173 const SolidColorDrawQuad* quad); |
| 180 void DrawStreamVideoQuad(const DrawingFrame* frame, | 174 void DrawStreamVideoQuad(const DrawingFrame* frame, |
| 181 const StreamVideoDrawQuad* quad); | 175 const StreamVideoDrawQuad* quad); |
| 182 void EnqueueTextureQuad(const DrawingFrame* frame, | 176 void EnqueueTextureQuad(const DrawingFrame* frame, |
| 183 const TextureDrawQuad* quad); | 177 const TextureDrawQuad* quad); |
| 184 void FlushTextureQuadCache(); | 178 void FlushTextureQuadCache(); |
| 185 void DrawIOSurfaceQuad(const DrawingFrame* frame, | 179 void DrawIOSurfaceQuad(const DrawingFrame* frame, |
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| 201 const PictureDrawQuad* quad); | 195 const PictureDrawQuad* quad); |
| 202 | 196 |
| 203 void SetShaderOpacity(float opacity, int alpha_location); | 197 void SetShaderOpacity(float opacity, int alpha_location); |
| 204 void SetShaderQuadF(const gfx::QuadF& quad, int quad_location); | 198 void SetShaderQuadF(const gfx::QuadF& quad, int quad_location); |
| 205 void DrawQuadGeometry(const DrawingFrame* frame, | 199 void DrawQuadGeometry(const DrawingFrame* frame, |
| 206 const gfx::Transform& draw_transform, | 200 const gfx::Transform& draw_transform, |
| 207 const gfx::RectF& quad_rect, | 201 const gfx::RectF& quad_rect, |
| 208 int matrix_location); | 202 int matrix_location); |
| 209 void SetUseProgram(unsigned program); | 203 void SetUseProgram(unsigned program); |
| 210 | 204 |
| 211 void CopyTextureToFramebuffer(const DrawingFrame* frame, | |
| 212 int texture_id, | |
| 213 const gfx::Rect& rect, | |
| 214 const gfx::Transform& draw_matrix, | |
| 215 bool flip_vertically); | |
| 216 | |
| 217 bool UseScopedTexture(DrawingFrame* frame, | 205 bool UseScopedTexture(DrawingFrame* frame, |
| 218 const ScopedResource* resource, | 206 const ScopedResource* resource, |
| 219 const gfx::Rect& viewport_rect); | 207 const gfx::Rect& viewport_rect); |
| 220 | 208 |
| 221 bool MakeContextCurrent(); | 209 bool MakeContextCurrent(); |
| 222 | 210 |
| 223 void InitializeSharedObjects(); | 211 void InitializeSharedObjects(); |
| 224 void CleanupSharedObjects(); | 212 void CleanupSharedObjects(); |
| 225 | 213 |
| 226 typedef base::Callback<void(scoped_ptr<CopyOutputRequest> copy_request, | 214 typedef base::Callback<void(scoped_ptr<CopyOutputRequest> copy_request, |
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| 480 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 468 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
| 481 #define GLC(context, x) \ | 469 #define GLC(context, x) \ |
| 482 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) | 470 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) |
| 483 #else | 471 #else |
| 484 #define GLC(context, x) (x) | 472 #define GLC(context, x) (x) |
| 485 #endif | 473 #endif |
| 486 | 474 |
| 487 } // namespace cc | 475 } // namespace cc |
| 488 | 476 |
| 489 #endif // CC_OUTPUT_GL_RENDERER_H_ | 477 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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