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Side by Side Diff: sky/engine/core/animation/SampledEffect.h

Issue 723253004: Remove tons of OILPAN. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SampledEffect_h 5 #ifndef SampledEffect_h
6 #define SampledEffect_h 6 #define SampledEffect_h
7 7
8 #include "core/animation/Animation.h" 8 #include "core/animation/Animation.h"
9 #include "core/animation/AnimationPlayer.h" 9 #include "core/animation/AnimationPlayer.h"
10 #include "core/animation/Interpolation.h" 10 #include "core/animation/Interpolation.h"
(...skipping 14 matching lines...) Expand all
25 25
26 const Vector<RefPtr<Interpolation> >& interpolations() const { return *m_int erpolations; } 26 const Vector<RefPtr<Interpolation> >& interpolations() const { return *m_int erpolations; }
27 void setInterpolations(PassOwnPtr<Vector<RefPtr<Interpolation> > > interpola tions) { m_interpolations = interpolations; } 27 void setInterpolations(PassOwnPtr<Vector<RefPtr<Interpolation> > > interpola tions) { m_interpolations = interpolations; }
28 28
29 Animation* animation() const { return m_animation; } 29 Animation* animation() const { return m_animation; }
30 unsigned sequenceNumber() const { return m_sequenceNumber; } 30 unsigned sequenceNumber() const { return m_sequenceNumber; }
31 Animation::Priority priority() const { return m_priority; } 31 Animation::Priority priority() const { return m_priority; }
32 32
33 void removeReplacedInterpolationsIfNeeded(const BitArray<numCSSProperties>&) ; 33 void removeReplacedInterpolationsIfNeeded(const BitArray<numCSSProperties>&) ;
34 34
35 void trace(Visitor*);
36
37 private: 35 private:
38 SampledEffect(Animation*, PassOwnPtr<Vector<RefPtr<Interpolation> > >); 36 SampledEffect(Animation*, PassOwnPtr<Vector<RefPtr<Interpolation> > >);
39 37
40 RawPtr<Animation> m_animation; 38 RawPtr<Animation> m_animation;
41 #if !ENABLE(OILPAN) 39 #if !ENABLE(OILPAN)
42 RefPtr<AnimationPlayer> m_player; 40 RefPtr<AnimationPlayer> m_player;
43 #endif 41 #endif
44 OwnPtr<Vector<RefPtr<Interpolation> > > m_interpolations; 42 OwnPtr<Vector<RefPtr<Interpolation> > > m_interpolations;
45 const unsigned m_sequenceNumber; 43 const unsigned m_sequenceNumber;
46 Animation::Priority m_priority; 44 Animation::Priority m_priority;
47 }; 45 };
48 46
49 } // namespace blink 47 } // namespace blink
50 48
51 #endif 49 #endif
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