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Side by Side Diff: sky/engine/core/rendering/RenderIFrame.cpp

Issue 723143003: Rename RenderRemote to RenderIFrame. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "core/rendering/RenderRemote.h" 7 #include "core/rendering/RenderIFrame.h"
8 8
9 #include "core/editing/FrameSelection.h" 9 #include "core/editing/FrameSelection.h"
10 #include "core/html/HTMLIFrameElement.h" 10 #include "core/html/HTMLIFrameElement.h"
11 #include "core/loader/FrameLoaderClient.h" 11 #include "core/loader/FrameLoaderClient.h"
12 #include "core/rendering/PaintInfo.h" 12 #include "core/rendering/PaintInfo.h"
13 #include "platform/geometry/LayoutPoint.h" 13 #include "platform/geometry/LayoutPoint.h"
14 14
15 namespace blink { 15 namespace blink {
16 16
17 RenderRemote::RenderRemote(HTMLIFrameElement* iframe) 17 RenderIFrame::RenderIFrame(HTMLIFrameElement* iframe)
18 : RenderReplaced(iframe) 18 : RenderReplaced(iframe)
19 { 19 {
20 } 20 }
21 21
22 RenderRemote::~RenderRemote() 22 RenderIFrame::~RenderIFrame()
23 { 23 {
24 } 24 }
25 25
26 void RenderRemote::layout() 26 void RenderIFrame::layout()
27 { 27 {
28 RenderReplaced::layout(); 28 RenderReplaced::layout();
29 29
30 // TODO(mpcomplete): This will generate extra SetBounds calls in some cases 30 // TODO(mpcomplete): This will generate extra SetBounds calls in some cases
31 // because some layout modules involve multiple passes (e.g., flexbox). 31 // because some layout modules involve multiple passes (e.g., flexbox).
32 // Instead, we'll need to defer the work to later in the pipeline. 32 // Instead, we'll need to defer the work to later in the pipeline.
33 mojo::View* contentView = toHTMLIFrameElement(node())->contentView(); 33 mojo::View* contentView = toHTMLIFrameElement(node())->contentView();
34 if (!contentView) 34 if (!contentView)
35 return; 35 return;
36 36
37 IntRect bounds = pixelSnappedIntRect(frameRect()); 37 IntRect bounds = pixelSnappedIntRect(frameRect());
38 mojo::Rect mojo_bounds; 38 mojo::Rect mojo_bounds;
39 mojo_bounds.x = bounds.x(); 39 mojo_bounds.x = bounds.x();
40 mojo_bounds.y = bounds.y(); 40 mojo_bounds.y = bounds.y();
41 mojo_bounds.width = bounds.width(); 41 mojo_bounds.width = bounds.width();
42 mojo_bounds.height = bounds.height(); 42 mojo_bounds.height = bounds.height();
43 contentView->SetBounds(mojo_bounds); 43 contentView->SetBounds(mojo_bounds);
44 } 44 }
45 45
46 void RenderRemote::paintReplaced(PaintInfo& paintInfo, 46 void RenderIFrame::paintReplaced(PaintInfo& paintInfo,
47 const LayoutPoint& paintOffset) 47 const LayoutPoint& paintOffset)
48 { 48 {
49 // Draw a gray background. This should be painted over by the actual 49 // Draw a gray background. This should be painted over by the actual
50 // content. 50 // content.
51 // TODO(mpcomplete): figure out what we should actually do here. 51 // TODO(mpcomplete): figure out what we should actually do here.
52 GraphicsContext* context = paintInfo.context; 52 GraphicsContext* context = paintInfo.context;
53 53
54 IntRect paintRect = pixelSnappedIntRect(LayoutRect( 54 IntRect paintRect = pixelSnappedIntRect(LayoutRect(
55 paintOffset.x(), paintOffset.y(), contentWidth(), contentHeight())); 55 paintOffset.x(), paintOffset.y(), contentWidth(), contentHeight()));
56 context->setStrokeStyle(SolidStroke); 56 context->setStrokeStyle(SolidStroke);
57 context->setStrokeColor(Color::lightGray); 57 context->setStrokeColor(Color::lightGray);
58 context->setFillColor(Color::darkGray); 58 context->setFillColor(Color::darkGray);
59 context->drawRect(paintRect); 59 context->drawRect(paintRect);
60 } 60 }
61 61
62 } // namespace blink 62 } // namespace blink
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