Index: net/url_request/sdch_dictionary_fetcher.cc |
diff --git a/net/url_request/sdch_dictionary_fetcher.cc b/net/url_request/sdch_dictionary_fetcher.cc |
index 580619312c8ef646ef9d469b4fccdb1691c60dd6..1c86b8ffb852ddb9987a3b627052a1a4343ae7b2 100644 |
--- a/net/url_request/sdch_dictionary_fetcher.cc |
+++ b/net/url_request/sdch_dictionary_fetcher.cc |
@@ -198,25 +198,14 @@ int SdchDictionaryFetcher::DoRead(int rv) { |
next_state_ = STATE_REQUEST_READING; |
int bytes_read = 0; |
- if (!current_request_->Read(buffer_.get(), kBufferSize, &bytes_read)) { |
- if (current_request_->status().is_io_pending()) |
- return ERR_IO_PENDING; |
- |
- if (current_request_->status().error() == OK) { |
- // This "should never happen", but if it does the result will be |
- // an infinite loop. It's not clear how to handle a read failure |
- // without a promise to invoke the callback at some point in the future, |
- // so the request is failed. |
- SdchManager::SdchErrorRecovery(SdchManager::DICTIONARY_FETCH_READ_FAILED); |
- DLOG(FATAL) |
- << "URLRequest::Read() returned false without IO pending or error!"; |
- return ERR_FAILED; |
- } |
+ current_request_->Read(buffer_.get(), kBufferSize, &bytes_read); |
+ if (current_request_->status().is_io_pending()) |
+ return ERR_IO_PENDING; |
+ if (bytes_read < 0 || !current_request_->status().is_success()) |
return current_request_->status().error(); |
mmenke
2014/11/13 21:55:05
Hrm... if it's possible for is_success() is true,
mmenke
2014/11/13 21:55:05
Should have a comment by the old enum that it's ob
Randy Smith (Not in Mondays)
2014/11/13 22:05:21
Whoops, sorry, updated histograms.xml, but not the
Randy Smith (Not in Mondays)
2014/11/13 22:05:22
It's a fair concern, but ResourceLoader has the sa
mmenke
2014/11/13 22:23:43
I suggest we channel AsyncResourceHandler here (ht
Randy Smith (Not in Mondays)
2014/11/15 21:25:30
Sounds good. I've tried to duplicate that logic's
|
- } |
- if (bytes_read != 0) |
+ if (bytes_read > 0) |
dictionary_.append(buffer_->data(), bytes_read); |
else |
next_state_ = STATE_REQUEST_COMPLETE; |