Index: Source/core/paint/ViewDisplayList.cpp |
diff --git a/Source/core/paint/ViewDisplayList.cpp b/Source/core/paint/ViewDisplayList.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5f6cf45841c32451cb8cf3d3028392d3ad86aed4 |
--- /dev/null |
+++ b/Source/core/paint/ViewDisplayList.cpp |
@@ -0,0 +1,187 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+#include "core/paint/ViewDisplayList.h" |
+ |
+#include "platform/NotImplemented.h" |
+#include "platform/RuntimeEnabledFeatures.h" |
+ |
+#ifndef NDEBUG |
+#include "core/rendering/RenderObject.h" |
+#include "wtf/text/WTFString.h" |
+#endif |
+ |
+namespace blink { |
+ |
+// DisplayItem types must be kept in sync with PaintPhase. |
+COMPILE_ASSERT((unsigned)DisplayItem::DrawingPaintPhaseBlockBackground == (unsigned)PaintPhaseBlockBackground, DisplayItem_Type_should_stay_in_sync); |
+COMPILE_ASSERT((unsigned)DisplayItem::DrawingPaintPhaseClippingMask == (unsigned)PaintPhaseClippingMask, DisplayItem_Type_should_stay_in_sync); |
+ |
+const PaintList& ViewDisplayList::paintList() |
+{ |
+ ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled()); |
+ |
+ updatePaintList(); |
+ return m_paintList; |
+} |
+ |
+void ViewDisplayList::add(WTF::PassOwnPtr<DisplayItem> displayItem) |
+{ |
+ ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled()); |
+ m_newPaints.append(displayItem); |
+} |
+ |
+void ViewDisplayList::invalidate(const RenderObject* renderer) |
+{ |
+ ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled()); |
+ m_invalidated.add(renderer); |
+} |
+ |
+PaintList::iterator ViewDisplayList::findDisplayItem(PaintList::iterator begin, const DisplayItem& displayItem) |
+{ |
+ PaintList::iterator end = m_paintList.end(); |
+ if (displayItem.renderer() && !m_paintListRenderers.contains(displayItem.renderer())) |
+ return end; |
+ |
+ for (PaintList::iterator it = begin; it != end; ++it) { |
+ DisplayItem& existing = **it; |
+ if (existing.idsEqual(displayItem)) |
+ return it; |
+ } |
+ |
+ // FIXME: Properly handle clips. |
+ ASSERT(!displayItem.renderer()); |
+ return end; |
+} |
+ |
+bool ViewDisplayList::wasInvalidated(const DisplayItem& displayItem) const |
+{ |
+ // FIXME: Use a bit on RenderObject instead of tracking m_invalidated. |
+ return displayItem.renderer() && m_invalidated.contains(displayItem.renderer()); |
+} |
+ |
+static void appendDisplayItem(PaintList& list, HashSet<const RenderObject*>& renderers, WTF::PassOwnPtr<DisplayItem> displayItem) |
+{ |
+ if (const RenderObject* renderer = displayItem->renderer()) |
+ renderers.add(renderer); |
+ list.append(displayItem); |
+} |
+ |
+// Update the existing paintList by removing invalidated entries, updating |
+// repainted ones, and appending new items. |
+// |
+// The algorithm is O(|existing paint list| + |newly painted list|): by using |
+// the ordering implied by the existing paint list, extra treewalks are avoided. |
+void ViewDisplayList::updatePaintList() |
+{ |
+ PaintList updatedList; |
+ HashSet<const RenderObject*> updatedRenderers; |
+ |
+ if (int maxCapacity = m_newPaints.size() + std::max(0, (int)m_paintList.size() - (int)m_invalidated.size())) |
+ updatedList.reserveCapacity(maxCapacity); |
+ |
+ PaintList::iterator paintListIt = m_paintList.begin(); |
+ PaintList::iterator paintListEnd = m_paintList.end(); |
+ |
+ for (OwnPtr<DisplayItem>& newDisplayItem : m_newPaints) { |
+ if (!wasInvalidated(*newDisplayItem)) { |
+ PaintList::iterator repaintIt = findDisplayItem(paintListIt, *newDisplayItem); |
+ if (repaintIt != paintListEnd) { |
+ // Copy all of the existing items over until we hit the repaint. |
+ for (; paintListIt != repaintIt; ++paintListIt) { |
+ if (!wasInvalidated(**paintListIt)) |
+ appendDisplayItem(updatedList, updatedRenderers, paintListIt->release()); |
+ } |
+ paintListIt++; |
+ } |
+ } |
+ // Copy over the new item. |
+ appendDisplayItem(updatedList, updatedRenderers, newDisplayItem.release()); |
+ } |
+ |
+ // Copy over any remaining items that were not invalidated. |
+ for (; paintListIt != paintListEnd; ++paintListIt) { |
+ if (!wasInvalidated(**paintListIt)) |
+ appendDisplayItem(updatedList, updatedRenderers, paintListIt->release()); |
+ } |
+ |
+ m_invalidated.clear(); |
+ m_newPaints.clear(); |
+ m_paintList.clear(); |
+ m_paintList.swap(updatedList); |
+ m_paintListRenderers.clear(); |
+ m_paintListRenderers.swap(updatedRenderers); |
+} |
+ |
+#ifndef NDEBUG |
+WTF::String DisplayItem::typeAsDebugString(DisplayItem::Type type) |
+{ |
+ switch (type) { |
+ case DisplayItem::DrawingPaintPhaseBlockBackground: return "DrawingPaintPhaseBlockBackground"; |
+ case DisplayItem::DrawingPaintPhaseChildBlockBackground: return "DrawingPaintPhaseChildBlockBackground"; |
+ case DisplayItem::DrawingPaintPhaseChildBlockBackgrounds: return "DrawingPaintPhaseChildBlockBackgrounds"; |
+ case DisplayItem::DrawingPaintPhaseFloat: return "DrawingPaintPhaseFloat"; |
+ case DisplayItem::DrawingPaintPhaseForeground: return "DrawingPaintPhaseForeground"; |
+ case DisplayItem::DrawingPaintPhaseOutline: return "DrawingPaintPhaseOutline"; |
+ case DisplayItem::DrawingPaintPhaseChildOutlines: return "DrawingPaintPhaseChildOutlines"; |
+ case DisplayItem::DrawingPaintPhaseSelfOutline: return "DrawingPaintPhaseSelfOutline"; |
+ case DisplayItem::DrawingPaintPhaseSelection: return "DrawingPaintPhaseSelection"; |
+ case DisplayItem::DrawingPaintPhaseCollapsedTableBorders: return "DrawingPaintPhaseCollapsedTableBorders"; |
+ case DisplayItem::DrawingPaintPhaseTextClip: return "DrawingPaintPhaseTextClip"; |
+ case DisplayItem::DrawingPaintPhaseMask: return "DrawingPaintPhaseMask"; |
+ case DisplayItem::DrawingPaintPhaseClippingMask: return "DrawingPaintPhaseClippingMask"; |
+ case DisplayItem::ClipLayerOverflowControls: return "ClipLayerOverflowControls"; |
+ case DisplayItem::ClipLayerBackground: return "ClipLayerBackground"; |
+ case DisplayItem::ClipLayerParent: return "ClipLayerParent"; |
+ case DisplayItem::ClipLayerFilter: return "ClipLayerFilter"; |
+ case DisplayItem::ClipLayerForeground: return "ClipLayerForeground"; |
+ case DisplayItem::ClipLayerFragmentFloat: return "ClipLayerFragmentFloat"; |
+ case DisplayItem::ClipLayerFragmentForeground: return "ClipLayerFragmentForeground"; |
+ case DisplayItem::ClipLayerFragmentChildOutline: return "ClipLayerFragmentChildOutline"; |
+ case DisplayItem::ClipLayerFragmentOutline: return "ClipLayerFragmentOutline"; |
+ case DisplayItem::ClipLayerFragmentMask: return "ClipLayerFragmentMask"; |
+ case DisplayItem::ClipLayerFragmentClippingMask: return "ClipLayerFragmentClippingMask"; |
+ case DisplayItem::ClipLayerFragmentParent: return "ClipLayerFragmentParent"; |
+ case DisplayItem::ClipLayerFragmentSelection: return "ClipLayerFragmentSelection"; |
+ case DisplayItem::ClipLayerFragmentChildBlockBackgrounds: return "ClipLayerFragmentChildBlockBackgrounds"; |
+ case DisplayItem::EndClip: return "EndClip"; |
+ } |
+ ASSERT_NOT_REACHED(); |
+ return "Unknown"; |
+} |
+ |
+WTF::String DisplayItem::rendererDebugString(const RenderObject* renderer) |
+{ |
+ if (renderer && renderer->node()) |
+ return String::format("nodeName: \"%s\", renderer: \"%p\"", renderer->node()->nodeName().utf8().data(), renderer); |
+ return String::format("renderer: \"%p\"", renderer); |
+} |
+ |
+WTF::String DisplayItem::asDebugString() const |
+{ |
+ return String::format("{%s, type: \"%s\"}", rendererDebugString(renderer()).utf8().data(), typeAsDebugString(type()).utf8().data()); |
+} |
+ |
+static WTF::String paintListAsDebugString(const PaintList& list) |
+{ |
+ StringBuilder stringBuilder; |
+ bool isFirst = true; |
+ for (auto& displayItem : list) { |
+ if (!isFirst) |
+ stringBuilder.append(", "); |
+ isFirst = false; |
+ stringBuilder.append(displayItem->asDebugString()); |
+ } |
+ return stringBuilder.toString(); |
+} |
+ |
+void ViewDisplayList::showDebugData() const |
+{ |
+ fprintf(stderr, "paint list: [%s]\n", paintListAsDebugString(m_paintList).utf8().data()); |
+ fprintf(stderr, "new paints: [%s]\n", paintListAsDebugString(m_newPaints).utf8().data()); |
+} |
+#endif |
+ |
+} // namespace blink |