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Side by Side Diff: Source/platform/graphics/GraphicsLayer.cpp

Issue 723103002: Revert "Move ViewDisplayList to GraphicsLayer" (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 10 matching lines...) Expand all
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 #include "platform/graphics/GraphicsLayer.h" 27 #include "platform/graphics/GraphicsLayer.h"
28 28
29 #include "SkImageFilter.h" 29 #include "SkImageFilter.h"
30 #include "SkMatrix44.h" 30 #include "SkMatrix44.h"
31 #include "platform/RuntimeEnabledFeatures.h"
32 #include "platform/TraceEvent.h" 31 #include "platform/TraceEvent.h"
33 #include "platform/geometry/FloatRect.h" 32 #include "platform/geometry/FloatRect.h"
34 #include "platform/geometry/LayoutRect.h" 33 #include "platform/geometry/LayoutRect.h"
35 #include "platform/graphics/FirstPaintInvalidationTracking.h" 34 #include "platform/graphics/FirstPaintInvalidationTracking.h"
36 #include "platform/graphics/GraphicsContext.h"
37 #include "platform/graphics/GraphicsLayerFactory.h" 35 #include "platform/graphics/GraphicsLayerFactory.h"
38 #include "platform/graphics/Image.h" 36 #include "platform/graphics/Image.h"
39 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" 37 #include "platform/graphics/filters/SkiaImageFilterBuilder.h"
40 #include "platform/graphics/paint/DisplayItemList.h"
41 #include "platform/graphics/skia/NativeImageSkia.h" 38 #include "platform/graphics/skia/NativeImageSkia.h"
42 #include "platform/scroll/ScrollableArea.h" 39 #include "platform/scroll/ScrollableArea.h"
43 #include "platform/text/TextStream.h" 40 #include "platform/text/TextStream.h"
44 #include "public/platform/Platform.h" 41 #include "public/platform/Platform.h"
45 #include "public/platform/WebCompositorAnimation.h" 42 #include "public/platform/WebCompositorAnimation.h"
46 #include "public/platform/WebCompositorSupport.h" 43 #include "public/platform/WebCompositorSupport.h"
47 #include "public/platform/WebFilterOperations.h" 44 #include "public/platform/WebFilterOperations.h"
48 #include "public/platform/WebFloatPoint.h" 45 #include "public/platform/WebFloatPoint.h"
49 #include "public/platform/WebFloatRect.h" 46 #include "public/platform/WebFloatRect.h"
50 #include "public/platform/WebGraphicsLayerDebugInfo.h" 47 #include "public/platform/WebGraphicsLayerDebugInfo.h"
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267 } 264 }
268 265
269 void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const I ntRect& clip) 266 void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const I ntRect& clip)
270 { 267 {
271 if (!m_client) 268 if (!m_client)
272 return; 269 return;
273 if (firstPaintInvalidationTrackingEnabled()) 270 if (firstPaintInvalidationTrackingEnabled())
274 m_debugInfo.clearAnnotatedInvalidateRects(); 271 m_debugInfo.clearAnnotatedInvalidateRects();
275 incrementPaintCount(); 272 incrementPaintCount();
276 m_client->paintContents(this, context, m_paintingPhase, clip); 273 m_client->paintContents(this, context, m_paintingPhase, clip);
277
278 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) {
279
280 #ifndef NDEBUG
281 context.fillRect(clip, Color(0xFF, 0, 0));
282 #endif
283 // FIXME: This is incorrect for squashed layers.
284 // We should do proper translation in CompositedLayerMapping once transf orm paint item is implemented.
285 context.translate(-m_offsetFromRenderer.width(), -m_offsetFromRenderer.h eight());
286 const PaintList& paintList = displayItemList().paintList();
287 for (PaintList::const_iterator it = paintList.begin(); it != paintList.e nd(); ++it)
288 (*it)->replay(&context);
289 context.translate(m_offsetFromRenderer.width(), m_offsetFromRenderer.hei ght());
290 }
291 } 274 }
292 275
293 void GraphicsLayer::updateChildList() 276 void GraphicsLayer::updateChildList()
294 { 277 {
295 WebLayer* childHost = m_layer->layer(); 278 WebLayer* childHost = m_layer->layer();
296 childHost->removeAllChildren(); 279 childHost->removeAllChildren();
297 280
298 clearContentsLayerIfUnregistered(); 281 clearContentsLayerIfUnregistered();
299 282
300 if (m_contentsLayer) { 283 if (m_contentsLayer) {
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1065 1048
1066 void GraphicsLayer::didScroll() 1049 void GraphicsLayer::didScroll()
1067 { 1050 {
1068 if (m_scrollableArea) { 1051 if (m_scrollableArea) {
1069 DoublePoint newPosition = m_scrollableArea->minimumScrollPosition() + to DoubleSize(m_layer->layer()->scrollPositionDouble()); 1052 DoublePoint newPosition = m_scrollableArea->minimumScrollPosition() + to DoubleSize(m_layer->layer()->scrollPositionDouble());
1070 // FIXME: Remove the toFloatPoint(). crbug.com/414283. 1053 // FIXME: Remove the toFloatPoint(). crbug.com/414283.
1071 m_scrollableArea->scrollToOffsetWithoutAnimation(toFloatPoint(newPositio n)); 1054 m_scrollableArea->scrollToOffsetWithoutAnimation(toFloatPoint(newPositio n));
1072 } 1055 }
1073 } 1056 }
1074 1057
1075 DisplayItemList& GraphicsLayer::displayItemList()
1076 {
1077 ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
1078 if (!m_displayItemList)
1079 m_displayItemList = adoptPtr(new DisplayItemList());
1080 return *m_displayItemList;
1081 }
1082
1083 } // namespace blink 1058 } // namespace blink
1084 1059
1085 #ifndef NDEBUG 1060 #ifndef NDEBUG
1086 void showGraphicsLayerTree(const blink::GraphicsLayer* layer) 1061 void showGraphicsLayerTree(const blink::GraphicsLayer* layer)
1087 { 1062 {
1088 if (!layer) 1063 if (!layer)
1089 return; 1064 return;
1090 1065
1091 String output = layer->layerTreeAsText(blink::LayerTreeIncludesDebugInfo); 1066 String output = layer->layerTreeAsText(blink::LayerTreeIncludesDebugInfo);
1092 fprintf(stderr, "%s\n", output.utf8().data()); 1067 fprintf(stderr, "%s\n", output.utf8().data());
1093 } 1068 }
1094 #endif 1069 #endif
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