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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DisplayItem_h | 5 #ifndef ViewDisplayList_h |
6 #define DisplayItem_h | 6 #define ViewDisplayList_h |
7 | 7 |
8 #include "platform/PlatformExport.h" | 8 #include "core/rendering/PaintPhase.h" |
9 | 9 #include "wtf/HashSet.h" |
10 #ifndef NDEBUG | 10 #include "wtf/PassOwnPtr.h" |
11 #include "wtf/text/WTFString.h" | 11 #include "wtf/Vector.h" |
12 #endif | |
13 | 12 |
14 namespace blink { | 13 namespace blink { |
15 | 14 |
16 class GraphicsContext; | 15 class GraphicsContext; |
| 16 class RenderObject; |
17 | 17 |
18 typedef void* DisplayItemClient; | 18 class DisplayItem { |
19 | |
20 class PLATFORM_EXPORT DisplayItem { | |
21 public: | 19 public: |
22 enum Type { | 20 enum Type { |
23 // DisplayItem types must be kept in sync with PaintPhase. | 21 // DisplayItem types must be kept in sync with PaintPhase. |
24 DrawingPaintPhaseBlockBackground = 0, | 22 DrawingPaintPhaseBlockBackground = 0, |
25 DrawingPaintPhaseChildBlockBackground = 1, | 23 DrawingPaintPhaseChildBlockBackground = 1, |
26 DrawingPaintPhaseChildBlockBackgrounds = 2, | 24 DrawingPaintPhaseChildBlockBackgrounds = 2, |
27 DrawingPaintPhaseFloat = 3, | 25 DrawingPaintPhaseFloat = 3, |
28 DrawingPaintPhaseForeground = 4, | 26 DrawingPaintPhaseForeground = 4, |
29 DrawingPaintPhaseOutline = 5, | 27 DrawingPaintPhaseOutline = 5, |
30 DrawingPaintPhaseChildOutlines = 6, | 28 DrawingPaintPhaseChildOutlines = 6, |
(...skipping 17 matching lines...) Expand all Loading... |
48 ClipLayerFragmentParent = 24, | 46 ClipLayerFragmentParent = 24, |
49 ClipLayerFragmentSelection = 25, | 47 ClipLayerFragmentSelection = 25, |
50 ClipLayerFragmentChildBlockBackgrounds = 26, | 48 ClipLayerFragmentChildBlockBackgrounds = 26, |
51 EndClip = 27, | 49 EndClip = 27, |
52 }; | 50 }; |
53 | 51 |
54 virtual ~DisplayItem() { } | 52 virtual ~DisplayItem() { } |
55 | 53 |
56 virtual void replay(GraphicsContext*) = 0; | 54 virtual void replay(GraphicsContext*) = 0; |
57 | 55 |
58 DisplayItemClient client() const { return m_id.client; } | 56 const RenderObject* renderer() const { return m_id.renderer; } |
59 Type type() const { return m_id.type; } | 57 Type type() const { return m_id.type; } |
60 bool idsEqual(const DisplayItem& other) const { return m_id.client == other.
m_id.client && m_id.type == other.m_id.type; } | 58 bool idsEqual(const DisplayItem& other) const { return m_id.renderer == othe
r.m_id.renderer && m_id.type == other.m_id.type; } |
61 | 59 |
62 #ifndef NDEBUG | 60 #ifndef NDEBUG |
63 static WTF::String typeAsDebugString(DisplayItem::Type); | 61 static WTF::String typeAsDebugString(DisplayItem::Type); |
64 | 62 static WTF::String rendererDebugString(const RenderObject*); |
65 void setClientDebugString(const WTF::String& clientDebugString) { m_clientDe
bugString = clientDebugString; } | |
66 const WTF::String& clientDebugString() const { return m_clientDebugString; } | |
67 | |
68 virtual WTF::String asDebugString() const; | 63 virtual WTF::String asDebugString() const; |
69 #endif | 64 #endif |
70 | 65 |
71 protected: | 66 protected: |
72 DisplayItem(DisplayItemClient client, Type type) | 67 DisplayItem(const RenderObject* renderer, Type type) |
73 : m_id(client, type) | 68 : m_id(renderer, type) |
74 { } | 69 { } |
75 | 70 |
76 private: | 71 private: |
77 struct Id { | 72 struct Id { |
78 Id(DisplayItemClient c, Type t) | 73 Id(const RenderObject* r, Type t) |
79 : client(c) | 74 : renderer(r) |
80 , type(t) | 75 , type(t) |
81 { } | 76 { } |
82 | 77 |
83 const DisplayItemClient client; | 78 const RenderObject* renderer; |
84 const Type type; | 79 const Type type; |
85 } m_id; | 80 } m_id; |
86 #ifndef NDEBUG | |
87 WTF::String m_clientDebugString; | |
88 #endif | |
89 }; | 81 }; |
90 | 82 |
91 } | 83 typedef Vector<OwnPtr<DisplayItem> > PaintList; |
92 | 84 |
93 #endif // DisplayItem_h | 85 class ViewDisplayList { |
| 86 public: |
| 87 ViewDisplayList() { }; |
| 88 |
| 89 const PaintList& paintList(); |
| 90 void add(WTF::PassOwnPtr<DisplayItem>); |
| 91 void invalidate(const RenderObject*); |
| 92 |
| 93 #ifndef NDEBUG |
| 94 void showDebugData() const; |
| 95 #endif |
| 96 |
| 97 private: |
| 98 PaintList::iterator findDisplayItem(PaintList::iterator, const DisplayItem&)
; |
| 99 bool wasInvalidated(const DisplayItem&) const; |
| 100 void updatePaintList(); |
| 101 |
| 102 PaintList m_paintList; |
| 103 HashSet<const RenderObject*> m_paintListRenderers; |
| 104 HashSet<const RenderObject*> m_invalidated; |
| 105 PaintList m_newPaints; |
| 106 }; |
| 107 |
| 108 } // namespace blink |
| 109 |
| 110 #endif // ViewDisplayList_h |
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