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Side by Side Diff: Source/core/paint/ViewDisplayList.h

Issue 723103002: Revert "Move ViewDisplayList to GraphicsLayer" (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef DisplayItem_h 5 #ifndef ViewDisplayList_h
6 #define DisplayItem_h 6 #define ViewDisplayList_h
7 7
8 #include "platform/PlatformExport.h" 8 #include "core/rendering/PaintPhase.h"
9 9 #include "wtf/HashSet.h"
10 #ifndef NDEBUG 10 #include "wtf/PassOwnPtr.h"
11 #include "wtf/text/WTFString.h" 11 #include "wtf/Vector.h"
12 #endif
13 12
14 namespace blink { 13 namespace blink {
15 14
16 class GraphicsContext; 15 class GraphicsContext;
16 class RenderObject;
17 17
18 typedef void* DisplayItemClient; 18 class DisplayItem {
19
20 class PLATFORM_EXPORT DisplayItem {
21 public: 19 public:
22 enum Type { 20 enum Type {
23 // DisplayItem types must be kept in sync with PaintPhase. 21 // DisplayItem types must be kept in sync with PaintPhase.
24 DrawingPaintPhaseBlockBackground = 0, 22 DrawingPaintPhaseBlockBackground = 0,
25 DrawingPaintPhaseChildBlockBackground = 1, 23 DrawingPaintPhaseChildBlockBackground = 1,
26 DrawingPaintPhaseChildBlockBackgrounds = 2, 24 DrawingPaintPhaseChildBlockBackgrounds = 2,
27 DrawingPaintPhaseFloat = 3, 25 DrawingPaintPhaseFloat = 3,
28 DrawingPaintPhaseForeground = 4, 26 DrawingPaintPhaseForeground = 4,
29 DrawingPaintPhaseOutline = 5, 27 DrawingPaintPhaseOutline = 5,
30 DrawingPaintPhaseChildOutlines = 6, 28 DrawingPaintPhaseChildOutlines = 6,
(...skipping 17 matching lines...) Expand all
48 ClipLayerFragmentParent = 24, 46 ClipLayerFragmentParent = 24,
49 ClipLayerFragmentSelection = 25, 47 ClipLayerFragmentSelection = 25,
50 ClipLayerFragmentChildBlockBackgrounds = 26, 48 ClipLayerFragmentChildBlockBackgrounds = 26,
51 EndClip = 27, 49 EndClip = 27,
52 }; 50 };
53 51
54 virtual ~DisplayItem() { } 52 virtual ~DisplayItem() { }
55 53
56 virtual void replay(GraphicsContext*) = 0; 54 virtual void replay(GraphicsContext*) = 0;
57 55
58 DisplayItemClient client() const { return m_id.client; } 56 const RenderObject* renderer() const { return m_id.renderer; }
59 Type type() const { return m_id.type; } 57 Type type() const { return m_id.type; }
60 bool idsEqual(const DisplayItem& other) const { return m_id.client == other. m_id.client && m_id.type == other.m_id.type; } 58 bool idsEqual(const DisplayItem& other) const { return m_id.renderer == othe r.m_id.renderer && m_id.type == other.m_id.type; }
61 59
62 #ifndef NDEBUG 60 #ifndef NDEBUG
63 static WTF::String typeAsDebugString(DisplayItem::Type); 61 static WTF::String typeAsDebugString(DisplayItem::Type);
64 62 static WTF::String rendererDebugString(const RenderObject*);
65 void setClientDebugString(const WTF::String& clientDebugString) { m_clientDe bugString = clientDebugString; }
66 const WTF::String& clientDebugString() const { return m_clientDebugString; }
67
68 virtual WTF::String asDebugString() const; 63 virtual WTF::String asDebugString() const;
69 #endif 64 #endif
70 65
71 protected: 66 protected:
72 DisplayItem(DisplayItemClient client, Type type) 67 DisplayItem(const RenderObject* renderer, Type type)
73 : m_id(client, type) 68 : m_id(renderer, type)
74 { } 69 { }
75 70
76 private: 71 private:
77 struct Id { 72 struct Id {
78 Id(DisplayItemClient c, Type t) 73 Id(const RenderObject* r, Type t)
79 : client(c) 74 : renderer(r)
80 , type(t) 75 , type(t)
81 { } 76 { }
82 77
83 const DisplayItemClient client; 78 const RenderObject* renderer;
84 const Type type; 79 const Type type;
85 } m_id; 80 } m_id;
86 #ifndef NDEBUG
87 WTF::String m_clientDebugString;
88 #endif
89 }; 81 };
90 82
91 } 83 typedef Vector<OwnPtr<DisplayItem> > PaintList;
92 84
93 #endif // DisplayItem_h 85 class ViewDisplayList {
86 public:
87 ViewDisplayList() { };
88
89 const PaintList& paintList();
90 void add(WTF::PassOwnPtr<DisplayItem>);
91 void invalidate(const RenderObject*);
92
93 #ifndef NDEBUG
94 void showDebugData() const;
95 #endif
96
97 private:
98 PaintList::iterator findDisplayItem(PaintList::iterator, const DisplayItem&) ;
99 bool wasInvalidated(const DisplayItem&) const;
100 void updatePaintList();
101
102 PaintList m_paintList;
103 HashSet<const RenderObject*> m_paintListRenderers;
104 HashSet<const RenderObject*> m_invalidated;
105 PaintList m_newPaints;
106 };
107
108 } // namespace blink
109
110 #endif // ViewDisplayList_h
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