Index: Source/core/paint/LayerPainter.h |
diff --git a/Source/core/paint/LayerPainter.h b/Source/core/paint/LayerPainter.h |
index fae2c89d0581be795d36203ec145b04166aca746..ab15b766d7e3cb1a86ac80d98863bd48a3e34ff2 100644 |
--- a/Source/core/paint/LayerPainter.h |
+++ b/Source/core/paint/LayerPainter.h |
@@ -30,7 +30,7 @@ public: |
void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0); |
enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelfForBorderRadius }; |
- static void applyRoundedRectClips(RenderLayer&, const LayerPaintingInfo&, GraphicsContext*, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = IncludeSelfForBorderRadius); |
+ static void applyRoundedRectClips(RenderLayer&, const LayerPaintingInfo&, GraphicsContext*, const LayoutPoint& fragmentOffset, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = IncludeSelfForBorderRadius); |
chrishtr
2014/11/14 20:18:21
Please document what the fragmentOffset is from.
mstensho (USE GERRIT)
2014/11/14 23:16:20
Done. Made me realize that the BorderRadiusClippin
|
static void beginTransparencyLayers(GraphicsContext*, RenderLayer&, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior); |
private: |