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Side by Side Diff: Source/core/paint/LayerPainter.h

Issue 721363002: [New Multicolumn] Make rounded corners clipping multicol-aware. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef LayerPainter_h 5 #ifndef LayerPainter_h
6 #define LayerPainter_h 6 #define LayerPainter_h
7 7
8 #include "core/paint/ClipRecorder.h" 8 #include "core/paint/ClipRecorder.h"
9 #include "core/rendering/LayerFragment.h" 9 #include "core/rendering/LayerFragment.h"
10 #include "core/rendering/LayerPaintingInfo.h" 10 #include "core/rendering/LayerPaintingInfo.h"
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23 // paint() assumes that the caller will clip to the bounds of damageRect if necessary. 23 // paint() assumes that the caller will clip to the bounds of damageRect if necessary.
24 void paint(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior = P aintBehaviorNormal, RenderObject* paintingRoot = 0, PaintLayerFlags = 0); 24 void paint(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior = P aintBehaviorNormal, RenderObject* paintingRoot = 0, PaintLayerFlags = 0);
25 // paintLayer() assumes that the caller will clip to the bounds of the paint ing dirty if necessary. 25 // paintLayer() assumes that the caller will clip to the bounds of the paint ing dirty if necessary.
26 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags) ; 26 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags) ;
27 // paintLayerContents() assumes that the caller will clip to the bounds of t he painting dirty rect if necessary. 27 // paintLayerContents() assumes that the caller will clip to the bounds of t he painting dirty rect if necessary.
28 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay erFlags); 28 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay erFlags);
29 29
30 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0); 30 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0);
31 31
32 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf ForBorderRadius }; 32 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf ForBorderRadius };
33 static void applyRoundedRectClips(RenderLayer&, const LayerPaintingInfo&, Gr aphicsContext*, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = Inclu deSelfForBorderRadius); 33 static void applyRoundedRectClips(RenderLayer&, const LayerPaintingInfo&, Gr aphicsContext*, const LayoutPoint& paginationOffset, PaintLayerFlags, ClipRecord er&, BorderRadiusClippingRule = IncludeSelfForBorderRadius);
chrishtr 2014/11/13 23:07:38 fragmentOffset instead of paginationOffset? Same c
mstensho (USE GERRIT) 2014/11/14 08:18:48 Done. Yeah, paginationOffset isn't a great name.
34 static void beginTransparencyLayers(GraphicsContext*, RenderLayer&, const Re nderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPix elAccumulation, PaintBehavior); 34 static void beginTransparencyLayers(GraphicsContext*, RenderLayer&, const Re nderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPix elAccumulation, PaintBehavior);
35 35
36 private: 36 private:
37 enum ClipState { HasNotClipped, HasClipped }; 37 enum ClipState { HasNotClipped, HasClipped };
38 38
39 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags); 39 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags);
40 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo &, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); 40 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo &, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint());
41 41
42 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags); 42 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags);
43 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags); 43 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags);
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61 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited 61 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited
62 // layers). 62 // layers).
63 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags); 63 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags);
64 64
65 RenderLayer& m_renderLayer; 65 RenderLayer& m_renderLayer;
66 }; 66 };
67 67
68 } // namespace blink 68 } // namespace blink
69 69
70 #endif // LayerPainter_h 70 #endif // LayerPainter_h
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