| Index: src/gpu/GrGpuResourceCacheAccess.h
|
| diff --git a/src/gpu/GrGpuResourceCacheAccess.h b/src/gpu/GrGpuResourceCacheAccess.h
|
| index 7d20fff4732eb687fe87bc423c8aa5c2d0427496..c55bb0777494baa3a9508107baf55d79ee86c23d 100644
|
| --- a/src/gpu/GrGpuResourceCacheAccess.h
|
| +++ b/src/gpu/GrGpuResourceCacheAccess.h
|
| @@ -29,6 +29,11 @@ public:
|
| }
|
|
|
| /**
|
| + * Changes whether the resource counts against the resource cache budget.
|
| + */
|
| + void setBudgeted(bool countsAgainstBudget) { fResource->setBudgeted(countsAgainstBudget); }
|
| +
|
| + /**
|
| * Is the resource currently cached as scratch? This means it has a valid scratch key and does
|
| * not have a content key.
|
| */
|
| @@ -48,15 +53,27 @@ public:
|
| * If the resource is currently cached by a content key, the key is returned, otherwise NULL.
|
| */
|
| const GrResourceKey* getContentKey() const {
|
| - if (fResource->fContentKeySet) {
|
| + if (fResource->fFlags & GrGpuResource::kContentKeySet_Flag) {
|
| return &fResource->fContentKey;
|
| }
|
| return NULL;
|
| }
|
|
|
| + /**
|
| + * Is the resource object wrapping an externally allocated GPU resource?
|
| + */
|
| bool isWrapped() const { return fResource->isWrapped(); }
|
|
|
| /**
|
| + * Does the resource count against the resource budget?
|
| + */
|
| + bool isBudgeted() const {
|
| + bool ret = SkToBool(GrGpuResource::kBudgeted_Flag & fResource->fFlags);
|
| + SkASSERT(!(ret && fResource->isWrapped()));
|
| + return ret;
|
| + }
|
| +
|
| + /**
|
| * Called by the cache to delete the resource under normal circumstances.
|
| */
|
| void release() {
|
|
|