Chromium Code Reviews| Index: Source/core/rendering/svg/SVGRenderSupport.h |
| diff --git a/Source/core/rendering/svg/SVGRenderSupport.h b/Source/core/rendering/svg/SVGRenderSupport.h |
| index 6a3e878e29520561fb9a7ec079a13da681e3aa6c..9ee76ec02f5c930faeee952a8f1315ff63df5e60 100644 |
| --- a/Source/core/rendering/svg/SVGRenderSupport.h |
| +++ b/Source/core/rendering/svg/SVGRenderSupport.h |
| @@ -55,9 +55,6 @@ public: |
| // Helper function determining whether overflow is hidden. |
| static bool isOverflowHidden(const RenderObject*); |
| - // Returns true if we're currently within the rendering of a clip-path as a mask. |
| - static bool isRenderingClipPathAsMaskImage(const RenderObject&); |
| - |
| // Calculates the paintInvalidationRect in combination with filter, clipper and masker in local coordinates. |
| static void intersectPaintInvalidationRectWithResources(const RenderObject*, FloatRect&); |
| @@ -86,10 +83,10 @@ public: |
| static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle*, const RenderObject*); |
| static void applyStrokeStyleToStrokeData(StrokeData*, const RenderStyle*, const RenderObject*); |
| - // Update the GC state (on |stateSaver.context()|) for painting |renderer| |
| + // Update the GC state (on |paintInfo.context|) for painting |renderer| |
| // using |style|. |resourceMode| is used to decide between fill/stroke. |
| // Previous state will be saved (if needed) using |stateSaver|. |
| - static bool updateGraphicsContext(GraphicsContextStateSaver&, RenderStyle*, RenderObject&, RenderSVGResourceMode, const AffineTransform* additionalPaintServerTransform = 0); |
| + static bool updateGraphicsContext(PaintInfo&, GraphicsContextStateSaver&, RenderStyle*, RenderObject&, RenderSVGResourceMode, const AffineTransform* additionalPaintServerTransform = 0); |
|
f(malita)
2014/11/18 17:36:00
const PaintInfo&
fs
2014/11/18 18:18:34
Done.
|
| // Determines if any ancestor's transform has changed. |
| static bool transformToRootChanged(RenderObject*); |