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1 /* | 1 /* |
2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> | 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> |
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2009 Google, Inc. All rights reserved. | 5 * Copyright (C) 2009 Google, Inc. All rights reserved. |
6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
11 * License as published by the Free Software Foundation; either | 11 * License as published by the Free Software Foundation; either |
12 * version 2 of the License, or (at your option) any later version. | 12 * version 2 of the License, or (at your option) any later version. |
13 * | 13 * |
14 * This library is distributed in the hope that it will be useful, | 14 * This library is distributed in the hope that it will be useful, |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
17 * Library General Public License for more details. | 17 * Library General Public License for more details. |
18 * | 18 * |
19 * You should have received a copy of the GNU Library General Public License | 19 * You should have received a copy of the GNU Library General Public License |
20 * along with this library; see the file COPYING.LIB. If not, write to | 20 * along with this library; see the file COPYING.LIB. If not, write to |
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
22 * Boston, MA 02110-1301, USA. | 22 * Boston, MA 02110-1301, USA. |
23 */ | 23 */ |
24 | 24 |
25 #include "config.h" | 25 #include "config.h" |
26 #include "core/rendering/svg/SVGRenderSupport.h" | 26 #include "core/rendering/svg/SVGRenderSupport.h" |
27 | 27 |
28 #include "core/frame/FrameView.h" | |
29 #include "core/frame/LocalFrame.h" | |
30 #include "core/rendering/PaintInfo.h" | 28 #include "core/rendering/PaintInfo.h" |
31 #include "core/rendering/RenderGeometryMap.h" | 29 #include "core/rendering/RenderGeometryMap.h" |
32 #include "core/rendering/RenderLayer.h" | 30 #include "core/rendering/RenderLayer.h" |
33 #include "core/rendering/SubtreeLayoutScope.h" | 31 #include "core/rendering/SubtreeLayoutScope.h" |
34 #include "core/rendering/svg/RenderSVGInlineText.h" | 32 #include "core/rendering/svg/RenderSVGInlineText.h" |
35 #include "core/rendering/svg/RenderSVGResourceClipper.h" | 33 #include "core/rendering/svg/RenderSVGResourceClipper.h" |
36 #include "core/rendering/svg/RenderSVGResourceFilter.h" | 34 #include "core/rendering/svg/RenderSVGResourceFilter.h" |
37 #include "core/rendering/svg/RenderSVGResourceMasker.h" | 35 #include "core/rendering/svg/RenderSVGResourceMasker.h" |
38 #include "core/rendering/svg/RenderSVGRoot.h" | 36 #include "core/rendering/svg/RenderSVGRoot.h" |
39 #include "core/rendering/svg/RenderSVGShape.h" | 37 #include "core/rendering/svg/RenderSVGShape.h" |
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268 } | 266 } |
269 | 267 |
270 bool SVGRenderSupport::isOverflowHidden(const RenderObject* object) | 268 bool SVGRenderSupport::isOverflowHidden(const RenderObject* object) |
271 { | 269 { |
272 // RenderSVGRoot should never query for overflow state - it should always cl ip itself to the initial viewport size. | 270 // RenderSVGRoot should never query for overflow state - it should always cl ip itself to the initial viewport size. |
273 ASSERT(!object->isDocumentElement()); | 271 ASSERT(!object->isDocumentElement()); |
274 | 272 |
275 return object->style()->overflowX() == OHIDDEN || object->style()->overflowX () == OSCROLL; | 273 return object->style()->overflowX() == OHIDDEN || object->style()->overflowX () == OSCROLL; |
276 } | 274 } |
277 | 275 |
278 bool SVGRenderSupport::isRenderingClipPathAsMaskImage(const RenderObject& object ) | |
279 { | |
280 return object.frame() && object.frame()->view() && object.frame()->view()->p aintBehavior() & PaintBehaviorRenderingClipPathAsMask; | |
281 } | |
282 | |
283 void SVGRenderSupport::intersectPaintInvalidationRectWithResources(const RenderO bject* renderer, FloatRect& paintInvalidationRect) | 276 void SVGRenderSupport::intersectPaintInvalidationRectWithResources(const RenderO bject* renderer, FloatRect& paintInvalidationRect) |
284 { | 277 { |
285 ASSERT(renderer); | 278 ASSERT(renderer); |
286 | 279 |
287 SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject( renderer); | 280 SVGResources* resources = SVGResourcesCache::cachedResourcesForRenderObject( renderer); |
288 if (!resources) | 281 if (!resources) |
289 return; | 282 return; |
290 | 283 |
291 if (RenderSVGResourceFilter* filter = resources->filter()) | 284 if (RenderSVGResourceFilter* filter = resources->filter()) |
292 paintInvalidationRect = filter->resourceBoundingBox(renderer); | 285 paintInvalidationRect = filter->resourceBoundingBox(renderer); |
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386 return; | 379 return; |
387 | 380 |
388 DashArray dashArray; | 381 DashArray dashArray; |
389 size_t length = dashes->length(); | 382 size_t length = dashes->length(); |
390 for (size_t i = 0; i < length; ++i) | 383 for (size_t i = 0; i < length; ++i) |
391 dashArray.append(dashes->at(i)->value(lengthContext)); | 384 dashArray.append(dashes->at(i)->value(lengthContext)); |
392 | 385 |
393 strokeData->setLineDash(dashArray, svgStyle.strokeDashOffset()->value(length Context)); | 386 strokeData->setLineDash(dashArray, svgStyle.strokeDashOffset()->value(length Context)); |
394 } | 387 } |
395 | 388 |
396 bool SVGRenderSupport::updateGraphicsContext(GraphicsContextStateSaver& stateSav er, RenderStyle* style, RenderObject& renderer, RenderSVGResourceMode resourceMo de, const AffineTransform* additionalPaintServerTransform) | 389 bool SVGRenderSupport::updateGraphicsContext(PaintInfo& paintInfo, GraphicsConte xtStateSaver& stateSaver, RenderStyle* style, RenderObject& renderer, RenderSVGR esourceMode resourceMode, const AffineTransform* additionalPaintServerTransform) |
397 { | 390 { |
398 ASSERT(style); | 391 ASSERT(style); |
399 | 392 |
400 GraphicsContext* context = stateSaver.context(); | 393 GraphicsContext* context = paintInfo.context; |
f(malita)
2014/11/18 17:35:59
I would also ASSERT(paintInfo.context == stateSave
fs
2014/11/18 18:18:34
Make sense. Done.
| |
401 if (isRenderingClipPathAsMaskImage(renderer)) { | 394 if (paintInfo.isRenderingClipPathAsMaskImage()) { |
402 if (resourceMode == ApplyToStrokeMode) | 395 if (resourceMode == ApplyToStrokeMode) |
403 return false; | 396 return false; |
404 context->setAlphaAsFloat(1); | 397 context->setAlphaAsFloat(1); |
405 context->setFillColor(SVGRenderStyle::initialFillPaintColor()); | 398 context->setFillColor(SVGRenderStyle::initialFillPaintColor()); |
406 return true; | 399 return true; |
407 } | 400 } |
408 | 401 |
409 SVGPaintServer paintServer = SVGPaintServer::requestForRenderer(renderer, st yle, resourceMode); | 402 SVGPaintServer paintServer = SVGPaintServer::requestForRenderer(renderer, st yle, resourceMode); |
410 if (!paintServer.isValid()) | 403 if (!paintServer.isValid()) |
411 return false; | 404 return false; |
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428 } | 421 } |
429 | 422 |
430 bool SVGRenderSupport::isRenderableTextNode(const RenderObject* object) | 423 bool SVGRenderSupport::isRenderableTextNode(const RenderObject* object) |
431 { | 424 { |
432 ASSERT(object->isText()); | 425 ASSERT(object->isText()); |
433 // <br> is marked as text, but is not handled by the SVG rendering code-path . | 426 // <br> is marked as text, but is not handled by the SVG rendering code-path . |
434 return object->isSVGInlineText() && !toRenderSVGInlineText(object)->hasEmpty Text(); | 427 return object->isSVGInlineText() && !toRenderSVGInlineText(object)->hasEmpty Text(); |
435 } | 428 } |
436 | 429 |
437 } | 430 } |
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