| OLD | NEW |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated. DO NOT EDIT! | 5 // This file is auto-generated. DO NOT EDIT! |
| 6 | 6 |
| 7 #include "webkit/plugins/ppapi/ppb_opengles_impl.h" | 7 #include "webkit/plugins/ppapi/ppb_opengles_impl.h" |
| 8 | 8 |
| 9 #include "gpu/command_buffer/client/gles2_implementation.h" | 9 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 10 #include "ppapi/c/dev/ppb_opengles_dev.h" | 10 #include "ppapi/c/dev/ppb_opengles_dev.h" |
| 11 #include "ppapi/shared_impl/resource_object_base.h" |
| 12 #include "ppapi/shared_impl/tracker_base.h" |
| 11 #include "webkit/plugins/ppapi/ppb_context_3d_impl.h" | 13 #include "webkit/plugins/ppapi/ppb_context_3d_impl.h" |
| 12 | 14 |
| 15 using ppapi::ResourceObjectBase; |
| 16 using ppapi::TrackerBase; |
| 17 |
| 13 namespace webkit { | 18 namespace webkit { |
| 14 namespace ppapi { | 19 namespace ppapi { |
| 15 | 20 |
| 16 namespace { | 21 namespace { |
| 17 | 22 |
| 23 gpu::gles2::GLES2Implementation* GetGLES(PP_Resource context) { |
| 24 ResourceObjectBase* base = TrackerBase::Get()->GetResourceAPI(context); |
| 25 DCHECK(base->AsPPB_Context3D_API()); |
| 26 return static_cast<PPB_Context3D_Impl*>(base)->gles2_impl(); |
| 27 } |
| 28 |
| 18 void ActiveTexture(PP_Resource context_id, GLenum texture) { | 29 void ActiveTexture(PP_Resource context_id, GLenum texture) { |
| 19 scoped_refptr<PPB_Context3D_Impl> context = | 30 GetGLES(context_id)->ActiveTexture(texture); |
| 20 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 21 context->gles2_impl()->ActiveTexture(texture); | |
| 22 } | 31 } |
| 23 | 32 |
| 24 void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { | 33 void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { |
| 25 scoped_refptr<PPB_Context3D_Impl> context = | 34 GetGLES(context_id)->AttachShader(program, shader); |
| 26 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 27 context->gles2_impl()->AttachShader(program, shader); | |
| 28 } | 35 } |
| 29 | 36 |
| 30 void BindAttribLocation( | 37 void BindAttribLocation( |
| 31 PP_Resource context_id, GLuint program, GLuint index, const char* name) { | 38 PP_Resource context_id, GLuint program, GLuint index, const char* name) { |
| 32 scoped_refptr<PPB_Context3D_Impl> context = | 39 GetGLES(context_id)->BindAttribLocation(program, index, name); |
| 33 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 34 context->gles2_impl()->BindAttribLocation(program, index, name); | |
| 35 } | 40 } |
| 36 | 41 |
| 37 void BindBuffer(PP_Resource context_id, GLenum target, GLuint buffer) { | 42 void BindBuffer(PP_Resource context_id, GLenum target, GLuint buffer) { |
| 38 scoped_refptr<PPB_Context3D_Impl> context = | 43 GetGLES(context_id)->BindBuffer(target, buffer); |
| 39 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 40 context->gles2_impl()->BindBuffer(target, buffer); | |
| 41 } | 44 } |
| 42 | 45 |
| 43 void BindFramebuffer( | 46 void BindFramebuffer( |
| 44 PP_Resource context_id, GLenum target, GLuint framebuffer) { | 47 PP_Resource context_id, GLenum target, GLuint framebuffer) { |
| 45 scoped_refptr<PPB_Context3D_Impl> context = | 48 GetGLES(context_id)->BindFramebuffer(target, framebuffer); |
| 46 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 47 context->gles2_impl()->BindFramebuffer(target, framebuffer); | |
| 48 } | 49 } |
| 49 | 50 |
| 50 void BindRenderbuffer( | 51 void BindRenderbuffer( |
| 51 PP_Resource context_id, GLenum target, GLuint renderbuffer) { | 52 PP_Resource context_id, GLenum target, GLuint renderbuffer) { |
| 52 scoped_refptr<PPB_Context3D_Impl> context = | 53 GetGLES(context_id)->BindRenderbuffer(target, renderbuffer); |
| 53 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 54 context->gles2_impl()->BindRenderbuffer(target, renderbuffer); | |
| 55 } | 54 } |
| 56 | 55 |
| 57 void BindTexture(PP_Resource context_id, GLenum target, GLuint texture) { | 56 void BindTexture(PP_Resource context_id, GLenum target, GLuint texture) { |
| 58 scoped_refptr<PPB_Context3D_Impl> context = | 57 GetGLES(context_id)->BindTexture(target, texture); |
| 59 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 60 context->gles2_impl()->BindTexture(target, texture); | |
| 61 } | 58 } |
| 62 | 59 |
| 63 void BlendColor( | 60 void BlendColor( |
| 64 PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, | 61 PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, |
| 65 GLclampf alpha) { | 62 GLclampf alpha) { |
| 66 scoped_refptr<PPB_Context3D_Impl> context = | 63 GetGLES(context_id)->BlendColor(red, green, blue, alpha); |
| 67 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 68 context->gles2_impl()->BlendColor(red, green, blue, alpha); | |
| 69 } | 64 } |
| 70 | 65 |
| 71 void BlendEquation(PP_Resource context_id, GLenum mode) { | 66 void BlendEquation(PP_Resource context_id, GLenum mode) { |
| 72 scoped_refptr<PPB_Context3D_Impl> context = | 67 GetGLES(context_id)->BlendEquation(mode); |
| 73 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 74 context->gles2_impl()->BlendEquation(mode); | |
| 75 } | 68 } |
| 76 | 69 |
| 77 void BlendEquationSeparate( | 70 void BlendEquationSeparate( |
| 78 PP_Resource context_id, GLenum modeRGB, GLenum modeAlpha) { | 71 PP_Resource context_id, GLenum modeRGB, GLenum modeAlpha) { |
| 79 scoped_refptr<PPB_Context3D_Impl> context = | 72 GetGLES(context_id)->BlendEquationSeparate(modeRGB, modeAlpha); |
| 80 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 81 context->gles2_impl()->BlendEquationSeparate(modeRGB, modeAlpha); | |
| 82 } | 73 } |
| 83 | 74 |
| 84 void BlendFunc(PP_Resource context_id, GLenum sfactor, GLenum dfactor) { | 75 void BlendFunc(PP_Resource context_id, GLenum sfactor, GLenum dfactor) { |
| 85 scoped_refptr<PPB_Context3D_Impl> context = | 76 GetGLES(context_id)->BlendFunc(sfactor, dfactor); |
| 86 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 87 context->gles2_impl()->BlendFunc(sfactor, dfactor); | |
| 88 } | 77 } |
| 89 | 78 |
| 90 void BlendFuncSeparate( | 79 void BlendFuncSeparate( |
| 91 PP_Resource context_id, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, | 80 PP_Resource context_id, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, |
| 92 GLenum dstAlpha) { | 81 GLenum dstAlpha) { |
| 93 scoped_refptr<PPB_Context3D_Impl> context = | 82 GetGLES(context_id)->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
| 94 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 95 context->gles2_impl()->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); | |
| 96 } | 83 } |
| 97 | 84 |
| 98 void BufferData( | 85 void BufferData( |
| 99 PP_Resource context_id, GLenum target, GLsizeiptr size, const void* data, | 86 PP_Resource context_id, GLenum target, GLsizeiptr size, const void* data, |
| 100 GLenum usage) { | 87 GLenum usage) { |
| 101 scoped_refptr<PPB_Context3D_Impl> context = | 88 GetGLES(context_id)->BufferData(target, size, data, usage); |
| 102 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 103 context->gles2_impl()->BufferData(target, size, data, usage); | |
| 104 } | 89 } |
| 105 | 90 |
| 106 void BufferSubData( | 91 void BufferSubData( |
| 107 PP_Resource context_id, GLenum target, GLintptr offset, GLsizeiptr size, | 92 PP_Resource context_id, GLenum target, GLintptr offset, GLsizeiptr size, |
| 108 const void* data) { | 93 const void* data) { |
| 109 scoped_refptr<PPB_Context3D_Impl> context = | 94 GetGLES(context_id)->BufferSubData(target, offset, size, data); |
| 110 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 111 context->gles2_impl()->BufferSubData(target, offset, size, data); | |
| 112 } | 95 } |
| 113 | 96 |
| 114 GLenum CheckFramebufferStatus(PP_Resource context_id, GLenum target) { | 97 GLenum CheckFramebufferStatus(PP_Resource context_id, GLenum target) { |
| 115 scoped_refptr<PPB_Context3D_Impl> context = | 98 return GetGLES(context_id)->CheckFramebufferStatus(target); |
| 116 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 117 return context->gles2_impl()->CheckFramebufferStatus(target); | |
| 118 } | 99 } |
| 119 | 100 |
| 120 void Clear(PP_Resource context_id, GLbitfield mask) { | 101 void Clear(PP_Resource context_id, GLbitfield mask) { |
| 121 scoped_refptr<PPB_Context3D_Impl> context = | 102 GetGLES(context_id)->Clear(mask); |
| 122 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 123 context->gles2_impl()->Clear(mask); | |
| 124 } | 103 } |
| 125 | 104 |
| 126 void ClearColor( | 105 void ClearColor( |
| 127 PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, | 106 PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, |
| 128 GLclampf alpha) { | 107 GLclampf alpha) { |
| 129 scoped_refptr<PPB_Context3D_Impl> context = | 108 GetGLES(context_id)->ClearColor(red, green, blue, alpha); |
| 130 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 131 context->gles2_impl()->ClearColor(red, green, blue, alpha); | |
| 132 } | 109 } |
| 133 | 110 |
| 134 void ClearDepthf(PP_Resource context_id, GLclampf depth) { | 111 void ClearDepthf(PP_Resource context_id, GLclampf depth) { |
| 135 scoped_refptr<PPB_Context3D_Impl> context = | 112 GetGLES(context_id)->ClearDepthf(depth); |
| 136 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 137 context->gles2_impl()->ClearDepthf(depth); | |
| 138 } | 113 } |
| 139 | 114 |
| 140 void ClearStencil(PP_Resource context_id, GLint s) { | 115 void ClearStencil(PP_Resource context_id, GLint s) { |
| 141 scoped_refptr<PPB_Context3D_Impl> context = | 116 GetGLES(context_id)->ClearStencil(s); |
| 142 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 143 context->gles2_impl()->ClearStencil(s); | |
| 144 } | 117 } |
| 145 | 118 |
| 146 void ColorMask( | 119 void ColorMask( |
| 147 PP_Resource context_id, GLboolean red, GLboolean green, GLboolean blue, | 120 PP_Resource context_id, GLboolean red, GLboolean green, GLboolean blue, |
| 148 GLboolean alpha) { | 121 GLboolean alpha) { |
| 149 scoped_refptr<PPB_Context3D_Impl> context = | 122 GetGLES(context_id)->ColorMask(red, green, blue, alpha); |
| 150 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 151 context->gles2_impl()->ColorMask(red, green, blue, alpha); | |
| 152 } | 123 } |
| 153 | 124 |
| 154 void CompileShader(PP_Resource context_id, GLuint shader) { | 125 void CompileShader(PP_Resource context_id, GLuint shader) { |
| 155 scoped_refptr<PPB_Context3D_Impl> context = | 126 GetGLES(context_id)->CompileShader(shader); |
| 156 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 157 context->gles2_impl()->CompileShader(shader); | |
| 158 } | 127 } |
| 159 | 128 |
| 160 void CompressedTexImage2D( | 129 void CompressedTexImage2D( |
| 161 PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, | 130 PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, |
| 162 GLsizei width, GLsizei height, GLint border, GLsizei imageSize, | 131 GLsizei width, GLsizei height, GLint border, GLsizei imageSize, |
| 163 const void* data) { | 132 const void* data) { |
| 164 scoped_refptr<PPB_Context3D_Impl> context = | 133 GetGLES(context_id)->CompressedTexImage2D( |
| 165 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 166 context->gles2_impl()->CompressedTexImage2D( | |
| 167 target, level, internalformat, width, height, border, imageSize, data); | 134 target, level, internalformat, width, height, border, imageSize, data); |
| 168 } | 135 } |
| 169 | 136 |
| 170 void CompressedTexSubImage2D( | 137 void CompressedTexSubImage2D( |
| 171 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, | 138 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, |
| 172 GLint yoffset, GLsizei width, GLsizei height, GLenum format, | 139 GLint yoffset, GLsizei width, GLsizei height, GLenum format, |
| 173 GLsizei imageSize, const void* data) { | 140 GLsizei imageSize, const void* data) { |
| 174 scoped_refptr<PPB_Context3D_Impl> context = | 141 GetGLES(context_id)->CompressedTexSubImage2D( |
| 175 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 176 context->gles2_impl()->CompressedTexSubImage2D( | |
| 177 target, level, xoffset, yoffset, width, height, format, imageSize, data); | 142 target, level, xoffset, yoffset, width, height, format, imageSize, data); |
| 178 } | 143 } |
| 179 | 144 |
| 180 void CopyTexImage2D( | 145 void CopyTexImage2D( |
| 181 PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, | 146 PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, |
| 182 GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { | 147 GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { |
| 183 scoped_refptr<PPB_Context3D_Impl> context = | 148 GetGLES(context_id)->CopyTexImage2D( |
| 184 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 185 context->gles2_impl()->CopyTexImage2D( | |
| 186 target, level, internalformat, x, y, width, height, border); | 149 target, level, internalformat, x, y, width, height, border); |
| 187 } | 150 } |
| 188 | 151 |
| 189 void CopyTexSubImage2D( | 152 void CopyTexSubImage2D( |
| 190 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, | 153 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, |
| 191 GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { | 154 GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { |
| 192 scoped_refptr<PPB_Context3D_Impl> context = | 155 GetGLES(context_id)->CopyTexSubImage2D( |
| 193 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 194 context->gles2_impl()->CopyTexSubImage2D( | |
| 195 target, level, xoffset, yoffset, x, y, width, height); | 156 target, level, xoffset, yoffset, x, y, width, height); |
| 196 } | 157 } |
| 197 | 158 |
| 198 GLuint CreateProgram(PP_Resource context_id) { | 159 GLuint CreateProgram(PP_Resource context_id) { |
| 199 scoped_refptr<PPB_Context3D_Impl> context = | 160 return GetGLES(context_id)->CreateProgram(); |
| 200 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 201 return context->gles2_impl()->CreateProgram(); | |
| 202 } | 161 } |
| 203 | 162 |
| 204 GLuint CreateShader(PP_Resource context_id, GLenum type) { | 163 GLuint CreateShader(PP_Resource context_id, GLenum type) { |
| 205 scoped_refptr<PPB_Context3D_Impl> context = | 164 return GetGLES(context_id)->CreateShader(type); |
| 206 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 207 return context->gles2_impl()->CreateShader(type); | |
| 208 } | 165 } |
| 209 | 166 |
| 210 void CullFace(PP_Resource context_id, GLenum mode) { | 167 void CullFace(PP_Resource context_id, GLenum mode) { |
| 211 scoped_refptr<PPB_Context3D_Impl> context = | 168 GetGLES(context_id)->CullFace(mode); |
| 212 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 213 context->gles2_impl()->CullFace(mode); | |
| 214 } | 169 } |
| 215 | 170 |
| 216 void DeleteBuffers(PP_Resource context_id, GLsizei n, const GLuint* buffers) { | 171 void DeleteBuffers(PP_Resource context_id, GLsizei n, const GLuint* buffers) { |
| 217 scoped_refptr<PPB_Context3D_Impl> context = | 172 GetGLES(context_id)->DeleteBuffers(n, buffers); |
| 218 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 219 context->gles2_impl()->DeleteBuffers(n, buffers); | |
| 220 } | 173 } |
| 221 | 174 |
| 222 void DeleteFramebuffers( | 175 void DeleteFramebuffers( |
| 223 PP_Resource context_id, GLsizei n, const GLuint* framebuffers) { | 176 PP_Resource context_id, GLsizei n, const GLuint* framebuffers) { |
| 224 scoped_refptr<PPB_Context3D_Impl> context = | 177 GetGLES(context_id)->DeleteFramebuffers(n, framebuffers); |
| 225 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 226 context->gles2_impl()->DeleteFramebuffers(n, framebuffers); | |
| 227 } | 178 } |
| 228 | 179 |
| 229 void DeleteProgram(PP_Resource context_id, GLuint program) { | 180 void DeleteProgram(PP_Resource context_id, GLuint program) { |
| 230 scoped_refptr<PPB_Context3D_Impl> context = | 181 GetGLES(context_id)->DeleteProgram(program); |
| 231 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 232 context->gles2_impl()->DeleteProgram(program); | |
| 233 } | 182 } |
| 234 | 183 |
| 235 void DeleteRenderbuffers( | 184 void DeleteRenderbuffers( |
| 236 PP_Resource context_id, GLsizei n, const GLuint* renderbuffers) { | 185 PP_Resource context_id, GLsizei n, const GLuint* renderbuffers) { |
| 237 scoped_refptr<PPB_Context3D_Impl> context = | 186 GetGLES(context_id)->DeleteRenderbuffers(n, renderbuffers); |
| 238 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 239 context->gles2_impl()->DeleteRenderbuffers(n, renderbuffers); | |
| 240 } | 187 } |
| 241 | 188 |
| 242 void DeleteShader(PP_Resource context_id, GLuint shader) { | 189 void DeleteShader(PP_Resource context_id, GLuint shader) { |
| 243 scoped_refptr<PPB_Context3D_Impl> context = | 190 GetGLES(context_id)->DeleteShader(shader); |
| 244 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 245 context->gles2_impl()->DeleteShader(shader); | |
| 246 } | 191 } |
| 247 | 192 |
| 248 void DeleteTextures( | 193 void DeleteTextures( |
| 249 PP_Resource context_id, GLsizei n, const GLuint* textures) { | 194 PP_Resource context_id, GLsizei n, const GLuint* textures) { |
| 250 scoped_refptr<PPB_Context3D_Impl> context = | 195 GetGLES(context_id)->DeleteTextures(n, textures); |
| 251 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 252 context->gles2_impl()->DeleteTextures(n, textures); | |
| 253 } | 196 } |
| 254 | 197 |
| 255 void DepthFunc(PP_Resource context_id, GLenum func) { | 198 void DepthFunc(PP_Resource context_id, GLenum func) { |
| 256 scoped_refptr<PPB_Context3D_Impl> context = | 199 GetGLES(context_id)->DepthFunc(func); |
| 257 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 258 context->gles2_impl()->DepthFunc(func); | |
| 259 } | 200 } |
| 260 | 201 |
| 261 void DepthMask(PP_Resource context_id, GLboolean flag) { | 202 void DepthMask(PP_Resource context_id, GLboolean flag) { |
| 262 scoped_refptr<PPB_Context3D_Impl> context = | 203 GetGLES(context_id)->DepthMask(flag); |
| 263 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 264 context->gles2_impl()->DepthMask(flag); | |
| 265 } | 204 } |
| 266 | 205 |
| 267 void DepthRangef(PP_Resource context_id, GLclampf zNear, GLclampf zFar) { | 206 void DepthRangef(PP_Resource context_id, GLclampf zNear, GLclampf zFar) { |
| 268 scoped_refptr<PPB_Context3D_Impl> context = | 207 GetGLES(context_id)->DepthRangef(zNear, zFar); |
| 269 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 270 context->gles2_impl()->DepthRangef(zNear, zFar); | |
| 271 } | 208 } |
| 272 | 209 |
| 273 void DetachShader(PP_Resource context_id, GLuint program, GLuint shader) { | 210 void DetachShader(PP_Resource context_id, GLuint program, GLuint shader) { |
| 274 scoped_refptr<PPB_Context3D_Impl> context = | 211 GetGLES(context_id)->DetachShader(program, shader); |
| 275 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 276 context->gles2_impl()->DetachShader(program, shader); | |
| 277 } | 212 } |
| 278 | 213 |
| 279 void Disable(PP_Resource context_id, GLenum cap) { | 214 void Disable(PP_Resource context_id, GLenum cap) { |
| 280 scoped_refptr<PPB_Context3D_Impl> context = | 215 GetGLES(context_id)->Disable(cap); |
| 281 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 282 context->gles2_impl()->Disable(cap); | |
| 283 } | 216 } |
| 284 | 217 |
| 285 void DisableVertexAttribArray(PP_Resource context_id, GLuint index) { | 218 void DisableVertexAttribArray(PP_Resource context_id, GLuint index) { |
| 286 scoped_refptr<PPB_Context3D_Impl> context = | 219 GetGLES(context_id)->DisableVertexAttribArray(index); |
| 287 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 288 context->gles2_impl()->DisableVertexAttribArray(index); | |
| 289 } | 220 } |
| 290 | 221 |
| 291 void DrawArrays( | 222 void DrawArrays( |
| 292 PP_Resource context_id, GLenum mode, GLint first, GLsizei count) { | 223 PP_Resource context_id, GLenum mode, GLint first, GLsizei count) { |
| 293 scoped_refptr<PPB_Context3D_Impl> context = | 224 GetGLES(context_id)->DrawArrays(mode, first, count); |
| 294 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 295 context->gles2_impl()->DrawArrays(mode, first, count); | |
| 296 } | 225 } |
| 297 | 226 |
| 298 void DrawElements( | 227 void DrawElements( |
| 299 PP_Resource context_id, GLenum mode, GLsizei count, GLenum type, | 228 PP_Resource context_id, GLenum mode, GLsizei count, GLenum type, |
| 300 const void* indices) { | 229 const void* indices) { |
| 301 scoped_refptr<PPB_Context3D_Impl> context = | 230 GetGLES(context_id)->DrawElements(mode, count, type, indices); |
| 302 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 303 context->gles2_impl()->DrawElements(mode, count, type, indices); | |
| 304 } | 231 } |
| 305 | 232 |
| 306 void Enable(PP_Resource context_id, GLenum cap) { | 233 void Enable(PP_Resource context_id, GLenum cap) { |
| 307 scoped_refptr<PPB_Context3D_Impl> context = | 234 GetGLES(context_id)->Enable(cap); |
| 308 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 309 context->gles2_impl()->Enable(cap); | |
| 310 } | 235 } |
| 311 | 236 |
| 312 void EnableVertexAttribArray(PP_Resource context_id, GLuint index) { | 237 void EnableVertexAttribArray(PP_Resource context_id, GLuint index) { |
| 313 scoped_refptr<PPB_Context3D_Impl> context = | 238 GetGLES(context_id)->EnableVertexAttribArray(index); |
| 314 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 315 context->gles2_impl()->EnableVertexAttribArray(index); | |
| 316 } | 239 } |
| 317 | 240 |
| 318 void Finish(PP_Resource context_id) { | 241 void Finish(PP_Resource context_id) { |
| 319 scoped_refptr<PPB_Context3D_Impl> context = | 242 GetGLES(context_id)->Finish(); |
| 320 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 321 context->gles2_impl()->Finish(); | |
| 322 } | 243 } |
| 323 | 244 |
| 324 void Flush(PP_Resource context_id) { | 245 void Flush(PP_Resource context_id) { |
| 325 scoped_refptr<PPB_Context3D_Impl> context = | 246 GetGLES(context_id)->Flush(); |
| 326 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 327 context->gles2_impl()->Flush(); | |
| 328 } | 247 } |
| 329 | 248 |
| 330 void FramebufferRenderbuffer( | 249 void FramebufferRenderbuffer( |
| 331 PP_Resource context_id, GLenum target, GLenum attachment, | 250 PP_Resource context_id, GLenum target, GLenum attachment, |
| 332 GLenum renderbuffertarget, GLuint renderbuffer) { | 251 GLenum renderbuffertarget, GLuint renderbuffer) { |
| 333 scoped_refptr<PPB_Context3D_Impl> context = | 252 GetGLES(context_id)->FramebufferRenderbuffer( |
| 334 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 335 context->gles2_impl()->FramebufferRenderbuffer( | |
| 336 target, attachment, renderbuffertarget, renderbuffer); | 253 target, attachment, renderbuffertarget, renderbuffer); |
| 337 } | 254 } |
| 338 | 255 |
| 339 void FramebufferTexture2D( | 256 void FramebufferTexture2D( |
| 340 PP_Resource context_id, GLenum target, GLenum attachment, GLenum textarget, | 257 PP_Resource context_id, GLenum target, GLenum attachment, GLenum textarget, |
| 341 GLuint texture, GLint level) { | 258 GLuint texture, GLint level) { |
| 342 scoped_refptr<PPB_Context3D_Impl> context = | 259 GetGLES(context_id)->FramebufferTexture2D( |
| 343 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 344 context->gles2_impl()->FramebufferTexture2D( | |
| 345 target, attachment, textarget, texture, level); | 260 target, attachment, textarget, texture, level); |
| 346 } | 261 } |
| 347 | 262 |
| 348 void FrontFace(PP_Resource context_id, GLenum mode) { | 263 void FrontFace(PP_Resource context_id, GLenum mode) { |
| 349 scoped_refptr<PPB_Context3D_Impl> context = | 264 GetGLES(context_id)->FrontFace(mode); |
| 350 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 351 context->gles2_impl()->FrontFace(mode); | |
| 352 } | 265 } |
| 353 | 266 |
| 354 void GenBuffers(PP_Resource context_id, GLsizei n, GLuint* buffers) { | 267 void GenBuffers(PP_Resource context_id, GLsizei n, GLuint* buffers) { |
| 355 scoped_refptr<PPB_Context3D_Impl> context = | 268 GetGLES(context_id)->GenBuffers(n, buffers); |
| 356 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 357 context->gles2_impl()->GenBuffers(n, buffers); | |
| 358 } | 269 } |
| 359 | 270 |
| 360 void GenerateMipmap(PP_Resource context_id, GLenum target) { | 271 void GenerateMipmap(PP_Resource context_id, GLenum target) { |
| 361 scoped_refptr<PPB_Context3D_Impl> context = | 272 GetGLES(context_id)->GenerateMipmap(target); |
| 362 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 363 context->gles2_impl()->GenerateMipmap(target); | |
| 364 } | 273 } |
| 365 | 274 |
| 366 void GenFramebuffers(PP_Resource context_id, GLsizei n, GLuint* framebuffers) { | 275 void GenFramebuffers(PP_Resource context_id, GLsizei n, GLuint* framebuffers) { |
| 367 scoped_refptr<PPB_Context3D_Impl> context = | 276 GetGLES(context_id)->GenFramebuffers(n, framebuffers); |
| 368 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 369 context->gles2_impl()->GenFramebuffers(n, framebuffers); | |
| 370 } | 277 } |
| 371 | 278 |
| 372 void GenRenderbuffers( | 279 void GenRenderbuffers( |
| 373 PP_Resource context_id, GLsizei n, GLuint* renderbuffers) { | 280 PP_Resource context_id, GLsizei n, GLuint* renderbuffers) { |
| 374 scoped_refptr<PPB_Context3D_Impl> context = | 281 GetGLES(context_id)->GenRenderbuffers(n, renderbuffers); |
| 375 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 376 context->gles2_impl()->GenRenderbuffers(n, renderbuffers); | |
| 377 } | 282 } |
| 378 | 283 |
| 379 void GenTextures(PP_Resource context_id, GLsizei n, GLuint* textures) { | 284 void GenTextures(PP_Resource context_id, GLsizei n, GLuint* textures) { |
| 380 scoped_refptr<PPB_Context3D_Impl> context = | 285 GetGLES(context_id)->GenTextures(n, textures); |
| 381 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 382 context->gles2_impl()->GenTextures(n, textures); | |
| 383 } | 286 } |
| 384 | 287 |
| 385 void GetActiveAttrib( | 288 void GetActiveAttrib( |
| 386 PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, | 289 PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, |
| 387 GLsizei* length, GLint* size, GLenum* type, char* name) { | 290 GLsizei* length, GLint* size, GLenum* type, char* name) { |
| 388 scoped_refptr<PPB_Context3D_Impl> context = | 291 GetGLES(context_id)->GetActiveAttrib( |
| 389 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 390 context->gles2_impl()->GetActiveAttrib( | |
| 391 program, index, bufsize, length, size, type, name); | 292 program, index, bufsize, length, size, type, name); |
| 392 } | 293 } |
| 393 | 294 |
| 394 void GetActiveUniform( | 295 void GetActiveUniform( |
| 395 PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, | 296 PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, |
| 396 GLsizei* length, GLint* size, GLenum* type, char* name) { | 297 GLsizei* length, GLint* size, GLenum* type, char* name) { |
| 397 scoped_refptr<PPB_Context3D_Impl> context = | 298 GetGLES(context_id)->GetActiveUniform( |
| 398 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 399 context->gles2_impl()->GetActiveUniform( | |
| 400 program, index, bufsize, length, size, type, name); | 299 program, index, bufsize, length, size, type, name); |
| 401 } | 300 } |
| 402 | 301 |
| 403 void GetAttachedShaders( | 302 void GetAttachedShaders( |
| 404 PP_Resource context_id, GLuint program, GLsizei maxcount, GLsizei* count, | 303 PP_Resource context_id, GLuint program, GLsizei maxcount, GLsizei* count, |
| 405 GLuint* shaders) { | 304 GLuint* shaders) { |
| 406 scoped_refptr<PPB_Context3D_Impl> context = | 305 GetGLES(context_id)->GetAttachedShaders(program, maxcount, count, shaders); |
| 407 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 408 context->gles2_impl()->GetAttachedShaders(program, maxcount, count, shaders); | |
| 409 } | 306 } |
| 410 | 307 |
| 411 GLint GetAttribLocation( | 308 GLint GetAttribLocation( |
| 412 PP_Resource context_id, GLuint program, const char* name) { | 309 PP_Resource context_id, GLuint program, const char* name) { |
| 413 scoped_refptr<PPB_Context3D_Impl> context = | 310 return GetGLES(context_id)->GetAttribLocation(program, name); |
| 414 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 415 return context->gles2_impl()->GetAttribLocation(program, name); | |
| 416 } | 311 } |
| 417 | 312 |
| 418 void GetBooleanv(PP_Resource context_id, GLenum pname, GLboolean* params) { | 313 void GetBooleanv(PP_Resource context_id, GLenum pname, GLboolean* params) { |
| 419 scoped_refptr<PPB_Context3D_Impl> context = | 314 GetGLES(context_id)->GetBooleanv(pname, params); |
| 420 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 421 context->gles2_impl()->GetBooleanv(pname, params); | |
| 422 } | 315 } |
| 423 | 316 |
| 424 void GetBufferParameteriv( | 317 void GetBufferParameteriv( |
| 425 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { | 318 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { |
| 426 scoped_refptr<PPB_Context3D_Impl> context = | 319 GetGLES(context_id)->GetBufferParameteriv(target, pname, params); |
| 427 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 428 context->gles2_impl()->GetBufferParameteriv(target, pname, params); | |
| 429 } | 320 } |
| 430 | 321 |
| 431 GLenum GetError(PP_Resource context_id) { | 322 GLenum GetError(PP_Resource context_id) { |
| 432 scoped_refptr<PPB_Context3D_Impl> context = | 323 return GetGLES(context_id)->GetError(); |
| 433 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 434 return context->gles2_impl()->GetError(); | |
| 435 } | 324 } |
| 436 | 325 |
| 437 void GetFloatv(PP_Resource context_id, GLenum pname, GLfloat* params) { | 326 void GetFloatv(PP_Resource context_id, GLenum pname, GLfloat* params) { |
| 438 scoped_refptr<PPB_Context3D_Impl> context = | 327 GetGLES(context_id)->GetFloatv(pname, params); |
| 439 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 440 context->gles2_impl()->GetFloatv(pname, params); | |
| 441 } | 328 } |
| 442 | 329 |
| 443 void GetFramebufferAttachmentParameteriv( | 330 void GetFramebufferAttachmentParameteriv( |
| 444 PP_Resource context_id, GLenum target, GLenum attachment, GLenum pname, | 331 PP_Resource context_id, GLenum target, GLenum attachment, GLenum pname, |
| 445 GLint* params) { | 332 GLint* params) { |
| 446 scoped_refptr<PPB_Context3D_Impl> context = | 333 GetGLES(context_id)->GetFramebufferAttachmentParameteriv( |
| 447 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 448 context->gles2_impl()->GetFramebufferAttachmentParameteriv( | |
| 449 target, attachment, pname, params); | 334 target, attachment, pname, params); |
| 450 } | 335 } |
| 451 | 336 |
| 452 void GetIntegerv(PP_Resource context_id, GLenum pname, GLint* params) { | 337 void GetIntegerv(PP_Resource context_id, GLenum pname, GLint* params) { |
| 453 scoped_refptr<PPB_Context3D_Impl> context = | 338 GetGLES(context_id)->GetIntegerv(pname, params); |
| 454 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 455 context->gles2_impl()->GetIntegerv(pname, params); | |
| 456 } | 339 } |
| 457 | 340 |
| 458 void GetProgramiv( | 341 void GetProgramiv( |
| 459 PP_Resource context_id, GLuint program, GLenum pname, GLint* params) { | 342 PP_Resource context_id, GLuint program, GLenum pname, GLint* params) { |
| 460 scoped_refptr<PPB_Context3D_Impl> context = | 343 GetGLES(context_id)->GetProgramiv(program, pname, params); |
| 461 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 462 context->gles2_impl()->GetProgramiv(program, pname, params); | |
| 463 } | 344 } |
| 464 | 345 |
| 465 void GetProgramInfoLog( | 346 void GetProgramInfoLog( |
| 466 PP_Resource context_id, GLuint program, GLsizei bufsize, GLsizei* length, | 347 PP_Resource context_id, GLuint program, GLsizei bufsize, GLsizei* length, |
| 467 char* infolog) { | 348 char* infolog) { |
| 468 scoped_refptr<PPB_Context3D_Impl> context = | 349 GetGLES(context_id)->GetProgramInfoLog(program, bufsize, length, infolog); |
| 469 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 470 context->gles2_impl()->GetProgramInfoLog(program, bufsize, length, infolog); | |
| 471 } | 350 } |
| 472 | 351 |
| 473 void GetRenderbufferParameteriv( | 352 void GetRenderbufferParameteriv( |
| 474 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { | 353 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { |
| 475 scoped_refptr<PPB_Context3D_Impl> context = | 354 GetGLES(context_id)->GetRenderbufferParameteriv(target, pname, params); |
| 476 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 477 context->gles2_impl()->GetRenderbufferParameteriv(target, pname, params); | |
| 478 } | 355 } |
| 479 | 356 |
| 480 void GetShaderiv( | 357 void GetShaderiv( |
| 481 PP_Resource context_id, GLuint shader, GLenum pname, GLint* params) { | 358 PP_Resource context_id, GLuint shader, GLenum pname, GLint* params) { |
| 482 scoped_refptr<PPB_Context3D_Impl> context = | 359 GetGLES(context_id)->GetShaderiv(shader, pname, params); |
| 483 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 484 context->gles2_impl()->GetShaderiv(shader, pname, params); | |
| 485 } | 360 } |
| 486 | 361 |
| 487 void GetShaderInfoLog( | 362 void GetShaderInfoLog( |
| 488 PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, | 363 PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, |
| 489 char* infolog) { | 364 char* infolog) { |
| 490 scoped_refptr<PPB_Context3D_Impl> context = | 365 GetGLES(context_id)->GetShaderInfoLog(shader, bufsize, length, infolog); |
| 491 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 492 context->gles2_impl()->GetShaderInfoLog(shader, bufsize, length, infolog); | |
| 493 } | 366 } |
| 494 | 367 |
| 495 void GetShaderPrecisionFormat( | 368 void GetShaderPrecisionFormat( |
| 496 PP_Resource context_id, GLenum shadertype, GLenum precisiontype, | 369 PP_Resource context_id, GLenum shadertype, GLenum precisiontype, |
| 497 GLint* range, GLint* precision) { | 370 GLint* range, GLint* precision) { |
| 498 scoped_refptr<PPB_Context3D_Impl> context = | 371 GetGLES(context_id)->GetShaderPrecisionFormat( |
| 499 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 500 context->gles2_impl()->GetShaderPrecisionFormat( | |
| 501 shadertype, precisiontype, range, precision); | 372 shadertype, precisiontype, range, precision); |
| 502 } | 373 } |
| 503 | 374 |
| 504 void GetShaderSource( | 375 void GetShaderSource( |
| 505 PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, | 376 PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, |
| 506 char* source) { | 377 char* source) { |
| 507 scoped_refptr<PPB_Context3D_Impl> context = | 378 GetGLES(context_id)->GetShaderSource(shader, bufsize, length, source); |
| 508 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 509 context->gles2_impl()->GetShaderSource(shader, bufsize, length, source); | |
| 510 } | 379 } |
| 511 | 380 |
| 512 const GLubyte* GetString(PP_Resource context_id, GLenum name) { | 381 const GLubyte* GetString(PP_Resource context_id, GLenum name) { |
| 513 scoped_refptr<PPB_Context3D_Impl> context = | 382 return GetGLES(context_id)->GetString(name); |
| 514 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 515 return context->gles2_impl()->GetString(name); | |
| 516 } | 383 } |
| 517 | 384 |
| 518 void GetTexParameterfv( | 385 void GetTexParameterfv( |
| 519 PP_Resource context_id, GLenum target, GLenum pname, GLfloat* params) { | 386 PP_Resource context_id, GLenum target, GLenum pname, GLfloat* params) { |
| 520 scoped_refptr<PPB_Context3D_Impl> context = | 387 GetGLES(context_id)->GetTexParameterfv(target, pname, params); |
| 521 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 522 context->gles2_impl()->GetTexParameterfv(target, pname, params); | |
| 523 } | 388 } |
| 524 | 389 |
| 525 void GetTexParameteriv( | 390 void GetTexParameteriv( |
| 526 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { | 391 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { |
| 527 scoped_refptr<PPB_Context3D_Impl> context = | 392 GetGLES(context_id)->GetTexParameteriv(target, pname, params); |
| 528 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 529 context->gles2_impl()->GetTexParameteriv(target, pname, params); | |
| 530 } | 393 } |
| 531 | 394 |
| 532 void GetUniformfv( | 395 void GetUniformfv( |
| 533 PP_Resource context_id, GLuint program, GLint location, GLfloat* params) { | 396 PP_Resource context_id, GLuint program, GLint location, GLfloat* params) { |
| 534 scoped_refptr<PPB_Context3D_Impl> context = | 397 GetGLES(context_id)->GetUniformfv(program, location, params); |
| 535 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 536 context->gles2_impl()->GetUniformfv(program, location, params); | |
| 537 } | 398 } |
| 538 | 399 |
| 539 void GetUniformiv( | 400 void GetUniformiv( |
| 540 PP_Resource context_id, GLuint program, GLint location, GLint* params) { | 401 PP_Resource context_id, GLuint program, GLint location, GLint* params) { |
| 541 scoped_refptr<PPB_Context3D_Impl> context = | 402 GetGLES(context_id)->GetUniformiv(program, location, params); |
| 542 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 543 context->gles2_impl()->GetUniformiv(program, location, params); | |
| 544 } | 403 } |
| 545 | 404 |
| 546 GLint GetUniformLocation( | 405 GLint GetUniformLocation( |
| 547 PP_Resource context_id, GLuint program, const char* name) { | 406 PP_Resource context_id, GLuint program, const char* name) { |
| 548 scoped_refptr<PPB_Context3D_Impl> context = | 407 return GetGLES(context_id)->GetUniformLocation(program, name); |
| 549 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 550 return context->gles2_impl()->GetUniformLocation(program, name); | |
| 551 } | 408 } |
| 552 | 409 |
| 553 void GetVertexAttribfv( | 410 void GetVertexAttribfv( |
| 554 PP_Resource context_id, GLuint index, GLenum pname, GLfloat* params) { | 411 PP_Resource context_id, GLuint index, GLenum pname, GLfloat* params) { |
| 555 scoped_refptr<PPB_Context3D_Impl> context = | 412 GetGLES(context_id)->GetVertexAttribfv(index, pname, params); |
| 556 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 557 context->gles2_impl()->GetVertexAttribfv(index, pname, params); | |
| 558 } | 413 } |
| 559 | 414 |
| 560 void GetVertexAttribiv( | 415 void GetVertexAttribiv( |
| 561 PP_Resource context_id, GLuint index, GLenum pname, GLint* params) { | 416 PP_Resource context_id, GLuint index, GLenum pname, GLint* params) { |
| 562 scoped_refptr<PPB_Context3D_Impl> context = | 417 GetGLES(context_id)->GetVertexAttribiv(index, pname, params); |
| 563 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 564 context->gles2_impl()->GetVertexAttribiv(index, pname, params); | |
| 565 } | 418 } |
| 566 | 419 |
| 567 void GetVertexAttribPointerv( | 420 void GetVertexAttribPointerv( |
| 568 PP_Resource context_id, GLuint index, GLenum pname, void** pointer) { | 421 PP_Resource context_id, GLuint index, GLenum pname, void** pointer) { |
| 569 scoped_refptr<PPB_Context3D_Impl> context = | 422 GetGLES(context_id)->GetVertexAttribPointerv(index, pname, pointer); |
| 570 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 571 context->gles2_impl()->GetVertexAttribPointerv(index, pname, pointer); | |
| 572 } | 423 } |
| 573 | 424 |
| 574 void Hint(PP_Resource context_id, GLenum target, GLenum mode) { | 425 void Hint(PP_Resource context_id, GLenum target, GLenum mode) { |
| 575 scoped_refptr<PPB_Context3D_Impl> context = | 426 GetGLES(context_id)->Hint(target, mode); |
| 576 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 577 context->gles2_impl()->Hint(target, mode); | |
| 578 } | 427 } |
| 579 | 428 |
| 580 GLboolean IsBuffer(PP_Resource context_id, GLuint buffer) { | 429 GLboolean IsBuffer(PP_Resource context_id, GLuint buffer) { |
| 581 scoped_refptr<PPB_Context3D_Impl> context = | 430 return GetGLES(context_id)->IsBuffer(buffer); |
| 582 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 583 return context->gles2_impl()->IsBuffer(buffer); | |
| 584 } | 431 } |
| 585 | 432 |
| 586 GLboolean IsEnabled(PP_Resource context_id, GLenum cap) { | 433 GLboolean IsEnabled(PP_Resource context_id, GLenum cap) { |
| 587 scoped_refptr<PPB_Context3D_Impl> context = | 434 return GetGLES(context_id)->IsEnabled(cap); |
| 588 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 589 return context->gles2_impl()->IsEnabled(cap); | |
| 590 } | 435 } |
| 591 | 436 |
| 592 GLboolean IsFramebuffer(PP_Resource context_id, GLuint framebuffer) { | 437 GLboolean IsFramebuffer(PP_Resource context_id, GLuint framebuffer) { |
| 593 scoped_refptr<PPB_Context3D_Impl> context = | 438 return GetGLES(context_id)->IsFramebuffer(framebuffer); |
| 594 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 595 return context->gles2_impl()->IsFramebuffer(framebuffer); | |
| 596 } | 439 } |
| 597 | 440 |
| 598 GLboolean IsProgram(PP_Resource context_id, GLuint program) { | 441 GLboolean IsProgram(PP_Resource context_id, GLuint program) { |
| 599 scoped_refptr<PPB_Context3D_Impl> context = | 442 return GetGLES(context_id)->IsProgram(program); |
| 600 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 601 return context->gles2_impl()->IsProgram(program); | |
| 602 } | 443 } |
| 603 | 444 |
| 604 GLboolean IsRenderbuffer(PP_Resource context_id, GLuint renderbuffer) { | 445 GLboolean IsRenderbuffer(PP_Resource context_id, GLuint renderbuffer) { |
| 605 scoped_refptr<PPB_Context3D_Impl> context = | 446 return GetGLES(context_id)->IsRenderbuffer(renderbuffer); |
| 606 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 607 return context->gles2_impl()->IsRenderbuffer(renderbuffer); | |
| 608 } | 447 } |
| 609 | 448 |
| 610 GLboolean IsShader(PP_Resource context_id, GLuint shader) { | 449 GLboolean IsShader(PP_Resource context_id, GLuint shader) { |
| 611 scoped_refptr<PPB_Context3D_Impl> context = | 450 return GetGLES(context_id)->IsShader(shader); |
| 612 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 613 return context->gles2_impl()->IsShader(shader); | |
| 614 } | 451 } |
| 615 | 452 |
| 616 GLboolean IsTexture(PP_Resource context_id, GLuint texture) { | 453 GLboolean IsTexture(PP_Resource context_id, GLuint texture) { |
| 617 scoped_refptr<PPB_Context3D_Impl> context = | 454 return GetGLES(context_id)->IsTexture(texture); |
| 618 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 619 return context->gles2_impl()->IsTexture(texture); | |
| 620 } | 455 } |
| 621 | 456 |
| 622 void LineWidth(PP_Resource context_id, GLfloat width) { | 457 void LineWidth(PP_Resource context_id, GLfloat width) { |
| 623 scoped_refptr<PPB_Context3D_Impl> context = | 458 GetGLES(context_id)->LineWidth(width); |
| 624 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 625 context->gles2_impl()->LineWidth(width); | |
| 626 } | 459 } |
| 627 | 460 |
| 628 void LinkProgram(PP_Resource context_id, GLuint program) { | 461 void LinkProgram(PP_Resource context_id, GLuint program) { |
| 629 scoped_refptr<PPB_Context3D_Impl> context = | 462 GetGLES(context_id)->LinkProgram(program); |
| 630 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 631 context->gles2_impl()->LinkProgram(program); | |
| 632 } | 463 } |
| 633 | 464 |
| 634 void PixelStorei(PP_Resource context_id, GLenum pname, GLint param) { | 465 void PixelStorei(PP_Resource context_id, GLenum pname, GLint param) { |
| 635 scoped_refptr<PPB_Context3D_Impl> context = | 466 GetGLES(context_id)->PixelStorei(pname, param); |
| 636 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 637 context->gles2_impl()->PixelStorei(pname, param); | |
| 638 } | 467 } |
| 639 | 468 |
| 640 void PolygonOffset(PP_Resource context_id, GLfloat factor, GLfloat units) { | 469 void PolygonOffset(PP_Resource context_id, GLfloat factor, GLfloat units) { |
| 641 scoped_refptr<PPB_Context3D_Impl> context = | 470 GetGLES(context_id)->PolygonOffset(factor, units); |
| 642 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 643 context->gles2_impl()->PolygonOffset(factor, units); | |
| 644 } | 471 } |
| 645 | 472 |
| 646 void ReadPixels( | 473 void ReadPixels( |
| 647 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height, | 474 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height, |
| 648 GLenum format, GLenum type, void* pixels) { | 475 GLenum format, GLenum type, void* pixels) { |
| 649 scoped_refptr<PPB_Context3D_Impl> context = | 476 GetGLES(context_id)->ReadPixels(x, y, width, height, format, type, pixels); |
| 650 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 651 context->gles2_impl()->ReadPixels(x, y, width, height, format, type, pixels); | |
| 652 } | 477 } |
| 653 | 478 |
| 654 void ReleaseShaderCompiler(PP_Resource context_id) { | 479 void ReleaseShaderCompiler(PP_Resource context_id) { |
| 655 scoped_refptr<PPB_Context3D_Impl> context = | 480 GetGLES(context_id)->ReleaseShaderCompiler(); |
| 656 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 657 context->gles2_impl()->ReleaseShaderCompiler(); | |
| 658 } | 481 } |
| 659 | 482 |
| 660 void RenderbufferStorage( | 483 void RenderbufferStorage( |
| 661 PP_Resource context_id, GLenum target, GLenum internalformat, GLsizei width, | 484 PP_Resource context_id, GLenum target, GLenum internalformat, GLsizei width, |
| 662 GLsizei height) { | 485 GLsizei height) { |
| 663 scoped_refptr<PPB_Context3D_Impl> context = | 486 GetGLES(context_id)->RenderbufferStorage( |
| 664 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 665 context->gles2_impl()->RenderbufferStorage( | |
| 666 target, internalformat, width, height); | 487 target, internalformat, width, height); |
| 667 } | 488 } |
| 668 | 489 |
| 669 void SampleCoverage(PP_Resource context_id, GLclampf value, GLboolean invert) { | 490 void SampleCoverage(PP_Resource context_id, GLclampf value, GLboolean invert) { |
| 670 scoped_refptr<PPB_Context3D_Impl> context = | 491 GetGLES(context_id)->SampleCoverage(value, invert); |
| 671 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 672 context->gles2_impl()->SampleCoverage(value, invert); | |
| 673 } | 492 } |
| 674 | 493 |
| 675 void Scissor( | 494 void Scissor( |
| 676 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) { | 495 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) { |
| 677 scoped_refptr<PPB_Context3D_Impl> context = | 496 GetGLES(context_id)->Scissor(x, y, width, height); |
| 678 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 679 context->gles2_impl()->Scissor(x, y, width, height); | |
| 680 } | 497 } |
| 681 | 498 |
| 682 void ShaderBinary( | 499 void ShaderBinary( |
| 683 PP_Resource context_id, GLsizei n, const GLuint* shaders, | 500 PP_Resource context_id, GLsizei n, const GLuint* shaders, |
| 684 GLenum binaryformat, const void* binary, GLsizei length) { | 501 GLenum binaryformat, const void* binary, GLsizei length) { |
| 685 scoped_refptr<PPB_Context3D_Impl> context = | 502 GetGLES(context_id)->ShaderBinary( |
| 686 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 687 context->gles2_impl()->ShaderBinary( | |
| 688 n, shaders, binaryformat, binary, length); | 503 n, shaders, binaryformat, binary, length); |
| 689 } | 504 } |
| 690 | 505 |
| 691 void ShaderSource( | 506 void ShaderSource( |
| 692 PP_Resource context_id, GLuint shader, GLsizei count, const char** str, | 507 PP_Resource context_id, GLuint shader, GLsizei count, const char** str, |
| 693 const GLint* length) { | 508 const GLint* length) { |
| 694 scoped_refptr<PPB_Context3D_Impl> context = | 509 GetGLES(context_id)->ShaderSource(shader, count, str, length); |
| 695 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 696 context->gles2_impl()->ShaderSource(shader, count, str, length); | |
| 697 } | 510 } |
| 698 | 511 |
| 699 void StencilFunc(PP_Resource context_id, GLenum func, GLint ref, GLuint mask) { | 512 void StencilFunc(PP_Resource context_id, GLenum func, GLint ref, GLuint mask) { |
| 700 scoped_refptr<PPB_Context3D_Impl> context = | 513 GetGLES(context_id)->StencilFunc(func, ref, mask); |
| 701 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 702 context->gles2_impl()->StencilFunc(func, ref, mask); | |
| 703 } | 514 } |
| 704 | 515 |
| 705 void StencilFuncSeparate( | 516 void StencilFuncSeparate( |
| 706 PP_Resource context_id, GLenum face, GLenum func, GLint ref, GLuint mask) { | 517 PP_Resource context_id, GLenum face, GLenum func, GLint ref, GLuint mask) { |
| 707 scoped_refptr<PPB_Context3D_Impl> context = | 518 GetGLES(context_id)->StencilFuncSeparate(face, func, ref, mask); |
| 708 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 709 context->gles2_impl()->StencilFuncSeparate(face, func, ref, mask); | |
| 710 } | 519 } |
| 711 | 520 |
| 712 void StencilMask(PP_Resource context_id, GLuint mask) { | 521 void StencilMask(PP_Resource context_id, GLuint mask) { |
| 713 scoped_refptr<PPB_Context3D_Impl> context = | 522 GetGLES(context_id)->StencilMask(mask); |
| 714 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 715 context->gles2_impl()->StencilMask(mask); | |
| 716 } | 523 } |
| 717 | 524 |
| 718 void StencilMaskSeparate(PP_Resource context_id, GLenum face, GLuint mask) { | 525 void StencilMaskSeparate(PP_Resource context_id, GLenum face, GLuint mask) { |
| 719 scoped_refptr<PPB_Context3D_Impl> context = | 526 GetGLES(context_id)->StencilMaskSeparate(face, mask); |
| 720 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 721 context->gles2_impl()->StencilMaskSeparate(face, mask); | |
| 722 } | 527 } |
| 723 | 528 |
| 724 void StencilOp( | 529 void StencilOp( |
| 725 PP_Resource context_id, GLenum fail, GLenum zfail, GLenum zpass) { | 530 PP_Resource context_id, GLenum fail, GLenum zfail, GLenum zpass) { |
| 726 scoped_refptr<PPB_Context3D_Impl> context = | 531 GetGLES(context_id)->StencilOp(fail, zfail, zpass); |
| 727 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 728 context->gles2_impl()->StencilOp(fail, zfail, zpass); | |
| 729 } | 532 } |
| 730 | 533 |
| 731 void StencilOpSeparate( | 534 void StencilOpSeparate( |
| 732 PP_Resource context_id, GLenum face, GLenum fail, GLenum zfail, | 535 PP_Resource context_id, GLenum face, GLenum fail, GLenum zfail, |
| 733 GLenum zpass) { | 536 GLenum zpass) { |
| 734 scoped_refptr<PPB_Context3D_Impl> context = | 537 GetGLES(context_id)->StencilOpSeparate(face, fail, zfail, zpass); |
| 735 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 736 context->gles2_impl()->StencilOpSeparate(face, fail, zfail, zpass); | |
| 737 } | 538 } |
| 738 | 539 |
| 739 void TexImage2D( | 540 void TexImage2D( |
| 740 PP_Resource context_id, GLenum target, GLint level, GLint internalformat, | 541 PP_Resource context_id, GLenum target, GLint level, GLint internalformat, |
| 741 GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, | 542 GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, |
| 742 const void* pixels) { | 543 const void* pixels) { |
| 743 scoped_refptr<PPB_Context3D_Impl> context = | 544 GetGLES(context_id)->TexImage2D( |
| 744 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 745 context->gles2_impl()->TexImage2D( | |
| 746 target, level, internalformat, width, height, border, format, type, | 545 target, level, internalformat, width, height, border, format, type, |
| 747 pixels); | 546 pixels); |
| 748 } | 547 } |
| 749 | 548 |
| 750 void TexParameterf( | 549 void TexParameterf( |
| 751 PP_Resource context_id, GLenum target, GLenum pname, GLfloat param) { | 550 PP_Resource context_id, GLenum target, GLenum pname, GLfloat param) { |
| 752 scoped_refptr<PPB_Context3D_Impl> context = | 551 GetGLES(context_id)->TexParameterf(target, pname, param); |
| 753 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 754 context->gles2_impl()->TexParameterf(target, pname, param); | |
| 755 } | 552 } |
| 756 | 553 |
| 757 void TexParameterfv( | 554 void TexParameterfv( |
| 758 PP_Resource context_id, GLenum target, GLenum pname, | 555 PP_Resource context_id, GLenum target, GLenum pname, |
| 759 const GLfloat* params) { | 556 const GLfloat* params) { |
| 760 scoped_refptr<PPB_Context3D_Impl> context = | 557 GetGLES(context_id)->TexParameterfv(target, pname, params); |
| 761 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 762 context->gles2_impl()->TexParameterfv(target, pname, params); | |
| 763 } | 558 } |
| 764 | 559 |
| 765 void TexParameteri( | 560 void TexParameteri( |
| 766 PP_Resource context_id, GLenum target, GLenum pname, GLint param) { | 561 PP_Resource context_id, GLenum target, GLenum pname, GLint param) { |
| 767 scoped_refptr<PPB_Context3D_Impl> context = | 562 GetGLES(context_id)->TexParameteri(target, pname, param); |
| 768 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 769 context->gles2_impl()->TexParameteri(target, pname, param); | |
| 770 } | 563 } |
| 771 | 564 |
| 772 void TexParameteriv( | 565 void TexParameteriv( |
| 773 PP_Resource context_id, GLenum target, GLenum pname, const GLint* params) { | 566 PP_Resource context_id, GLenum target, GLenum pname, const GLint* params) { |
| 774 scoped_refptr<PPB_Context3D_Impl> context = | 567 GetGLES(context_id)->TexParameteriv(target, pname, params); |
| 775 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 776 context->gles2_impl()->TexParameteriv(target, pname, params); | |
| 777 } | 568 } |
| 778 | 569 |
| 779 void TexSubImage2D( | 570 void TexSubImage2D( |
| 780 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, | 571 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, |
| 781 GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, | 572 GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, |
| 782 const void* pixels) { | 573 const void* pixels) { |
| 783 scoped_refptr<PPB_Context3D_Impl> context = | 574 GetGLES(context_id)->TexSubImage2D( |
| 784 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 785 context->gles2_impl()->TexSubImage2D( | |
| 786 target, level, xoffset, yoffset, width, height, format, type, pixels); | 575 target, level, xoffset, yoffset, width, height, format, type, pixels); |
| 787 } | 576 } |
| 788 | 577 |
| 789 void Uniform1f(PP_Resource context_id, GLint location, GLfloat x) { | 578 void Uniform1f(PP_Resource context_id, GLint location, GLfloat x) { |
| 790 scoped_refptr<PPB_Context3D_Impl> context = | 579 GetGLES(context_id)->Uniform1f(location, x); |
| 791 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 792 context->gles2_impl()->Uniform1f(location, x); | |
| 793 } | 580 } |
| 794 | 581 |
| 795 void Uniform1fv( | 582 void Uniform1fv( |
| 796 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { | 583 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { |
| 797 scoped_refptr<PPB_Context3D_Impl> context = | 584 GetGLES(context_id)->Uniform1fv(location, count, v); |
| 798 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 799 context->gles2_impl()->Uniform1fv(location, count, v); | |
| 800 } | 585 } |
| 801 | 586 |
| 802 void Uniform1i(PP_Resource context_id, GLint location, GLint x) { | 587 void Uniform1i(PP_Resource context_id, GLint location, GLint x) { |
| 803 scoped_refptr<PPB_Context3D_Impl> context = | 588 GetGLES(context_id)->Uniform1i(location, x); |
| 804 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 805 context->gles2_impl()->Uniform1i(location, x); | |
| 806 } | 589 } |
| 807 | 590 |
| 808 void Uniform1iv( | 591 void Uniform1iv( |
| 809 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { | 592 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { |
| 810 scoped_refptr<PPB_Context3D_Impl> context = | 593 GetGLES(context_id)->Uniform1iv(location, count, v); |
| 811 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 812 context->gles2_impl()->Uniform1iv(location, count, v); | |
| 813 } | 594 } |
| 814 | 595 |
| 815 void Uniform2f(PP_Resource context_id, GLint location, GLfloat x, GLfloat y) { | 596 void Uniform2f(PP_Resource context_id, GLint location, GLfloat x, GLfloat y) { |
| 816 scoped_refptr<PPB_Context3D_Impl> context = | 597 GetGLES(context_id)->Uniform2f(location, x, y); |
| 817 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 818 context->gles2_impl()->Uniform2f(location, x, y); | |
| 819 } | 598 } |
| 820 | 599 |
| 821 void Uniform2fv( | 600 void Uniform2fv( |
| 822 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { | 601 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { |
| 823 scoped_refptr<PPB_Context3D_Impl> context = | 602 GetGLES(context_id)->Uniform2fv(location, count, v); |
| 824 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 825 context->gles2_impl()->Uniform2fv(location, count, v); | |
| 826 } | 603 } |
| 827 | 604 |
| 828 void Uniform2i(PP_Resource context_id, GLint location, GLint x, GLint y) { | 605 void Uniform2i(PP_Resource context_id, GLint location, GLint x, GLint y) { |
| 829 scoped_refptr<PPB_Context3D_Impl> context = | 606 GetGLES(context_id)->Uniform2i(location, x, y); |
| 830 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 831 context->gles2_impl()->Uniform2i(location, x, y); | |
| 832 } | 607 } |
| 833 | 608 |
| 834 void Uniform2iv( | 609 void Uniform2iv( |
| 835 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { | 610 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { |
| 836 scoped_refptr<PPB_Context3D_Impl> context = | 611 GetGLES(context_id)->Uniform2iv(location, count, v); |
| 837 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 838 context->gles2_impl()->Uniform2iv(location, count, v); | |
| 839 } | 612 } |
| 840 | 613 |
| 841 void Uniform3f( | 614 void Uniform3f( |
| 842 PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z) { | 615 PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z) { |
| 843 scoped_refptr<PPB_Context3D_Impl> context = | 616 GetGLES(context_id)->Uniform3f(location, x, y, z); |
| 844 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 845 context->gles2_impl()->Uniform3f(location, x, y, z); | |
| 846 } | 617 } |
| 847 | 618 |
| 848 void Uniform3fv( | 619 void Uniform3fv( |
| 849 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { | 620 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { |
| 850 scoped_refptr<PPB_Context3D_Impl> context = | 621 GetGLES(context_id)->Uniform3fv(location, count, v); |
| 851 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 852 context->gles2_impl()->Uniform3fv(location, count, v); | |
| 853 } | 622 } |
| 854 | 623 |
| 855 void Uniform3i( | 624 void Uniform3i( |
| 856 PP_Resource context_id, GLint location, GLint x, GLint y, GLint z) { | 625 PP_Resource context_id, GLint location, GLint x, GLint y, GLint z) { |
| 857 scoped_refptr<PPB_Context3D_Impl> context = | 626 GetGLES(context_id)->Uniform3i(location, x, y, z); |
| 858 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 859 context->gles2_impl()->Uniform3i(location, x, y, z); | |
| 860 } | 627 } |
| 861 | 628 |
| 862 void Uniform3iv( | 629 void Uniform3iv( |
| 863 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { | 630 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { |
| 864 scoped_refptr<PPB_Context3D_Impl> context = | 631 GetGLES(context_id)->Uniform3iv(location, count, v); |
| 865 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 866 context->gles2_impl()->Uniform3iv(location, count, v); | |
| 867 } | 632 } |
| 868 | 633 |
| 869 void Uniform4f( | 634 void Uniform4f( |
| 870 PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z, | 635 PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z, |
| 871 GLfloat w) { | 636 GLfloat w) { |
| 872 scoped_refptr<PPB_Context3D_Impl> context = | 637 GetGLES(context_id)->Uniform4f(location, x, y, z, w); |
| 873 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 874 context->gles2_impl()->Uniform4f(location, x, y, z, w); | |
| 875 } | 638 } |
| 876 | 639 |
| 877 void Uniform4fv( | 640 void Uniform4fv( |
| 878 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { | 641 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { |
| 879 scoped_refptr<PPB_Context3D_Impl> context = | 642 GetGLES(context_id)->Uniform4fv(location, count, v); |
| 880 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 881 context->gles2_impl()->Uniform4fv(location, count, v); | |
| 882 } | 643 } |
| 883 | 644 |
| 884 void Uniform4i( | 645 void Uniform4i( |
| 885 PP_Resource context_id, GLint location, GLint x, GLint y, GLint z, | 646 PP_Resource context_id, GLint location, GLint x, GLint y, GLint z, |
| 886 GLint w) { | 647 GLint w) { |
| 887 scoped_refptr<PPB_Context3D_Impl> context = | 648 GetGLES(context_id)->Uniform4i(location, x, y, z, w); |
| 888 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 889 context->gles2_impl()->Uniform4i(location, x, y, z, w); | |
| 890 } | 649 } |
| 891 | 650 |
| 892 void Uniform4iv( | 651 void Uniform4iv( |
| 893 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { | 652 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { |
| 894 scoped_refptr<PPB_Context3D_Impl> context = | 653 GetGLES(context_id)->Uniform4iv(location, count, v); |
| 895 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 896 context->gles2_impl()->Uniform4iv(location, count, v); | |
| 897 } | 654 } |
| 898 | 655 |
| 899 void UniformMatrix2fv( | 656 void UniformMatrix2fv( |
| 900 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, | 657 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, |
| 901 const GLfloat* value) { | 658 const GLfloat* value) { |
| 902 scoped_refptr<PPB_Context3D_Impl> context = | 659 GetGLES(context_id)->UniformMatrix2fv(location, count, transpose, value); |
| 903 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 904 context->gles2_impl()->UniformMatrix2fv(location, count, transpose, value); | |
| 905 } | 660 } |
| 906 | 661 |
| 907 void UniformMatrix3fv( | 662 void UniformMatrix3fv( |
| 908 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, | 663 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, |
| 909 const GLfloat* value) { | 664 const GLfloat* value) { |
| 910 scoped_refptr<PPB_Context3D_Impl> context = | 665 GetGLES(context_id)->UniformMatrix3fv(location, count, transpose, value); |
| 911 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 912 context->gles2_impl()->UniformMatrix3fv(location, count, transpose, value); | |
| 913 } | 666 } |
| 914 | 667 |
| 915 void UniformMatrix4fv( | 668 void UniformMatrix4fv( |
| 916 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, | 669 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, |
| 917 const GLfloat* value) { | 670 const GLfloat* value) { |
| 918 scoped_refptr<PPB_Context3D_Impl> context = | 671 GetGLES(context_id)->UniformMatrix4fv(location, count, transpose, value); |
| 919 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 920 context->gles2_impl()->UniformMatrix4fv(location, count, transpose, value); | |
| 921 } | 672 } |
| 922 | 673 |
| 923 void UseProgram(PP_Resource context_id, GLuint program) { | 674 void UseProgram(PP_Resource context_id, GLuint program) { |
| 924 scoped_refptr<PPB_Context3D_Impl> context = | 675 GetGLES(context_id)->UseProgram(program); |
| 925 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 926 context->gles2_impl()->UseProgram(program); | |
| 927 } | 676 } |
| 928 | 677 |
| 929 void ValidateProgram(PP_Resource context_id, GLuint program) { | 678 void ValidateProgram(PP_Resource context_id, GLuint program) { |
| 930 scoped_refptr<PPB_Context3D_Impl> context = | 679 GetGLES(context_id)->ValidateProgram(program); |
| 931 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 932 context->gles2_impl()->ValidateProgram(program); | |
| 933 } | 680 } |
| 934 | 681 |
| 935 void VertexAttrib1f(PP_Resource context_id, GLuint indx, GLfloat x) { | 682 void VertexAttrib1f(PP_Resource context_id, GLuint indx, GLfloat x) { |
| 936 scoped_refptr<PPB_Context3D_Impl> context = | 683 GetGLES(context_id)->VertexAttrib1f(indx, x); |
| 937 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 938 context->gles2_impl()->VertexAttrib1f(indx, x); | |
| 939 } | 684 } |
| 940 | 685 |
| 941 void VertexAttrib1fv( | 686 void VertexAttrib1fv( |
| 942 PP_Resource context_id, GLuint indx, const GLfloat* values) { | 687 PP_Resource context_id, GLuint indx, const GLfloat* values) { |
| 943 scoped_refptr<PPB_Context3D_Impl> context = | 688 GetGLES(context_id)->VertexAttrib1fv(indx, values); |
| 944 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 945 context->gles2_impl()->VertexAttrib1fv(indx, values); | |
| 946 } | 689 } |
| 947 | 690 |
| 948 void VertexAttrib2f( | 691 void VertexAttrib2f( |
| 949 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y) { | 692 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y) { |
| 950 scoped_refptr<PPB_Context3D_Impl> context = | 693 GetGLES(context_id)->VertexAttrib2f(indx, x, y); |
| 951 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 952 context->gles2_impl()->VertexAttrib2f(indx, x, y); | |
| 953 } | 694 } |
| 954 | 695 |
| 955 void VertexAttrib2fv( | 696 void VertexAttrib2fv( |
| 956 PP_Resource context_id, GLuint indx, const GLfloat* values) { | 697 PP_Resource context_id, GLuint indx, const GLfloat* values) { |
| 957 scoped_refptr<PPB_Context3D_Impl> context = | 698 GetGLES(context_id)->VertexAttrib2fv(indx, values); |
| 958 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 959 context->gles2_impl()->VertexAttrib2fv(indx, values); | |
| 960 } | 699 } |
| 961 | 700 |
| 962 void VertexAttrib3f( | 701 void VertexAttrib3f( |
| 963 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z) { | 702 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z) { |
| 964 scoped_refptr<PPB_Context3D_Impl> context = | 703 GetGLES(context_id)->VertexAttrib3f(indx, x, y, z); |
| 965 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 966 context->gles2_impl()->VertexAttrib3f(indx, x, y, z); | |
| 967 } | 704 } |
| 968 | 705 |
| 969 void VertexAttrib3fv( | 706 void VertexAttrib3fv( |
| 970 PP_Resource context_id, GLuint indx, const GLfloat* values) { | 707 PP_Resource context_id, GLuint indx, const GLfloat* values) { |
| 971 scoped_refptr<PPB_Context3D_Impl> context = | 708 GetGLES(context_id)->VertexAttrib3fv(indx, values); |
| 972 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 973 context->gles2_impl()->VertexAttrib3fv(indx, values); | |
| 974 } | 709 } |
| 975 | 710 |
| 976 void VertexAttrib4f( | 711 void VertexAttrib4f( |
| 977 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z, | 712 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z, |
| 978 GLfloat w) { | 713 GLfloat w) { |
| 979 scoped_refptr<PPB_Context3D_Impl> context = | 714 GetGLES(context_id)->VertexAttrib4f(indx, x, y, z, w); |
| 980 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 981 context->gles2_impl()->VertexAttrib4f(indx, x, y, z, w); | |
| 982 } | 715 } |
| 983 | 716 |
| 984 void VertexAttrib4fv( | 717 void VertexAttrib4fv( |
| 985 PP_Resource context_id, GLuint indx, const GLfloat* values) { | 718 PP_Resource context_id, GLuint indx, const GLfloat* values) { |
| 986 scoped_refptr<PPB_Context3D_Impl> context = | 719 GetGLES(context_id)->VertexAttrib4fv(indx, values); |
| 987 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 988 context->gles2_impl()->VertexAttrib4fv(indx, values); | |
| 989 } | 720 } |
| 990 | 721 |
| 991 void VertexAttribPointer( | 722 void VertexAttribPointer( |
| 992 PP_Resource context_id, GLuint indx, GLint size, GLenum type, | 723 PP_Resource context_id, GLuint indx, GLint size, GLenum type, |
| 993 GLboolean normalized, GLsizei stride, const void* ptr) { | 724 GLboolean normalized, GLsizei stride, const void* ptr) { |
| 994 scoped_refptr<PPB_Context3D_Impl> context = | 725 GetGLES(context_id)->VertexAttribPointer( |
| 995 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
| 996 context->gles2_impl()->VertexAttribPointer( | |
| 997 indx, size, type, normalized, stride, ptr); | 726 indx, size, type, normalized, stride, ptr); |
| 998 } | 727 } |
| 999 | 728 |
| 1000 void Viewport( | 729 void Viewport( |
| 1001 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) { | 730 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) { |
| 1002 scoped_refptr<PPB_Context3D_Impl> context = | 731 GetGLES(context_id)->Viewport(x, y, width, height); |
| 1003 Resource::GetAs<PPB_Context3D_Impl>(context_id); | 732 } |
| 1004 context->gles2_impl()->Viewport(x, y, width, height); | 733 |
| 1005 } | 734 |
| 1006 | |
| 1007 | |
| 1008 const struct PPB_OpenGLES2_Dev ppb_opengles2 = { | 735 const struct PPB_OpenGLES2_Dev ppb_opengles2 = { |
| 1009 &ActiveTexture, | 736 &ActiveTexture, |
| 1010 &AttachShader, | 737 &AttachShader, |
| 1011 &BindAttribLocation, | 738 &BindAttribLocation, |
| 1012 &BindBuffer, | 739 &BindBuffer, |
| 1013 &BindFramebuffer, | 740 &BindFramebuffer, |
| 1014 &BindRenderbuffer, | 741 &BindRenderbuffer, |
| 1015 &BindTexture, | 742 &BindTexture, |
| 1016 &BlendColor, | 743 &BlendColor, |
| 1017 &BlendEquation, | 744 &BlendEquation, |
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| 1152 | 879 |
| 1153 } // namespace | 880 } // namespace |
| 1154 | 881 |
| 1155 const PPB_OpenGLES2_Dev* PPB_OpenGLES_Impl::GetInterface() { | 882 const PPB_OpenGLES2_Dev* PPB_OpenGLES_Impl::GetInterface() { |
| 1156 return &ppb_opengles2; | 883 return &ppb_opengles2; |
| 1157 } | 884 } |
| 1158 | 885 |
| 1159 } // namespace ppapi | 886 } // namespace ppapi |
| 1160 } // namespace webkit | 887 } // namespace webkit |
| 1161 | 888 |
| OLD | NEW |