OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated. DO NOT EDIT! | 5 // This file is auto-generated. DO NOT EDIT! |
6 | 6 |
7 #include "webkit/plugins/ppapi/ppb_opengles_impl.h" | 7 #include "webkit/plugins/ppapi/ppb_opengles_impl.h" |
8 | 8 |
9 #include "gpu/command_buffer/client/gles2_implementation.h" | 9 #include "gpu/command_buffer/client/gles2_implementation.h" |
10 #include "ppapi/c/dev/ppb_opengles_dev.h" | 10 #include "ppapi/c/dev/ppb_opengles_dev.h" |
| 11 #include "ppapi/shared_impl/resource_object_base.h" |
| 12 #include "ppapi/shared_impl/tracker_base.h" |
11 #include "webkit/plugins/ppapi/ppb_context_3d_impl.h" | 13 #include "webkit/plugins/ppapi/ppb_context_3d_impl.h" |
12 | 14 |
| 15 using ppapi::ResourceObjectBase; |
| 16 using ppapi::TrackerBase; |
| 17 |
13 namespace webkit { | 18 namespace webkit { |
14 namespace ppapi { | 19 namespace ppapi { |
15 | 20 |
16 namespace { | 21 namespace { |
17 | 22 |
| 23 gpu::gles2::GLES2Implementation* GetGLES(PP_Resource context) { |
| 24 ResourceObjectBase* base = TrackerBase::Get()->GetResourceAPI(context); |
| 25 DCHECK(base->AsPPB_Context3D_API()); |
| 26 return static_cast<PPB_Context3D_Impl*>(base)->gles2_impl(); |
| 27 } |
| 28 |
18 void ActiveTexture(PP_Resource context_id, GLenum texture) { | 29 void ActiveTexture(PP_Resource context_id, GLenum texture) { |
19 scoped_refptr<PPB_Context3D_Impl> context = | 30 GetGLES(context_id)->ActiveTexture(texture); |
20 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
21 context->gles2_impl()->ActiveTexture(texture); | |
22 } | 31 } |
23 | 32 |
24 void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { | 33 void AttachShader(PP_Resource context_id, GLuint program, GLuint shader) { |
25 scoped_refptr<PPB_Context3D_Impl> context = | 34 GetGLES(context_id)->AttachShader(program, shader); |
26 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
27 context->gles2_impl()->AttachShader(program, shader); | |
28 } | 35 } |
29 | 36 |
30 void BindAttribLocation( | 37 void BindAttribLocation( |
31 PP_Resource context_id, GLuint program, GLuint index, const char* name) { | 38 PP_Resource context_id, GLuint program, GLuint index, const char* name) { |
32 scoped_refptr<PPB_Context3D_Impl> context = | 39 GetGLES(context_id)->BindAttribLocation(program, index, name); |
33 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
34 context->gles2_impl()->BindAttribLocation(program, index, name); | |
35 } | 40 } |
36 | 41 |
37 void BindBuffer(PP_Resource context_id, GLenum target, GLuint buffer) { | 42 void BindBuffer(PP_Resource context_id, GLenum target, GLuint buffer) { |
38 scoped_refptr<PPB_Context3D_Impl> context = | 43 GetGLES(context_id)->BindBuffer(target, buffer); |
39 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
40 context->gles2_impl()->BindBuffer(target, buffer); | |
41 } | 44 } |
42 | 45 |
43 void BindFramebuffer( | 46 void BindFramebuffer( |
44 PP_Resource context_id, GLenum target, GLuint framebuffer) { | 47 PP_Resource context_id, GLenum target, GLuint framebuffer) { |
45 scoped_refptr<PPB_Context3D_Impl> context = | 48 GetGLES(context_id)->BindFramebuffer(target, framebuffer); |
46 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
47 context->gles2_impl()->BindFramebuffer(target, framebuffer); | |
48 } | 49 } |
49 | 50 |
50 void BindRenderbuffer( | 51 void BindRenderbuffer( |
51 PP_Resource context_id, GLenum target, GLuint renderbuffer) { | 52 PP_Resource context_id, GLenum target, GLuint renderbuffer) { |
52 scoped_refptr<PPB_Context3D_Impl> context = | 53 GetGLES(context_id)->BindRenderbuffer(target, renderbuffer); |
53 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
54 context->gles2_impl()->BindRenderbuffer(target, renderbuffer); | |
55 } | 54 } |
56 | 55 |
57 void BindTexture(PP_Resource context_id, GLenum target, GLuint texture) { | 56 void BindTexture(PP_Resource context_id, GLenum target, GLuint texture) { |
58 scoped_refptr<PPB_Context3D_Impl> context = | 57 GetGLES(context_id)->BindTexture(target, texture); |
59 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
60 context->gles2_impl()->BindTexture(target, texture); | |
61 } | 58 } |
62 | 59 |
63 void BlendColor( | 60 void BlendColor( |
64 PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, | 61 PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, |
65 GLclampf alpha) { | 62 GLclampf alpha) { |
66 scoped_refptr<PPB_Context3D_Impl> context = | 63 GetGLES(context_id)->BlendColor(red, green, blue, alpha); |
67 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
68 context->gles2_impl()->BlendColor(red, green, blue, alpha); | |
69 } | 64 } |
70 | 65 |
71 void BlendEquation(PP_Resource context_id, GLenum mode) { | 66 void BlendEquation(PP_Resource context_id, GLenum mode) { |
72 scoped_refptr<PPB_Context3D_Impl> context = | 67 GetGLES(context_id)->BlendEquation(mode); |
73 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
74 context->gles2_impl()->BlendEquation(mode); | |
75 } | 68 } |
76 | 69 |
77 void BlendEquationSeparate( | 70 void BlendEquationSeparate( |
78 PP_Resource context_id, GLenum modeRGB, GLenum modeAlpha) { | 71 PP_Resource context_id, GLenum modeRGB, GLenum modeAlpha) { |
79 scoped_refptr<PPB_Context3D_Impl> context = | 72 GetGLES(context_id)->BlendEquationSeparate(modeRGB, modeAlpha); |
80 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
81 context->gles2_impl()->BlendEquationSeparate(modeRGB, modeAlpha); | |
82 } | 73 } |
83 | 74 |
84 void BlendFunc(PP_Resource context_id, GLenum sfactor, GLenum dfactor) { | 75 void BlendFunc(PP_Resource context_id, GLenum sfactor, GLenum dfactor) { |
85 scoped_refptr<PPB_Context3D_Impl> context = | 76 GetGLES(context_id)->BlendFunc(sfactor, dfactor); |
86 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
87 context->gles2_impl()->BlendFunc(sfactor, dfactor); | |
88 } | 77 } |
89 | 78 |
90 void BlendFuncSeparate( | 79 void BlendFuncSeparate( |
91 PP_Resource context_id, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, | 80 PP_Resource context_id, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, |
92 GLenum dstAlpha) { | 81 GLenum dstAlpha) { |
93 scoped_refptr<PPB_Context3D_Impl> context = | 82 GetGLES(context_id)->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); |
94 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
95 context->gles2_impl()->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); | |
96 } | 83 } |
97 | 84 |
98 void BufferData( | 85 void BufferData( |
99 PP_Resource context_id, GLenum target, GLsizeiptr size, const void* data, | 86 PP_Resource context_id, GLenum target, GLsizeiptr size, const void* data, |
100 GLenum usage) { | 87 GLenum usage) { |
101 scoped_refptr<PPB_Context3D_Impl> context = | 88 GetGLES(context_id)->BufferData(target, size, data, usage); |
102 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
103 context->gles2_impl()->BufferData(target, size, data, usage); | |
104 } | 89 } |
105 | 90 |
106 void BufferSubData( | 91 void BufferSubData( |
107 PP_Resource context_id, GLenum target, GLintptr offset, GLsizeiptr size, | 92 PP_Resource context_id, GLenum target, GLintptr offset, GLsizeiptr size, |
108 const void* data) { | 93 const void* data) { |
109 scoped_refptr<PPB_Context3D_Impl> context = | 94 GetGLES(context_id)->BufferSubData(target, offset, size, data); |
110 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
111 context->gles2_impl()->BufferSubData(target, offset, size, data); | |
112 } | 95 } |
113 | 96 |
114 GLenum CheckFramebufferStatus(PP_Resource context_id, GLenum target) { | 97 GLenum CheckFramebufferStatus(PP_Resource context_id, GLenum target) { |
115 scoped_refptr<PPB_Context3D_Impl> context = | 98 return GetGLES(context_id)->CheckFramebufferStatus(target); |
116 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
117 return context->gles2_impl()->CheckFramebufferStatus(target); | |
118 } | 99 } |
119 | 100 |
120 void Clear(PP_Resource context_id, GLbitfield mask) { | 101 void Clear(PP_Resource context_id, GLbitfield mask) { |
121 scoped_refptr<PPB_Context3D_Impl> context = | 102 GetGLES(context_id)->Clear(mask); |
122 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
123 context->gles2_impl()->Clear(mask); | |
124 } | 103 } |
125 | 104 |
126 void ClearColor( | 105 void ClearColor( |
127 PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, | 106 PP_Resource context_id, GLclampf red, GLclampf green, GLclampf blue, |
128 GLclampf alpha) { | 107 GLclampf alpha) { |
129 scoped_refptr<PPB_Context3D_Impl> context = | 108 GetGLES(context_id)->ClearColor(red, green, blue, alpha); |
130 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
131 context->gles2_impl()->ClearColor(red, green, blue, alpha); | |
132 } | 109 } |
133 | 110 |
134 void ClearDepthf(PP_Resource context_id, GLclampf depth) { | 111 void ClearDepthf(PP_Resource context_id, GLclampf depth) { |
135 scoped_refptr<PPB_Context3D_Impl> context = | 112 GetGLES(context_id)->ClearDepthf(depth); |
136 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
137 context->gles2_impl()->ClearDepthf(depth); | |
138 } | 113 } |
139 | 114 |
140 void ClearStencil(PP_Resource context_id, GLint s) { | 115 void ClearStencil(PP_Resource context_id, GLint s) { |
141 scoped_refptr<PPB_Context3D_Impl> context = | 116 GetGLES(context_id)->ClearStencil(s); |
142 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
143 context->gles2_impl()->ClearStencil(s); | |
144 } | 117 } |
145 | 118 |
146 void ColorMask( | 119 void ColorMask( |
147 PP_Resource context_id, GLboolean red, GLboolean green, GLboolean blue, | 120 PP_Resource context_id, GLboolean red, GLboolean green, GLboolean blue, |
148 GLboolean alpha) { | 121 GLboolean alpha) { |
149 scoped_refptr<PPB_Context3D_Impl> context = | 122 GetGLES(context_id)->ColorMask(red, green, blue, alpha); |
150 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
151 context->gles2_impl()->ColorMask(red, green, blue, alpha); | |
152 } | 123 } |
153 | 124 |
154 void CompileShader(PP_Resource context_id, GLuint shader) { | 125 void CompileShader(PP_Resource context_id, GLuint shader) { |
155 scoped_refptr<PPB_Context3D_Impl> context = | 126 GetGLES(context_id)->CompileShader(shader); |
156 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
157 context->gles2_impl()->CompileShader(shader); | |
158 } | 127 } |
159 | 128 |
160 void CompressedTexImage2D( | 129 void CompressedTexImage2D( |
161 PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, | 130 PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, |
162 GLsizei width, GLsizei height, GLint border, GLsizei imageSize, | 131 GLsizei width, GLsizei height, GLint border, GLsizei imageSize, |
163 const void* data) { | 132 const void* data) { |
164 scoped_refptr<PPB_Context3D_Impl> context = | 133 GetGLES(context_id)->CompressedTexImage2D( |
165 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
166 context->gles2_impl()->CompressedTexImage2D( | |
167 target, level, internalformat, width, height, border, imageSize, data); | 134 target, level, internalformat, width, height, border, imageSize, data); |
168 } | 135 } |
169 | 136 |
170 void CompressedTexSubImage2D( | 137 void CompressedTexSubImage2D( |
171 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, | 138 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, |
172 GLint yoffset, GLsizei width, GLsizei height, GLenum format, | 139 GLint yoffset, GLsizei width, GLsizei height, GLenum format, |
173 GLsizei imageSize, const void* data) { | 140 GLsizei imageSize, const void* data) { |
174 scoped_refptr<PPB_Context3D_Impl> context = | 141 GetGLES(context_id)->CompressedTexSubImage2D( |
175 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
176 context->gles2_impl()->CompressedTexSubImage2D( | |
177 target, level, xoffset, yoffset, width, height, format, imageSize, data); | 142 target, level, xoffset, yoffset, width, height, format, imageSize, data); |
178 } | 143 } |
179 | 144 |
180 void CopyTexImage2D( | 145 void CopyTexImage2D( |
181 PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, | 146 PP_Resource context_id, GLenum target, GLint level, GLenum internalformat, |
182 GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { | 147 GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { |
183 scoped_refptr<PPB_Context3D_Impl> context = | 148 GetGLES(context_id)->CopyTexImage2D( |
184 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
185 context->gles2_impl()->CopyTexImage2D( | |
186 target, level, internalformat, x, y, width, height, border); | 149 target, level, internalformat, x, y, width, height, border); |
187 } | 150 } |
188 | 151 |
189 void CopyTexSubImage2D( | 152 void CopyTexSubImage2D( |
190 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, | 153 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, |
191 GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { | 154 GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { |
192 scoped_refptr<PPB_Context3D_Impl> context = | 155 GetGLES(context_id)->CopyTexSubImage2D( |
193 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
194 context->gles2_impl()->CopyTexSubImage2D( | |
195 target, level, xoffset, yoffset, x, y, width, height); | 156 target, level, xoffset, yoffset, x, y, width, height); |
196 } | 157 } |
197 | 158 |
198 GLuint CreateProgram(PP_Resource context_id) { | 159 GLuint CreateProgram(PP_Resource context_id) { |
199 scoped_refptr<PPB_Context3D_Impl> context = | 160 return GetGLES(context_id)->CreateProgram(); |
200 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
201 return context->gles2_impl()->CreateProgram(); | |
202 } | 161 } |
203 | 162 |
204 GLuint CreateShader(PP_Resource context_id, GLenum type) { | 163 GLuint CreateShader(PP_Resource context_id, GLenum type) { |
205 scoped_refptr<PPB_Context3D_Impl> context = | 164 return GetGLES(context_id)->CreateShader(type); |
206 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
207 return context->gles2_impl()->CreateShader(type); | |
208 } | 165 } |
209 | 166 |
210 void CullFace(PP_Resource context_id, GLenum mode) { | 167 void CullFace(PP_Resource context_id, GLenum mode) { |
211 scoped_refptr<PPB_Context3D_Impl> context = | 168 GetGLES(context_id)->CullFace(mode); |
212 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
213 context->gles2_impl()->CullFace(mode); | |
214 } | 169 } |
215 | 170 |
216 void DeleteBuffers(PP_Resource context_id, GLsizei n, const GLuint* buffers) { | 171 void DeleteBuffers(PP_Resource context_id, GLsizei n, const GLuint* buffers) { |
217 scoped_refptr<PPB_Context3D_Impl> context = | 172 GetGLES(context_id)->DeleteBuffers(n, buffers); |
218 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
219 context->gles2_impl()->DeleteBuffers(n, buffers); | |
220 } | 173 } |
221 | 174 |
222 void DeleteFramebuffers( | 175 void DeleteFramebuffers( |
223 PP_Resource context_id, GLsizei n, const GLuint* framebuffers) { | 176 PP_Resource context_id, GLsizei n, const GLuint* framebuffers) { |
224 scoped_refptr<PPB_Context3D_Impl> context = | 177 GetGLES(context_id)->DeleteFramebuffers(n, framebuffers); |
225 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
226 context->gles2_impl()->DeleteFramebuffers(n, framebuffers); | |
227 } | 178 } |
228 | 179 |
229 void DeleteProgram(PP_Resource context_id, GLuint program) { | 180 void DeleteProgram(PP_Resource context_id, GLuint program) { |
230 scoped_refptr<PPB_Context3D_Impl> context = | 181 GetGLES(context_id)->DeleteProgram(program); |
231 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
232 context->gles2_impl()->DeleteProgram(program); | |
233 } | 182 } |
234 | 183 |
235 void DeleteRenderbuffers( | 184 void DeleteRenderbuffers( |
236 PP_Resource context_id, GLsizei n, const GLuint* renderbuffers) { | 185 PP_Resource context_id, GLsizei n, const GLuint* renderbuffers) { |
237 scoped_refptr<PPB_Context3D_Impl> context = | 186 GetGLES(context_id)->DeleteRenderbuffers(n, renderbuffers); |
238 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
239 context->gles2_impl()->DeleteRenderbuffers(n, renderbuffers); | |
240 } | 187 } |
241 | 188 |
242 void DeleteShader(PP_Resource context_id, GLuint shader) { | 189 void DeleteShader(PP_Resource context_id, GLuint shader) { |
243 scoped_refptr<PPB_Context3D_Impl> context = | 190 GetGLES(context_id)->DeleteShader(shader); |
244 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
245 context->gles2_impl()->DeleteShader(shader); | |
246 } | 191 } |
247 | 192 |
248 void DeleteTextures( | 193 void DeleteTextures( |
249 PP_Resource context_id, GLsizei n, const GLuint* textures) { | 194 PP_Resource context_id, GLsizei n, const GLuint* textures) { |
250 scoped_refptr<PPB_Context3D_Impl> context = | 195 GetGLES(context_id)->DeleteTextures(n, textures); |
251 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
252 context->gles2_impl()->DeleteTextures(n, textures); | |
253 } | 196 } |
254 | 197 |
255 void DepthFunc(PP_Resource context_id, GLenum func) { | 198 void DepthFunc(PP_Resource context_id, GLenum func) { |
256 scoped_refptr<PPB_Context3D_Impl> context = | 199 GetGLES(context_id)->DepthFunc(func); |
257 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
258 context->gles2_impl()->DepthFunc(func); | |
259 } | 200 } |
260 | 201 |
261 void DepthMask(PP_Resource context_id, GLboolean flag) { | 202 void DepthMask(PP_Resource context_id, GLboolean flag) { |
262 scoped_refptr<PPB_Context3D_Impl> context = | 203 GetGLES(context_id)->DepthMask(flag); |
263 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
264 context->gles2_impl()->DepthMask(flag); | |
265 } | 204 } |
266 | 205 |
267 void DepthRangef(PP_Resource context_id, GLclampf zNear, GLclampf zFar) { | 206 void DepthRangef(PP_Resource context_id, GLclampf zNear, GLclampf zFar) { |
268 scoped_refptr<PPB_Context3D_Impl> context = | 207 GetGLES(context_id)->DepthRangef(zNear, zFar); |
269 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
270 context->gles2_impl()->DepthRangef(zNear, zFar); | |
271 } | 208 } |
272 | 209 |
273 void DetachShader(PP_Resource context_id, GLuint program, GLuint shader) { | 210 void DetachShader(PP_Resource context_id, GLuint program, GLuint shader) { |
274 scoped_refptr<PPB_Context3D_Impl> context = | 211 GetGLES(context_id)->DetachShader(program, shader); |
275 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
276 context->gles2_impl()->DetachShader(program, shader); | |
277 } | 212 } |
278 | 213 |
279 void Disable(PP_Resource context_id, GLenum cap) { | 214 void Disable(PP_Resource context_id, GLenum cap) { |
280 scoped_refptr<PPB_Context3D_Impl> context = | 215 GetGLES(context_id)->Disable(cap); |
281 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
282 context->gles2_impl()->Disable(cap); | |
283 } | 216 } |
284 | 217 |
285 void DisableVertexAttribArray(PP_Resource context_id, GLuint index) { | 218 void DisableVertexAttribArray(PP_Resource context_id, GLuint index) { |
286 scoped_refptr<PPB_Context3D_Impl> context = | 219 GetGLES(context_id)->DisableVertexAttribArray(index); |
287 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
288 context->gles2_impl()->DisableVertexAttribArray(index); | |
289 } | 220 } |
290 | 221 |
291 void DrawArrays( | 222 void DrawArrays( |
292 PP_Resource context_id, GLenum mode, GLint first, GLsizei count) { | 223 PP_Resource context_id, GLenum mode, GLint first, GLsizei count) { |
293 scoped_refptr<PPB_Context3D_Impl> context = | 224 GetGLES(context_id)->DrawArrays(mode, first, count); |
294 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
295 context->gles2_impl()->DrawArrays(mode, first, count); | |
296 } | 225 } |
297 | 226 |
298 void DrawElements( | 227 void DrawElements( |
299 PP_Resource context_id, GLenum mode, GLsizei count, GLenum type, | 228 PP_Resource context_id, GLenum mode, GLsizei count, GLenum type, |
300 const void* indices) { | 229 const void* indices) { |
301 scoped_refptr<PPB_Context3D_Impl> context = | 230 GetGLES(context_id)->DrawElements(mode, count, type, indices); |
302 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
303 context->gles2_impl()->DrawElements(mode, count, type, indices); | |
304 } | 231 } |
305 | 232 |
306 void Enable(PP_Resource context_id, GLenum cap) { | 233 void Enable(PP_Resource context_id, GLenum cap) { |
307 scoped_refptr<PPB_Context3D_Impl> context = | 234 GetGLES(context_id)->Enable(cap); |
308 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
309 context->gles2_impl()->Enable(cap); | |
310 } | 235 } |
311 | 236 |
312 void EnableVertexAttribArray(PP_Resource context_id, GLuint index) { | 237 void EnableVertexAttribArray(PP_Resource context_id, GLuint index) { |
313 scoped_refptr<PPB_Context3D_Impl> context = | 238 GetGLES(context_id)->EnableVertexAttribArray(index); |
314 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
315 context->gles2_impl()->EnableVertexAttribArray(index); | |
316 } | 239 } |
317 | 240 |
318 void Finish(PP_Resource context_id) { | 241 void Finish(PP_Resource context_id) { |
319 scoped_refptr<PPB_Context3D_Impl> context = | 242 GetGLES(context_id)->Finish(); |
320 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
321 context->gles2_impl()->Finish(); | |
322 } | 243 } |
323 | 244 |
324 void Flush(PP_Resource context_id) { | 245 void Flush(PP_Resource context_id) { |
325 scoped_refptr<PPB_Context3D_Impl> context = | 246 GetGLES(context_id)->Flush(); |
326 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
327 context->gles2_impl()->Flush(); | |
328 } | 247 } |
329 | 248 |
330 void FramebufferRenderbuffer( | 249 void FramebufferRenderbuffer( |
331 PP_Resource context_id, GLenum target, GLenum attachment, | 250 PP_Resource context_id, GLenum target, GLenum attachment, |
332 GLenum renderbuffertarget, GLuint renderbuffer) { | 251 GLenum renderbuffertarget, GLuint renderbuffer) { |
333 scoped_refptr<PPB_Context3D_Impl> context = | 252 GetGLES(context_id)->FramebufferRenderbuffer( |
334 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
335 context->gles2_impl()->FramebufferRenderbuffer( | |
336 target, attachment, renderbuffertarget, renderbuffer); | 253 target, attachment, renderbuffertarget, renderbuffer); |
337 } | 254 } |
338 | 255 |
339 void FramebufferTexture2D( | 256 void FramebufferTexture2D( |
340 PP_Resource context_id, GLenum target, GLenum attachment, GLenum textarget, | 257 PP_Resource context_id, GLenum target, GLenum attachment, GLenum textarget, |
341 GLuint texture, GLint level) { | 258 GLuint texture, GLint level) { |
342 scoped_refptr<PPB_Context3D_Impl> context = | 259 GetGLES(context_id)->FramebufferTexture2D( |
343 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
344 context->gles2_impl()->FramebufferTexture2D( | |
345 target, attachment, textarget, texture, level); | 260 target, attachment, textarget, texture, level); |
346 } | 261 } |
347 | 262 |
348 void FrontFace(PP_Resource context_id, GLenum mode) { | 263 void FrontFace(PP_Resource context_id, GLenum mode) { |
349 scoped_refptr<PPB_Context3D_Impl> context = | 264 GetGLES(context_id)->FrontFace(mode); |
350 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
351 context->gles2_impl()->FrontFace(mode); | |
352 } | 265 } |
353 | 266 |
354 void GenBuffers(PP_Resource context_id, GLsizei n, GLuint* buffers) { | 267 void GenBuffers(PP_Resource context_id, GLsizei n, GLuint* buffers) { |
355 scoped_refptr<PPB_Context3D_Impl> context = | 268 GetGLES(context_id)->GenBuffers(n, buffers); |
356 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
357 context->gles2_impl()->GenBuffers(n, buffers); | |
358 } | 269 } |
359 | 270 |
360 void GenerateMipmap(PP_Resource context_id, GLenum target) { | 271 void GenerateMipmap(PP_Resource context_id, GLenum target) { |
361 scoped_refptr<PPB_Context3D_Impl> context = | 272 GetGLES(context_id)->GenerateMipmap(target); |
362 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
363 context->gles2_impl()->GenerateMipmap(target); | |
364 } | 273 } |
365 | 274 |
366 void GenFramebuffers(PP_Resource context_id, GLsizei n, GLuint* framebuffers) { | 275 void GenFramebuffers(PP_Resource context_id, GLsizei n, GLuint* framebuffers) { |
367 scoped_refptr<PPB_Context3D_Impl> context = | 276 GetGLES(context_id)->GenFramebuffers(n, framebuffers); |
368 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
369 context->gles2_impl()->GenFramebuffers(n, framebuffers); | |
370 } | 277 } |
371 | 278 |
372 void GenRenderbuffers( | 279 void GenRenderbuffers( |
373 PP_Resource context_id, GLsizei n, GLuint* renderbuffers) { | 280 PP_Resource context_id, GLsizei n, GLuint* renderbuffers) { |
374 scoped_refptr<PPB_Context3D_Impl> context = | 281 GetGLES(context_id)->GenRenderbuffers(n, renderbuffers); |
375 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
376 context->gles2_impl()->GenRenderbuffers(n, renderbuffers); | |
377 } | 282 } |
378 | 283 |
379 void GenTextures(PP_Resource context_id, GLsizei n, GLuint* textures) { | 284 void GenTextures(PP_Resource context_id, GLsizei n, GLuint* textures) { |
380 scoped_refptr<PPB_Context3D_Impl> context = | 285 GetGLES(context_id)->GenTextures(n, textures); |
381 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
382 context->gles2_impl()->GenTextures(n, textures); | |
383 } | 286 } |
384 | 287 |
385 void GetActiveAttrib( | 288 void GetActiveAttrib( |
386 PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, | 289 PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, |
387 GLsizei* length, GLint* size, GLenum* type, char* name) { | 290 GLsizei* length, GLint* size, GLenum* type, char* name) { |
388 scoped_refptr<PPB_Context3D_Impl> context = | 291 GetGLES(context_id)->GetActiveAttrib( |
389 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
390 context->gles2_impl()->GetActiveAttrib( | |
391 program, index, bufsize, length, size, type, name); | 292 program, index, bufsize, length, size, type, name); |
392 } | 293 } |
393 | 294 |
394 void GetActiveUniform( | 295 void GetActiveUniform( |
395 PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, | 296 PP_Resource context_id, GLuint program, GLuint index, GLsizei bufsize, |
396 GLsizei* length, GLint* size, GLenum* type, char* name) { | 297 GLsizei* length, GLint* size, GLenum* type, char* name) { |
397 scoped_refptr<PPB_Context3D_Impl> context = | 298 GetGLES(context_id)->GetActiveUniform( |
398 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
399 context->gles2_impl()->GetActiveUniform( | |
400 program, index, bufsize, length, size, type, name); | 299 program, index, bufsize, length, size, type, name); |
401 } | 300 } |
402 | 301 |
403 void GetAttachedShaders( | 302 void GetAttachedShaders( |
404 PP_Resource context_id, GLuint program, GLsizei maxcount, GLsizei* count, | 303 PP_Resource context_id, GLuint program, GLsizei maxcount, GLsizei* count, |
405 GLuint* shaders) { | 304 GLuint* shaders) { |
406 scoped_refptr<PPB_Context3D_Impl> context = | 305 GetGLES(context_id)->GetAttachedShaders(program, maxcount, count, shaders); |
407 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
408 context->gles2_impl()->GetAttachedShaders(program, maxcount, count, shaders); | |
409 } | 306 } |
410 | 307 |
411 GLint GetAttribLocation( | 308 GLint GetAttribLocation( |
412 PP_Resource context_id, GLuint program, const char* name) { | 309 PP_Resource context_id, GLuint program, const char* name) { |
413 scoped_refptr<PPB_Context3D_Impl> context = | 310 return GetGLES(context_id)->GetAttribLocation(program, name); |
414 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
415 return context->gles2_impl()->GetAttribLocation(program, name); | |
416 } | 311 } |
417 | 312 |
418 void GetBooleanv(PP_Resource context_id, GLenum pname, GLboolean* params) { | 313 void GetBooleanv(PP_Resource context_id, GLenum pname, GLboolean* params) { |
419 scoped_refptr<PPB_Context3D_Impl> context = | 314 GetGLES(context_id)->GetBooleanv(pname, params); |
420 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
421 context->gles2_impl()->GetBooleanv(pname, params); | |
422 } | 315 } |
423 | 316 |
424 void GetBufferParameteriv( | 317 void GetBufferParameteriv( |
425 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { | 318 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { |
426 scoped_refptr<PPB_Context3D_Impl> context = | 319 GetGLES(context_id)->GetBufferParameteriv(target, pname, params); |
427 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
428 context->gles2_impl()->GetBufferParameteriv(target, pname, params); | |
429 } | 320 } |
430 | 321 |
431 GLenum GetError(PP_Resource context_id) { | 322 GLenum GetError(PP_Resource context_id) { |
432 scoped_refptr<PPB_Context3D_Impl> context = | 323 return GetGLES(context_id)->GetError(); |
433 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
434 return context->gles2_impl()->GetError(); | |
435 } | 324 } |
436 | 325 |
437 void GetFloatv(PP_Resource context_id, GLenum pname, GLfloat* params) { | 326 void GetFloatv(PP_Resource context_id, GLenum pname, GLfloat* params) { |
438 scoped_refptr<PPB_Context3D_Impl> context = | 327 GetGLES(context_id)->GetFloatv(pname, params); |
439 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
440 context->gles2_impl()->GetFloatv(pname, params); | |
441 } | 328 } |
442 | 329 |
443 void GetFramebufferAttachmentParameteriv( | 330 void GetFramebufferAttachmentParameteriv( |
444 PP_Resource context_id, GLenum target, GLenum attachment, GLenum pname, | 331 PP_Resource context_id, GLenum target, GLenum attachment, GLenum pname, |
445 GLint* params) { | 332 GLint* params) { |
446 scoped_refptr<PPB_Context3D_Impl> context = | 333 GetGLES(context_id)->GetFramebufferAttachmentParameteriv( |
447 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
448 context->gles2_impl()->GetFramebufferAttachmentParameteriv( | |
449 target, attachment, pname, params); | 334 target, attachment, pname, params); |
450 } | 335 } |
451 | 336 |
452 void GetIntegerv(PP_Resource context_id, GLenum pname, GLint* params) { | 337 void GetIntegerv(PP_Resource context_id, GLenum pname, GLint* params) { |
453 scoped_refptr<PPB_Context3D_Impl> context = | 338 GetGLES(context_id)->GetIntegerv(pname, params); |
454 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
455 context->gles2_impl()->GetIntegerv(pname, params); | |
456 } | 339 } |
457 | 340 |
458 void GetProgramiv( | 341 void GetProgramiv( |
459 PP_Resource context_id, GLuint program, GLenum pname, GLint* params) { | 342 PP_Resource context_id, GLuint program, GLenum pname, GLint* params) { |
460 scoped_refptr<PPB_Context3D_Impl> context = | 343 GetGLES(context_id)->GetProgramiv(program, pname, params); |
461 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
462 context->gles2_impl()->GetProgramiv(program, pname, params); | |
463 } | 344 } |
464 | 345 |
465 void GetProgramInfoLog( | 346 void GetProgramInfoLog( |
466 PP_Resource context_id, GLuint program, GLsizei bufsize, GLsizei* length, | 347 PP_Resource context_id, GLuint program, GLsizei bufsize, GLsizei* length, |
467 char* infolog) { | 348 char* infolog) { |
468 scoped_refptr<PPB_Context3D_Impl> context = | 349 GetGLES(context_id)->GetProgramInfoLog(program, bufsize, length, infolog); |
469 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
470 context->gles2_impl()->GetProgramInfoLog(program, bufsize, length, infolog); | |
471 } | 350 } |
472 | 351 |
473 void GetRenderbufferParameteriv( | 352 void GetRenderbufferParameteriv( |
474 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { | 353 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { |
475 scoped_refptr<PPB_Context3D_Impl> context = | 354 GetGLES(context_id)->GetRenderbufferParameteriv(target, pname, params); |
476 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
477 context->gles2_impl()->GetRenderbufferParameteriv(target, pname, params); | |
478 } | 355 } |
479 | 356 |
480 void GetShaderiv( | 357 void GetShaderiv( |
481 PP_Resource context_id, GLuint shader, GLenum pname, GLint* params) { | 358 PP_Resource context_id, GLuint shader, GLenum pname, GLint* params) { |
482 scoped_refptr<PPB_Context3D_Impl> context = | 359 GetGLES(context_id)->GetShaderiv(shader, pname, params); |
483 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
484 context->gles2_impl()->GetShaderiv(shader, pname, params); | |
485 } | 360 } |
486 | 361 |
487 void GetShaderInfoLog( | 362 void GetShaderInfoLog( |
488 PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, | 363 PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, |
489 char* infolog) { | 364 char* infolog) { |
490 scoped_refptr<PPB_Context3D_Impl> context = | 365 GetGLES(context_id)->GetShaderInfoLog(shader, bufsize, length, infolog); |
491 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
492 context->gles2_impl()->GetShaderInfoLog(shader, bufsize, length, infolog); | |
493 } | 366 } |
494 | 367 |
495 void GetShaderPrecisionFormat( | 368 void GetShaderPrecisionFormat( |
496 PP_Resource context_id, GLenum shadertype, GLenum precisiontype, | 369 PP_Resource context_id, GLenum shadertype, GLenum precisiontype, |
497 GLint* range, GLint* precision) { | 370 GLint* range, GLint* precision) { |
498 scoped_refptr<PPB_Context3D_Impl> context = | 371 GetGLES(context_id)->GetShaderPrecisionFormat( |
499 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
500 context->gles2_impl()->GetShaderPrecisionFormat( | |
501 shadertype, precisiontype, range, precision); | 372 shadertype, precisiontype, range, precision); |
502 } | 373 } |
503 | 374 |
504 void GetShaderSource( | 375 void GetShaderSource( |
505 PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, | 376 PP_Resource context_id, GLuint shader, GLsizei bufsize, GLsizei* length, |
506 char* source) { | 377 char* source) { |
507 scoped_refptr<PPB_Context3D_Impl> context = | 378 GetGLES(context_id)->GetShaderSource(shader, bufsize, length, source); |
508 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
509 context->gles2_impl()->GetShaderSource(shader, bufsize, length, source); | |
510 } | 379 } |
511 | 380 |
512 const GLubyte* GetString(PP_Resource context_id, GLenum name) { | 381 const GLubyte* GetString(PP_Resource context_id, GLenum name) { |
513 scoped_refptr<PPB_Context3D_Impl> context = | 382 return GetGLES(context_id)->GetString(name); |
514 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
515 return context->gles2_impl()->GetString(name); | |
516 } | 383 } |
517 | 384 |
518 void GetTexParameterfv( | 385 void GetTexParameterfv( |
519 PP_Resource context_id, GLenum target, GLenum pname, GLfloat* params) { | 386 PP_Resource context_id, GLenum target, GLenum pname, GLfloat* params) { |
520 scoped_refptr<PPB_Context3D_Impl> context = | 387 GetGLES(context_id)->GetTexParameterfv(target, pname, params); |
521 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
522 context->gles2_impl()->GetTexParameterfv(target, pname, params); | |
523 } | 388 } |
524 | 389 |
525 void GetTexParameteriv( | 390 void GetTexParameteriv( |
526 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { | 391 PP_Resource context_id, GLenum target, GLenum pname, GLint* params) { |
527 scoped_refptr<PPB_Context3D_Impl> context = | 392 GetGLES(context_id)->GetTexParameteriv(target, pname, params); |
528 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
529 context->gles2_impl()->GetTexParameteriv(target, pname, params); | |
530 } | 393 } |
531 | 394 |
532 void GetUniformfv( | 395 void GetUniformfv( |
533 PP_Resource context_id, GLuint program, GLint location, GLfloat* params) { | 396 PP_Resource context_id, GLuint program, GLint location, GLfloat* params) { |
534 scoped_refptr<PPB_Context3D_Impl> context = | 397 GetGLES(context_id)->GetUniformfv(program, location, params); |
535 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
536 context->gles2_impl()->GetUniformfv(program, location, params); | |
537 } | 398 } |
538 | 399 |
539 void GetUniformiv( | 400 void GetUniformiv( |
540 PP_Resource context_id, GLuint program, GLint location, GLint* params) { | 401 PP_Resource context_id, GLuint program, GLint location, GLint* params) { |
541 scoped_refptr<PPB_Context3D_Impl> context = | 402 GetGLES(context_id)->GetUniformiv(program, location, params); |
542 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
543 context->gles2_impl()->GetUniformiv(program, location, params); | |
544 } | 403 } |
545 | 404 |
546 GLint GetUniformLocation( | 405 GLint GetUniformLocation( |
547 PP_Resource context_id, GLuint program, const char* name) { | 406 PP_Resource context_id, GLuint program, const char* name) { |
548 scoped_refptr<PPB_Context3D_Impl> context = | 407 return GetGLES(context_id)->GetUniformLocation(program, name); |
549 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
550 return context->gles2_impl()->GetUniformLocation(program, name); | |
551 } | 408 } |
552 | 409 |
553 void GetVertexAttribfv( | 410 void GetVertexAttribfv( |
554 PP_Resource context_id, GLuint index, GLenum pname, GLfloat* params) { | 411 PP_Resource context_id, GLuint index, GLenum pname, GLfloat* params) { |
555 scoped_refptr<PPB_Context3D_Impl> context = | 412 GetGLES(context_id)->GetVertexAttribfv(index, pname, params); |
556 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
557 context->gles2_impl()->GetVertexAttribfv(index, pname, params); | |
558 } | 413 } |
559 | 414 |
560 void GetVertexAttribiv( | 415 void GetVertexAttribiv( |
561 PP_Resource context_id, GLuint index, GLenum pname, GLint* params) { | 416 PP_Resource context_id, GLuint index, GLenum pname, GLint* params) { |
562 scoped_refptr<PPB_Context3D_Impl> context = | 417 GetGLES(context_id)->GetVertexAttribiv(index, pname, params); |
563 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
564 context->gles2_impl()->GetVertexAttribiv(index, pname, params); | |
565 } | 418 } |
566 | 419 |
567 void GetVertexAttribPointerv( | 420 void GetVertexAttribPointerv( |
568 PP_Resource context_id, GLuint index, GLenum pname, void** pointer) { | 421 PP_Resource context_id, GLuint index, GLenum pname, void** pointer) { |
569 scoped_refptr<PPB_Context3D_Impl> context = | 422 GetGLES(context_id)->GetVertexAttribPointerv(index, pname, pointer); |
570 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
571 context->gles2_impl()->GetVertexAttribPointerv(index, pname, pointer); | |
572 } | 423 } |
573 | 424 |
574 void Hint(PP_Resource context_id, GLenum target, GLenum mode) { | 425 void Hint(PP_Resource context_id, GLenum target, GLenum mode) { |
575 scoped_refptr<PPB_Context3D_Impl> context = | 426 GetGLES(context_id)->Hint(target, mode); |
576 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
577 context->gles2_impl()->Hint(target, mode); | |
578 } | 427 } |
579 | 428 |
580 GLboolean IsBuffer(PP_Resource context_id, GLuint buffer) { | 429 GLboolean IsBuffer(PP_Resource context_id, GLuint buffer) { |
581 scoped_refptr<PPB_Context3D_Impl> context = | 430 return GetGLES(context_id)->IsBuffer(buffer); |
582 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
583 return context->gles2_impl()->IsBuffer(buffer); | |
584 } | 431 } |
585 | 432 |
586 GLboolean IsEnabled(PP_Resource context_id, GLenum cap) { | 433 GLboolean IsEnabled(PP_Resource context_id, GLenum cap) { |
587 scoped_refptr<PPB_Context3D_Impl> context = | 434 return GetGLES(context_id)->IsEnabled(cap); |
588 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
589 return context->gles2_impl()->IsEnabled(cap); | |
590 } | 435 } |
591 | 436 |
592 GLboolean IsFramebuffer(PP_Resource context_id, GLuint framebuffer) { | 437 GLboolean IsFramebuffer(PP_Resource context_id, GLuint framebuffer) { |
593 scoped_refptr<PPB_Context3D_Impl> context = | 438 return GetGLES(context_id)->IsFramebuffer(framebuffer); |
594 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
595 return context->gles2_impl()->IsFramebuffer(framebuffer); | |
596 } | 439 } |
597 | 440 |
598 GLboolean IsProgram(PP_Resource context_id, GLuint program) { | 441 GLboolean IsProgram(PP_Resource context_id, GLuint program) { |
599 scoped_refptr<PPB_Context3D_Impl> context = | 442 return GetGLES(context_id)->IsProgram(program); |
600 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
601 return context->gles2_impl()->IsProgram(program); | |
602 } | 443 } |
603 | 444 |
604 GLboolean IsRenderbuffer(PP_Resource context_id, GLuint renderbuffer) { | 445 GLboolean IsRenderbuffer(PP_Resource context_id, GLuint renderbuffer) { |
605 scoped_refptr<PPB_Context3D_Impl> context = | 446 return GetGLES(context_id)->IsRenderbuffer(renderbuffer); |
606 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
607 return context->gles2_impl()->IsRenderbuffer(renderbuffer); | |
608 } | 447 } |
609 | 448 |
610 GLboolean IsShader(PP_Resource context_id, GLuint shader) { | 449 GLboolean IsShader(PP_Resource context_id, GLuint shader) { |
611 scoped_refptr<PPB_Context3D_Impl> context = | 450 return GetGLES(context_id)->IsShader(shader); |
612 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
613 return context->gles2_impl()->IsShader(shader); | |
614 } | 451 } |
615 | 452 |
616 GLboolean IsTexture(PP_Resource context_id, GLuint texture) { | 453 GLboolean IsTexture(PP_Resource context_id, GLuint texture) { |
617 scoped_refptr<PPB_Context3D_Impl> context = | 454 return GetGLES(context_id)->IsTexture(texture); |
618 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
619 return context->gles2_impl()->IsTexture(texture); | |
620 } | 455 } |
621 | 456 |
622 void LineWidth(PP_Resource context_id, GLfloat width) { | 457 void LineWidth(PP_Resource context_id, GLfloat width) { |
623 scoped_refptr<PPB_Context3D_Impl> context = | 458 GetGLES(context_id)->LineWidth(width); |
624 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
625 context->gles2_impl()->LineWidth(width); | |
626 } | 459 } |
627 | 460 |
628 void LinkProgram(PP_Resource context_id, GLuint program) { | 461 void LinkProgram(PP_Resource context_id, GLuint program) { |
629 scoped_refptr<PPB_Context3D_Impl> context = | 462 GetGLES(context_id)->LinkProgram(program); |
630 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
631 context->gles2_impl()->LinkProgram(program); | |
632 } | 463 } |
633 | 464 |
634 void PixelStorei(PP_Resource context_id, GLenum pname, GLint param) { | 465 void PixelStorei(PP_Resource context_id, GLenum pname, GLint param) { |
635 scoped_refptr<PPB_Context3D_Impl> context = | 466 GetGLES(context_id)->PixelStorei(pname, param); |
636 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
637 context->gles2_impl()->PixelStorei(pname, param); | |
638 } | 467 } |
639 | 468 |
640 void PolygonOffset(PP_Resource context_id, GLfloat factor, GLfloat units) { | 469 void PolygonOffset(PP_Resource context_id, GLfloat factor, GLfloat units) { |
641 scoped_refptr<PPB_Context3D_Impl> context = | 470 GetGLES(context_id)->PolygonOffset(factor, units); |
642 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
643 context->gles2_impl()->PolygonOffset(factor, units); | |
644 } | 471 } |
645 | 472 |
646 void ReadPixels( | 473 void ReadPixels( |
647 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height, | 474 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height, |
648 GLenum format, GLenum type, void* pixels) { | 475 GLenum format, GLenum type, void* pixels) { |
649 scoped_refptr<PPB_Context3D_Impl> context = | 476 GetGLES(context_id)->ReadPixels(x, y, width, height, format, type, pixels); |
650 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
651 context->gles2_impl()->ReadPixels(x, y, width, height, format, type, pixels); | |
652 } | 477 } |
653 | 478 |
654 void ReleaseShaderCompiler(PP_Resource context_id) { | 479 void ReleaseShaderCompiler(PP_Resource context_id) { |
655 scoped_refptr<PPB_Context3D_Impl> context = | 480 GetGLES(context_id)->ReleaseShaderCompiler(); |
656 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
657 context->gles2_impl()->ReleaseShaderCompiler(); | |
658 } | 481 } |
659 | 482 |
660 void RenderbufferStorage( | 483 void RenderbufferStorage( |
661 PP_Resource context_id, GLenum target, GLenum internalformat, GLsizei width, | 484 PP_Resource context_id, GLenum target, GLenum internalformat, GLsizei width, |
662 GLsizei height) { | 485 GLsizei height) { |
663 scoped_refptr<PPB_Context3D_Impl> context = | 486 GetGLES(context_id)->RenderbufferStorage( |
664 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
665 context->gles2_impl()->RenderbufferStorage( | |
666 target, internalformat, width, height); | 487 target, internalformat, width, height); |
667 } | 488 } |
668 | 489 |
669 void SampleCoverage(PP_Resource context_id, GLclampf value, GLboolean invert) { | 490 void SampleCoverage(PP_Resource context_id, GLclampf value, GLboolean invert) { |
670 scoped_refptr<PPB_Context3D_Impl> context = | 491 GetGLES(context_id)->SampleCoverage(value, invert); |
671 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
672 context->gles2_impl()->SampleCoverage(value, invert); | |
673 } | 492 } |
674 | 493 |
675 void Scissor( | 494 void Scissor( |
676 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) { | 495 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) { |
677 scoped_refptr<PPB_Context3D_Impl> context = | 496 GetGLES(context_id)->Scissor(x, y, width, height); |
678 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
679 context->gles2_impl()->Scissor(x, y, width, height); | |
680 } | 497 } |
681 | 498 |
682 void ShaderBinary( | 499 void ShaderBinary( |
683 PP_Resource context_id, GLsizei n, const GLuint* shaders, | 500 PP_Resource context_id, GLsizei n, const GLuint* shaders, |
684 GLenum binaryformat, const void* binary, GLsizei length) { | 501 GLenum binaryformat, const void* binary, GLsizei length) { |
685 scoped_refptr<PPB_Context3D_Impl> context = | 502 GetGLES(context_id)->ShaderBinary( |
686 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
687 context->gles2_impl()->ShaderBinary( | |
688 n, shaders, binaryformat, binary, length); | 503 n, shaders, binaryformat, binary, length); |
689 } | 504 } |
690 | 505 |
691 void ShaderSource( | 506 void ShaderSource( |
692 PP_Resource context_id, GLuint shader, GLsizei count, const char** str, | 507 PP_Resource context_id, GLuint shader, GLsizei count, const char** str, |
693 const GLint* length) { | 508 const GLint* length) { |
694 scoped_refptr<PPB_Context3D_Impl> context = | 509 GetGLES(context_id)->ShaderSource(shader, count, str, length); |
695 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
696 context->gles2_impl()->ShaderSource(shader, count, str, length); | |
697 } | 510 } |
698 | 511 |
699 void StencilFunc(PP_Resource context_id, GLenum func, GLint ref, GLuint mask) { | 512 void StencilFunc(PP_Resource context_id, GLenum func, GLint ref, GLuint mask) { |
700 scoped_refptr<PPB_Context3D_Impl> context = | 513 GetGLES(context_id)->StencilFunc(func, ref, mask); |
701 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
702 context->gles2_impl()->StencilFunc(func, ref, mask); | |
703 } | 514 } |
704 | 515 |
705 void StencilFuncSeparate( | 516 void StencilFuncSeparate( |
706 PP_Resource context_id, GLenum face, GLenum func, GLint ref, GLuint mask) { | 517 PP_Resource context_id, GLenum face, GLenum func, GLint ref, GLuint mask) { |
707 scoped_refptr<PPB_Context3D_Impl> context = | 518 GetGLES(context_id)->StencilFuncSeparate(face, func, ref, mask); |
708 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
709 context->gles2_impl()->StencilFuncSeparate(face, func, ref, mask); | |
710 } | 519 } |
711 | 520 |
712 void StencilMask(PP_Resource context_id, GLuint mask) { | 521 void StencilMask(PP_Resource context_id, GLuint mask) { |
713 scoped_refptr<PPB_Context3D_Impl> context = | 522 GetGLES(context_id)->StencilMask(mask); |
714 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
715 context->gles2_impl()->StencilMask(mask); | |
716 } | 523 } |
717 | 524 |
718 void StencilMaskSeparate(PP_Resource context_id, GLenum face, GLuint mask) { | 525 void StencilMaskSeparate(PP_Resource context_id, GLenum face, GLuint mask) { |
719 scoped_refptr<PPB_Context3D_Impl> context = | 526 GetGLES(context_id)->StencilMaskSeparate(face, mask); |
720 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
721 context->gles2_impl()->StencilMaskSeparate(face, mask); | |
722 } | 527 } |
723 | 528 |
724 void StencilOp( | 529 void StencilOp( |
725 PP_Resource context_id, GLenum fail, GLenum zfail, GLenum zpass) { | 530 PP_Resource context_id, GLenum fail, GLenum zfail, GLenum zpass) { |
726 scoped_refptr<PPB_Context3D_Impl> context = | 531 GetGLES(context_id)->StencilOp(fail, zfail, zpass); |
727 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
728 context->gles2_impl()->StencilOp(fail, zfail, zpass); | |
729 } | 532 } |
730 | 533 |
731 void StencilOpSeparate( | 534 void StencilOpSeparate( |
732 PP_Resource context_id, GLenum face, GLenum fail, GLenum zfail, | 535 PP_Resource context_id, GLenum face, GLenum fail, GLenum zfail, |
733 GLenum zpass) { | 536 GLenum zpass) { |
734 scoped_refptr<PPB_Context3D_Impl> context = | 537 GetGLES(context_id)->StencilOpSeparate(face, fail, zfail, zpass); |
735 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
736 context->gles2_impl()->StencilOpSeparate(face, fail, zfail, zpass); | |
737 } | 538 } |
738 | 539 |
739 void TexImage2D( | 540 void TexImage2D( |
740 PP_Resource context_id, GLenum target, GLint level, GLint internalformat, | 541 PP_Resource context_id, GLenum target, GLint level, GLint internalformat, |
741 GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, | 542 GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, |
742 const void* pixels) { | 543 const void* pixels) { |
743 scoped_refptr<PPB_Context3D_Impl> context = | 544 GetGLES(context_id)->TexImage2D( |
744 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
745 context->gles2_impl()->TexImage2D( | |
746 target, level, internalformat, width, height, border, format, type, | 545 target, level, internalformat, width, height, border, format, type, |
747 pixels); | 546 pixels); |
748 } | 547 } |
749 | 548 |
750 void TexParameterf( | 549 void TexParameterf( |
751 PP_Resource context_id, GLenum target, GLenum pname, GLfloat param) { | 550 PP_Resource context_id, GLenum target, GLenum pname, GLfloat param) { |
752 scoped_refptr<PPB_Context3D_Impl> context = | 551 GetGLES(context_id)->TexParameterf(target, pname, param); |
753 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
754 context->gles2_impl()->TexParameterf(target, pname, param); | |
755 } | 552 } |
756 | 553 |
757 void TexParameterfv( | 554 void TexParameterfv( |
758 PP_Resource context_id, GLenum target, GLenum pname, | 555 PP_Resource context_id, GLenum target, GLenum pname, |
759 const GLfloat* params) { | 556 const GLfloat* params) { |
760 scoped_refptr<PPB_Context3D_Impl> context = | 557 GetGLES(context_id)->TexParameterfv(target, pname, params); |
761 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
762 context->gles2_impl()->TexParameterfv(target, pname, params); | |
763 } | 558 } |
764 | 559 |
765 void TexParameteri( | 560 void TexParameteri( |
766 PP_Resource context_id, GLenum target, GLenum pname, GLint param) { | 561 PP_Resource context_id, GLenum target, GLenum pname, GLint param) { |
767 scoped_refptr<PPB_Context3D_Impl> context = | 562 GetGLES(context_id)->TexParameteri(target, pname, param); |
768 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
769 context->gles2_impl()->TexParameteri(target, pname, param); | |
770 } | 563 } |
771 | 564 |
772 void TexParameteriv( | 565 void TexParameteriv( |
773 PP_Resource context_id, GLenum target, GLenum pname, const GLint* params) { | 566 PP_Resource context_id, GLenum target, GLenum pname, const GLint* params) { |
774 scoped_refptr<PPB_Context3D_Impl> context = | 567 GetGLES(context_id)->TexParameteriv(target, pname, params); |
775 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
776 context->gles2_impl()->TexParameteriv(target, pname, params); | |
777 } | 568 } |
778 | 569 |
779 void TexSubImage2D( | 570 void TexSubImage2D( |
780 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, | 571 PP_Resource context_id, GLenum target, GLint level, GLint xoffset, |
781 GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, | 572 GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, |
782 const void* pixels) { | 573 const void* pixels) { |
783 scoped_refptr<PPB_Context3D_Impl> context = | 574 GetGLES(context_id)->TexSubImage2D( |
784 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
785 context->gles2_impl()->TexSubImage2D( | |
786 target, level, xoffset, yoffset, width, height, format, type, pixels); | 575 target, level, xoffset, yoffset, width, height, format, type, pixels); |
787 } | 576 } |
788 | 577 |
789 void Uniform1f(PP_Resource context_id, GLint location, GLfloat x) { | 578 void Uniform1f(PP_Resource context_id, GLint location, GLfloat x) { |
790 scoped_refptr<PPB_Context3D_Impl> context = | 579 GetGLES(context_id)->Uniform1f(location, x); |
791 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
792 context->gles2_impl()->Uniform1f(location, x); | |
793 } | 580 } |
794 | 581 |
795 void Uniform1fv( | 582 void Uniform1fv( |
796 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { | 583 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { |
797 scoped_refptr<PPB_Context3D_Impl> context = | 584 GetGLES(context_id)->Uniform1fv(location, count, v); |
798 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
799 context->gles2_impl()->Uniform1fv(location, count, v); | |
800 } | 585 } |
801 | 586 |
802 void Uniform1i(PP_Resource context_id, GLint location, GLint x) { | 587 void Uniform1i(PP_Resource context_id, GLint location, GLint x) { |
803 scoped_refptr<PPB_Context3D_Impl> context = | 588 GetGLES(context_id)->Uniform1i(location, x); |
804 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
805 context->gles2_impl()->Uniform1i(location, x); | |
806 } | 589 } |
807 | 590 |
808 void Uniform1iv( | 591 void Uniform1iv( |
809 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { | 592 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { |
810 scoped_refptr<PPB_Context3D_Impl> context = | 593 GetGLES(context_id)->Uniform1iv(location, count, v); |
811 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
812 context->gles2_impl()->Uniform1iv(location, count, v); | |
813 } | 594 } |
814 | 595 |
815 void Uniform2f(PP_Resource context_id, GLint location, GLfloat x, GLfloat y) { | 596 void Uniform2f(PP_Resource context_id, GLint location, GLfloat x, GLfloat y) { |
816 scoped_refptr<PPB_Context3D_Impl> context = | 597 GetGLES(context_id)->Uniform2f(location, x, y); |
817 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
818 context->gles2_impl()->Uniform2f(location, x, y); | |
819 } | 598 } |
820 | 599 |
821 void Uniform2fv( | 600 void Uniform2fv( |
822 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { | 601 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { |
823 scoped_refptr<PPB_Context3D_Impl> context = | 602 GetGLES(context_id)->Uniform2fv(location, count, v); |
824 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
825 context->gles2_impl()->Uniform2fv(location, count, v); | |
826 } | 603 } |
827 | 604 |
828 void Uniform2i(PP_Resource context_id, GLint location, GLint x, GLint y) { | 605 void Uniform2i(PP_Resource context_id, GLint location, GLint x, GLint y) { |
829 scoped_refptr<PPB_Context3D_Impl> context = | 606 GetGLES(context_id)->Uniform2i(location, x, y); |
830 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
831 context->gles2_impl()->Uniform2i(location, x, y); | |
832 } | 607 } |
833 | 608 |
834 void Uniform2iv( | 609 void Uniform2iv( |
835 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { | 610 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { |
836 scoped_refptr<PPB_Context3D_Impl> context = | 611 GetGLES(context_id)->Uniform2iv(location, count, v); |
837 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
838 context->gles2_impl()->Uniform2iv(location, count, v); | |
839 } | 612 } |
840 | 613 |
841 void Uniform3f( | 614 void Uniform3f( |
842 PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z) { | 615 PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z) { |
843 scoped_refptr<PPB_Context3D_Impl> context = | 616 GetGLES(context_id)->Uniform3f(location, x, y, z); |
844 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
845 context->gles2_impl()->Uniform3f(location, x, y, z); | |
846 } | 617 } |
847 | 618 |
848 void Uniform3fv( | 619 void Uniform3fv( |
849 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { | 620 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { |
850 scoped_refptr<PPB_Context3D_Impl> context = | 621 GetGLES(context_id)->Uniform3fv(location, count, v); |
851 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
852 context->gles2_impl()->Uniform3fv(location, count, v); | |
853 } | 622 } |
854 | 623 |
855 void Uniform3i( | 624 void Uniform3i( |
856 PP_Resource context_id, GLint location, GLint x, GLint y, GLint z) { | 625 PP_Resource context_id, GLint location, GLint x, GLint y, GLint z) { |
857 scoped_refptr<PPB_Context3D_Impl> context = | 626 GetGLES(context_id)->Uniform3i(location, x, y, z); |
858 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
859 context->gles2_impl()->Uniform3i(location, x, y, z); | |
860 } | 627 } |
861 | 628 |
862 void Uniform3iv( | 629 void Uniform3iv( |
863 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { | 630 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { |
864 scoped_refptr<PPB_Context3D_Impl> context = | 631 GetGLES(context_id)->Uniform3iv(location, count, v); |
865 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
866 context->gles2_impl()->Uniform3iv(location, count, v); | |
867 } | 632 } |
868 | 633 |
869 void Uniform4f( | 634 void Uniform4f( |
870 PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z, | 635 PP_Resource context_id, GLint location, GLfloat x, GLfloat y, GLfloat z, |
871 GLfloat w) { | 636 GLfloat w) { |
872 scoped_refptr<PPB_Context3D_Impl> context = | 637 GetGLES(context_id)->Uniform4f(location, x, y, z, w); |
873 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
874 context->gles2_impl()->Uniform4f(location, x, y, z, w); | |
875 } | 638 } |
876 | 639 |
877 void Uniform4fv( | 640 void Uniform4fv( |
878 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { | 641 PP_Resource context_id, GLint location, GLsizei count, const GLfloat* v) { |
879 scoped_refptr<PPB_Context3D_Impl> context = | 642 GetGLES(context_id)->Uniform4fv(location, count, v); |
880 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
881 context->gles2_impl()->Uniform4fv(location, count, v); | |
882 } | 643 } |
883 | 644 |
884 void Uniform4i( | 645 void Uniform4i( |
885 PP_Resource context_id, GLint location, GLint x, GLint y, GLint z, | 646 PP_Resource context_id, GLint location, GLint x, GLint y, GLint z, |
886 GLint w) { | 647 GLint w) { |
887 scoped_refptr<PPB_Context3D_Impl> context = | 648 GetGLES(context_id)->Uniform4i(location, x, y, z, w); |
888 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
889 context->gles2_impl()->Uniform4i(location, x, y, z, w); | |
890 } | 649 } |
891 | 650 |
892 void Uniform4iv( | 651 void Uniform4iv( |
893 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { | 652 PP_Resource context_id, GLint location, GLsizei count, const GLint* v) { |
894 scoped_refptr<PPB_Context3D_Impl> context = | 653 GetGLES(context_id)->Uniform4iv(location, count, v); |
895 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
896 context->gles2_impl()->Uniform4iv(location, count, v); | |
897 } | 654 } |
898 | 655 |
899 void UniformMatrix2fv( | 656 void UniformMatrix2fv( |
900 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, | 657 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, |
901 const GLfloat* value) { | 658 const GLfloat* value) { |
902 scoped_refptr<PPB_Context3D_Impl> context = | 659 GetGLES(context_id)->UniformMatrix2fv(location, count, transpose, value); |
903 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
904 context->gles2_impl()->UniformMatrix2fv(location, count, transpose, value); | |
905 } | 660 } |
906 | 661 |
907 void UniformMatrix3fv( | 662 void UniformMatrix3fv( |
908 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, | 663 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, |
909 const GLfloat* value) { | 664 const GLfloat* value) { |
910 scoped_refptr<PPB_Context3D_Impl> context = | 665 GetGLES(context_id)->UniformMatrix3fv(location, count, transpose, value); |
911 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
912 context->gles2_impl()->UniformMatrix3fv(location, count, transpose, value); | |
913 } | 666 } |
914 | 667 |
915 void UniformMatrix4fv( | 668 void UniformMatrix4fv( |
916 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, | 669 PP_Resource context_id, GLint location, GLsizei count, GLboolean transpose, |
917 const GLfloat* value) { | 670 const GLfloat* value) { |
918 scoped_refptr<PPB_Context3D_Impl> context = | 671 GetGLES(context_id)->UniformMatrix4fv(location, count, transpose, value); |
919 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
920 context->gles2_impl()->UniformMatrix4fv(location, count, transpose, value); | |
921 } | 672 } |
922 | 673 |
923 void UseProgram(PP_Resource context_id, GLuint program) { | 674 void UseProgram(PP_Resource context_id, GLuint program) { |
924 scoped_refptr<PPB_Context3D_Impl> context = | 675 GetGLES(context_id)->UseProgram(program); |
925 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
926 context->gles2_impl()->UseProgram(program); | |
927 } | 676 } |
928 | 677 |
929 void ValidateProgram(PP_Resource context_id, GLuint program) { | 678 void ValidateProgram(PP_Resource context_id, GLuint program) { |
930 scoped_refptr<PPB_Context3D_Impl> context = | 679 GetGLES(context_id)->ValidateProgram(program); |
931 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
932 context->gles2_impl()->ValidateProgram(program); | |
933 } | 680 } |
934 | 681 |
935 void VertexAttrib1f(PP_Resource context_id, GLuint indx, GLfloat x) { | 682 void VertexAttrib1f(PP_Resource context_id, GLuint indx, GLfloat x) { |
936 scoped_refptr<PPB_Context3D_Impl> context = | 683 GetGLES(context_id)->VertexAttrib1f(indx, x); |
937 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
938 context->gles2_impl()->VertexAttrib1f(indx, x); | |
939 } | 684 } |
940 | 685 |
941 void VertexAttrib1fv( | 686 void VertexAttrib1fv( |
942 PP_Resource context_id, GLuint indx, const GLfloat* values) { | 687 PP_Resource context_id, GLuint indx, const GLfloat* values) { |
943 scoped_refptr<PPB_Context3D_Impl> context = | 688 GetGLES(context_id)->VertexAttrib1fv(indx, values); |
944 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
945 context->gles2_impl()->VertexAttrib1fv(indx, values); | |
946 } | 689 } |
947 | 690 |
948 void VertexAttrib2f( | 691 void VertexAttrib2f( |
949 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y) { | 692 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y) { |
950 scoped_refptr<PPB_Context3D_Impl> context = | 693 GetGLES(context_id)->VertexAttrib2f(indx, x, y); |
951 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
952 context->gles2_impl()->VertexAttrib2f(indx, x, y); | |
953 } | 694 } |
954 | 695 |
955 void VertexAttrib2fv( | 696 void VertexAttrib2fv( |
956 PP_Resource context_id, GLuint indx, const GLfloat* values) { | 697 PP_Resource context_id, GLuint indx, const GLfloat* values) { |
957 scoped_refptr<PPB_Context3D_Impl> context = | 698 GetGLES(context_id)->VertexAttrib2fv(indx, values); |
958 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
959 context->gles2_impl()->VertexAttrib2fv(indx, values); | |
960 } | 699 } |
961 | 700 |
962 void VertexAttrib3f( | 701 void VertexAttrib3f( |
963 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z) { | 702 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z) { |
964 scoped_refptr<PPB_Context3D_Impl> context = | 703 GetGLES(context_id)->VertexAttrib3f(indx, x, y, z); |
965 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
966 context->gles2_impl()->VertexAttrib3f(indx, x, y, z); | |
967 } | 704 } |
968 | 705 |
969 void VertexAttrib3fv( | 706 void VertexAttrib3fv( |
970 PP_Resource context_id, GLuint indx, const GLfloat* values) { | 707 PP_Resource context_id, GLuint indx, const GLfloat* values) { |
971 scoped_refptr<PPB_Context3D_Impl> context = | 708 GetGLES(context_id)->VertexAttrib3fv(indx, values); |
972 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
973 context->gles2_impl()->VertexAttrib3fv(indx, values); | |
974 } | 709 } |
975 | 710 |
976 void VertexAttrib4f( | 711 void VertexAttrib4f( |
977 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z, | 712 PP_Resource context_id, GLuint indx, GLfloat x, GLfloat y, GLfloat z, |
978 GLfloat w) { | 713 GLfloat w) { |
979 scoped_refptr<PPB_Context3D_Impl> context = | 714 GetGLES(context_id)->VertexAttrib4f(indx, x, y, z, w); |
980 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
981 context->gles2_impl()->VertexAttrib4f(indx, x, y, z, w); | |
982 } | 715 } |
983 | 716 |
984 void VertexAttrib4fv( | 717 void VertexAttrib4fv( |
985 PP_Resource context_id, GLuint indx, const GLfloat* values) { | 718 PP_Resource context_id, GLuint indx, const GLfloat* values) { |
986 scoped_refptr<PPB_Context3D_Impl> context = | 719 GetGLES(context_id)->VertexAttrib4fv(indx, values); |
987 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
988 context->gles2_impl()->VertexAttrib4fv(indx, values); | |
989 } | 720 } |
990 | 721 |
991 void VertexAttribPointer( | 722 void VertexAttribPointer( |
992 PP_Resource context_id, GLuint indx, GLint size, GLenum type, | 723 PP_Resource context_id, GLuint indx, GLint size, GLenum type, |
993 GLboolean normalized, GLsizei stride, const void* ptr) { | 724 GLboolean normalized, GLsizei stride, const void* ptr) { |
994 scoped_refptr<PPB_Context3D_Impl> context = | 725 GetGLES(context_id)->VertexAttribPointer( |
995 Resource::GetAs<PPB_Context3D_Impl>(context_id); | |
996 context->gles2_impl()->VertexAttribPointer( | |
997 indx, size, type, normalized, stride, ptr); | 726 indx, size, type, normalized, stride, ptr); |
998 } | 727 } |
999 | 728 |
1000 void Viewport( | 729 void Viewport( |
1001 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) { | 730 PP_Resource context_id, GLint x, GLint y, GLsizei width, GLsizei height) { |
1002 scoped_refptr<PPB_Context3D_Impl> context = | 731 GetGLES(context_id)->Viewport(x, y, width, height); |
1003 Resource::GetAs<PPB_Context3D_Impl>(context_id); | 732 } |
1004 context->gles2_impl()->Viewport(x, y, width, height); | 733 |
1005 } | 734 |
1006 | |
1007 | |
1008 const struct PPB_OpenGLES2_Dev ppb_opengles2 = { | 735 const struct PPB_OpenGLES2_Dev ppb_opengles2 = { |
1009 &ActiveTexture, | 736 &ActiveTexture, |
1010 &AttachShader, | 737 &AttachShader, |
1011 &BindAttribLocation, | 738 &BindAttribLocation, |
1012 &BindBuffer, | 739 &BindBuffer, |
1013 &BindFramebuffer, | 740 &BindFramebuffer, |
1014 &BindRenderbuffer, | 741 &BindRenderbuffer, |
1015 &BindTexture, | 742 &BindTexture, |
1016 &BlendColor, | 743 &BlendColor, |
1017 &BlendEquation, | 744 &BlendEquation, |
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1152 | 879 |
1153 } // namespace | 880 } // namespace |
1154 | 881 |
1155 const PPB_OpenGLES2_Dev* PPB_OpenGLES_Impl::GetInterface() { | 882 const PPB_OpenGLES2_Dev* PPB_OpenGLES_Impl::GetInterface() { |
1156 return &ppb_opengles2; | 883 return &ppb_opengles2; |
1157 } | 884 } |
1158 | 885 |
1159 } // namespace ppapi | 886 } // namespace ppapi |
1160 } // namespace webkit | 887 } // namespace webkit |
1161 | 888 |
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