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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
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1744 return false; | 1744 return false; |
1745 } | 1745 } |
1746 | 1746 |
1747 void SkGpuDevice::flush() { | 1747 void SkGpuDevice::flush() { |
1748 DO_DEFERRED_CLEAR(); | 1748 DO_DEFERRED_CLEAR(); |
1749 fRenderTarget->prepareForExternalRead(); | 1749 fRenderTarget->prepareForExternalRead(); |
1750 } | 1750 } |
1751 | 1751 |
1752 /////////////////////////////////////////////////////////////////////////////// | 1752 /////////////////////////////////////////////////////////////////////////////// |
1753 | 1753 |
1754 SkBaseDevice* SkGpuDevice::onCreateDevice(const SkImageInfo& info, Usage usage)
{ | 1754 SkBaseDevice* SkGpuDevice::onCreateCompatibleDevice(const CreateInfo& cinfo) { |
1755 GrSurfaceDesc desc; | 1755 GrSurfaceDesc desc; |
1756 desc.fConfig = fRenderTarget->config(); | 1756 desc.fConfig = fRenderTarget->config(); |
1757 desc.fFlags = kRenderTarget_GrSurfaceFlag; | 1757 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
1758 desc.fWidth = info.width(); | 1758 desc.fWidth = cinfo.fInfo.width(); |
1759 desc.fHeight = info.height(); | 1759 desc.fHeight = cinfo.fInfo.height(); |
1760 desc.fSampleCnt = fRenderTarget->numSamples(); | 1760 desc.fSampleCnt = fRenderTarget->numSamples(); |
1761 | 1761 |
1762 SkAutoTUnref<GrTexture> texture; | 1762 SkAutoTUnref<GrTexture> texture; |
1763 // Skia's convention is to only clear a device if it is non-opaque. | 1763 // Skia's convention is to only clear a device if it is non-opaque. |
1764 unsigned flags = info.isOpaque() ? 0 : kNeedClear_Flag; | 1764 unsigned flags = cinfo.fInfo.isOpaque() ? 0 : kNeedClear_Flag; |
1765 // If we're using distance field text, enable in the new device | 1765 // If we're using distance field text, enable in the new device |
1766 flags |= (fFlags & kDFText_Flag) ? kDFText_Flag : 0; | 1766 flags |= (fFlags & kDFText_Flag) ? kDFText_Flag : 0; |
1767 | 1767 |
1768 #if CACHE_COMPATIBLE_DEVICE_TEXTURES | 1768 #if CACHE_COMPATIBLE_DEVICE_TEXTURES |
1769 // layers are never draw in repeat modes, so we can request an approx | 1769 // layers are never draw in repeat modes, so we can request an approx |
1770 // match and ignore any padding. | 1770 // match and ignore any padding. |
1771 const GrContext::ScratchTexMatch match = (kSaveLayer_Usage == usage) ? | 1771 const GrContext::ScratchTexMatch match = (kSaveLayer_Usage == cinfo.fUsage)
? |
1772 GrContext::kApprox_ScratchTexMat
ch : | 1772 GrContext::kApprox_ScratchTexMat
ch : |
1773 GrContext::kExact_ScratchTexMatc
h; | 1773 GrContext::kExact_ScratchTexMatc
h; |
1774 texture.reset(fContext->refScratchTexture(desc, match)); | 1774 texture.reset(fContext->refScratchTexture(desc, match)); |
1775 #else | 1775 #else |
1776 texture.reset(fContext->createUncachedTexture(desc, NULL, 0)); | 1776 texture.reset(fContext->createUncachedTexture(desc, NULL, 0)); |
1777 #endif | 1777 #endif |
1778 if (texture.get()) { | 1778 if (texture.get()) { |
1779 return SkGpuDevice::Create(texture, SkSurfaceProps(SkSurfaceProps::kLega
cyFontHost_InitType), flags); | 1779 return SkGpuDevice::Create(texture, SkSurfaceProps(SkSurfaceProps::kLega
cyFontHost_InitType), flags); |
1780 } else { | 1780 } else { |
1781 SkDebugf("---- failed to create compatible device texture [%d %d]\n", | 1781 SkDebugf("---- failed to create compatible device texture [%d %d]\n", |
1782 info.width(), info.height()); | 1782 cinfo.fInfo.width(), cinfo.fInfo.height()); |
1783 return NULL; | 1783 return NULL; |
1784 } | 1784 } |
1785 } | 1785 } |
1786 | 1786 |
1787 SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps
& props) { | 1787 SkSurface* SkGpuDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps
& props) { |
1788 return SkSurface::NewRenderTarget(fContext, info, fRenderTarget->numSamples(
), &props); | 1788 return SkSurface::NewRenderTarget(fContext, info, fRenderTarget->numSamples(
), &props); |
1789 } | 1789 } |
1790 | 1790 |
1791 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
* mainPicture, | 1791 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
* mainPicture, |
1792 const SkMatrix* matrix, const SkPaint
* paint) { | 1792 const SkMatrix* matrix, const SkPaint
* paint) { |
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1843 return true; | 1843 return true; |
1844 } | 1844 } |
1845 | 1845 |
1846 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1846 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
1847 // We always return a transient cache, so it is freed after each | 1847 // We always return a transient cache, so it is freed after each |
1848 // filter traversal. | 1848 // filter traversal. |
1849 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 1849 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
1850 } | 1850 } |
1851 | 1851 |
1852 #endif | 1852 #endif |
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