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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r
ights reserved. | 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All r
ights reserved. |
6 * | 6 * |
7 * This library is free software; you can redistribute it and/or | 7 * This library is free software; you can redistribute it and/or |
8 * modify it under the terms of the GNU Library General Public | 8 * modify it under the terms of the GNU Library General Public |
9 * License as published by the Free Software Foundation; either | 9 * License as published by the Free Software Foundation; either |
10 * version 2 of the License, or (at your option) any later version. | 10 * version 2 of the License, or (at your option) any later version. |
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575 // Called from lineWidth, to position the floats added in the last line. | 575 // Called from lineWidth, to position the floats added in the last line. |
576 // Returns true if and only if it has positioned any floats. | 576 // Returns true if and only if it has positioned any floats. |
577 bool positionNewFloats(); | 577 bool positionNewFloats(); |
578 | 578 |
579 void clearFloats(); | 579 void clearFloats(); |
580 int getClearDelta(RenderBox* child, int yPos); | 580 int getClearDelta(RenderBox* child, int yPos); |
581 | 581 |
582 virtual bool avoidsFloats() const; | 582 virtual bool avoidsFloats() const; |
583 | 583 |
584 bool hasOverhangingFloats() { return parent() && !hasColumns() && containsFl
oats() && lowestFloatLogicalBottom() > logicalHeight(); } | 584 bool hasOverhangingFloats() { return parent() && !hasColumns() && containsFl
oats() && lowestFloatLogicalBottom() > logicalHeight(); } |
| 585 bool hasOverhangingFloat(RenderBox*); |
585 void addIntrudingFloats(RenderBlock* prev, int xoffset, int yoffset); | 586 void addIntrudingFloats(RenderBlock* prev, int xoffset, int yoffset); |
586 int addOverhangingFloats(RenderBlock* child, int xoffset, int yoffset, bool
makeChildPaintOtherFloats); | 587 int addOverhangingFloats(RenderBlock* child, int xoffset, int yoffset, bool
makeChildPaintOtherFloats); |
587 | 588 |
588 int lowestFloatLogicalBottom(FloatingObject::Type = FloatingObject::FloatBot
h) const; | 589 int lowestFloatLogicalBottom(FloatingObject::Type = FloatingObject::FloatBot
h) const; |
589 int nextFloatLogicalBottomBelow(int) const; | 590 int nextFloatLogicalBottomBelow(int) const; |
590 | 591 |
591 virtual bool hitTestColumns(const HitTestRequest&, HitTestResult&, const Int
Point& pointInContainer, int tx, int ty, HitTestAction); | 592 virtual bool hitTestColumns(const HitTestRequest&, HitTestResult&, const Int
Point& pointInContainer, int tx, int ty, HitTestAction); |
592 virtual bool hitTestContents(const HitTestRequest&, HitTestResult&, const In
tPoint& pointInContainer, int tx, int ty, HitTestAction); | 593 virtual bool hitTestContents(const HitTestRequest&, HitTestResult&, const In
tPoint& pointInContainer, int tx, int ty, HitTestAction); |
593 bool hitTestFloats(const HitTestRequest&, HitTestResult&, const IntPoint& po
intInContainer, int tx, int ty); | 594 bool hitTestFloats(const HitTestRequest&, HitTestResult&, const IntPoint& po
intInContainer, int tx, int ty); |
594 | 595 |
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852 ASSERT(!object || object->isRenderBlock()); | 853 ASSERT(!object || object->isRenderBlock()); |
853 return static_cast<const RenderBlock*>(object); | 854 return static_cast<const RenderBlock*>(object); |
854 } | 855 } |
855 | 856 |
856 // This will catch anyone doing an unnecessary cast. | 857 // This will catch anyone doing an unnecessary cast. |
857 void toRenderBlock(const RenderBlock*); | 858 void toRenderBlock(const RenderBlock*); |
858 | 859 |
859 } // namespace WebCore | 860 } // namespace WebCore |
860 | 861 |
861 #endif // RenderBlock_h | 862 #endif // RenderBlock_h |
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