Index: Source/core/paint/ViewDisplayListTest.cpp |
diff --git a/Source/core/paint/ViewDisplayListTest.cpp b/Source/core/paint/ViewDisplayListTest.cpp |
index ddbfdfa848ad77c5f0a0e1c63f8127d88d9c60ff..d2da6bffd8500c4316b561aea12793d78201cc6b 100644 |
--- a/Source/core/paint/ViewDisplayListTest.cpp |
+++ b/Source/core/paint/ViewDisplayListTest.cpp |
@@ -48,7 +48,7 @@ void drawClippedRect(GraphicsContext* context, RenderView* renderView, PaintPhas |
{ |
IntRect rect(1, 1, 9, 9); |
ClipRect clipRect(rect); |
- ClipRecorder clipRecorder(renderView->compositor()->rootRenderLayer(), context, DisplayItem::ClipLayerForeground, clipRect); |
+ ClipRecorder clipRecorder(renderView->compositor()->rootRenderLayer()->renderer(), context, DisplayItem::ClipLayerForeground, clipRect); |
drawRect(context, renderView, phase, bound); |
} |
@@ -335,6 +335,57 @@ TEST_F(ViewDisplayListTest, ViewDisplayListTest_UpdateAddLastOverlap) |
EXPECT_EQ(first, thirdList[1]->renderer()); |
} |
+TEST_F(ViewDisplayListTest, ViewDisplayListTest_UpdateClip) |
+{ |
+ setBodyInnerHTML("<div id='first'><div id='second'></div></div>"); |
+ RenderLayerModelObject* firstRenderer = toRenderLayerModelObject(document().body()->firstChild()->renderer()); |
+ RenderLayerModelObject* secondRenderer = toRenderLayerModelObject(document().body()->firstChild()->firstChild()->renderer()); |
+ GraphicsContext* context = new GraphicsContext(nullptr); |
+ |
+ ClipRect firstClipRect(IntRect(1, 1, 2, 2)); |
+ { |
+ ClipRecorder clipRecorder(firstRenderer, context, DisplayItem::ClipLayerForeground, firstClipRect); |
+ drawRect(context, firstRenderer, PaintPhaseBlockBackground, FloatRect(100, 100, 150, 150)); |
+ drawRect(context, secondRenderer, PaintPhaseBlockBackground, FloatRect(100, 100, 150, 150)); |
+ } |
+ |
+ const PaintList& firstList = renderView()->viewDisplayList().paintList(); |
+ EXPECT_EQ((size_t)4, firstList.size()); |
chrishtr
2014/11/13 18:42:46
This is tedious and hard to read. Add some helper
|
+ EXPECT_EQ(DisplayItem::ClipLayerForeground, firstList[0]->type()); |
+ EXPECT_EQ(firstRenderer, firstList[1]->renderer()); |
+ EXPECT_EQ(DisplayItem::DrawingPaintPhaseBlockBackground, firstList[1]->type()); |
+ EXPECT_EQ(secondRenderer, firstList[2]->renderer()); |
+ EXPECT_EQ(DisplayItem::DrawingPaintPhaseBlockBackground, firstList[2]->type()); |
+ EXPECT_EQ(DisplayItem::EndClip, firstList[3]->type()); |
+ |
+ renderView()->viewDisplayList().invalidate(firstRenderer); |
+ drawRect(context, firstRenderer, PaintPhaseBlockBackground, FloatRect(100, 100, 150, 150)); |
+ drawRect(context, secondRenderer, PaintPhaseBlockBackground, FloatRect(100, 100, 150, 150)); |
+ |
+ const PaintList& secondList = renderView()->viewDisplayList().paintList(); |
+ EXPECT_EQ((size_t)2, secondList.size()); |
+ EXPECT_EQ(DisplayItem::DrawingPaintPhaseBlockBackground, secondList[0]->type()); |
+ EXPECT_EQ(DisplayItem::DrawingPaintPhaseBlockBackground, secondList[1]->type()); |
+ |
+ renderView()->viewDisplayList().invalidate(secondRenderer); |
+ drawRect(context, firstRenderer, PaintPhaseBlockBackground, FloatRect(100, 100, 150, 150)); |
+ ClipRect secondClipRect(IntRect(1, 1, 2, 2)); |
+ { |
+ ClipRecorder clipRecorder(secondRenderer, context, DisplayItem::ClipLayerForeground, secondClipRect); |
+ drawRect(context, secondRenderer, PaintPhaseBlockBackground, FloatRect(100, 100, 150, 150)); |
+ } |
+ |
+ const PaintList& thirdList = renderView()->viewDisplayList().paintList(); |
+ EXPECT_EQ((size_t)4, thirdList.size()); |
+ EXPECT_EQ(firstRenderer, thirdList[0]->renderer()); |
+ EXPECT_EQ(DisplayItem::DrawingPaintPhaseBlockBackground, thirdList[0]->type()); |
+ EXPECT_EQ(DisplayItem::ClipLayerForeground, thirdList[1]->type()); |
+ EXPECT_EQ(secondRenderer, thirdList[1]->renderer()); |
+ EXPECT_EQ(secondRenderer, thirdList[2]->renderer()); |
+ EXPECT_EQ(DisplayItem::DrawingPaintPhaseBlockBackground, thirdList[2]->type()); |
+ EXPECT_EQ(DisplayItem::EndClip, thirdList[3]->type()); |
+} |
+ |
} |
} |