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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef SkBitmapDevice_DEFINED | 9 #ifndef SkBitmapDevice_DEFINED |
10 #define SkBitmapDevice_DEFINED | 10 #define SkBitmapDevice_DEFINED |
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31 SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& devicePrope
rties); | 31 SkBitmapDevice(const SkBitmap& bitmap, const SkDeviceProperties& devicePrope
rties); |
32 static SkBitmapDevice* Create(const SkImageInfo&, const SkDeviceProperties*)
; | 32 static SkBitmapDevice* Create(const SkImageInfo&, const SkDeviceProperties*)
; |
33 public: | 33 public: |
34 static SkBitmapDevice* Create(const SkImageInfo& info) { | 34 static SkBitmapDevice* Create(const SkImageInfo& info) { |
35 return Create(info, NULL); | 35 return Create(info, NULL); |
36 } | 36 } |
37 | 37 |
38 virtual SkImageInfo imageInfo() const SK_OVERRIDE; | 38 virtual SkImageInfo imageInfo() const SK_OVERRIDE; |
39 | 39 |
40 protected: | 40 protected: |
41 virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE; | 41 bool onShouldDisableLCD(const SkPaint&) const SK_OVERRIDE; |
42 | 42 |
43 /** Clears the entire device to the specified color (including alpha). | 43 /** Clears the entire device to the specified color (including alpha). |
44 * Ignores the clip. | 44 * Ignores the clip. |
45 */ | 45 */ |
46 virtual void clear(SkColor color) SK_OVERRIDE; | 46 virtual void clear(SkColor color) SK_OVERRIDE; |
47 | 47 |
48 /** These are called inside the per-device-layer loop for each draw call. | 48 /** These are called inside the per-device-layer loop for each draw call. |
49 When these are called, we have already applied any saveLayer operations, | 49 When these are called, we have already applied any saveLayer operations, |
50 and are handling any looping from the paint, and any effects from the | 50 and are handling any looping from the paint, and any effects from the |
51 DrawFilter. | 51 DrawFilter. |
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159 virtual const void* peekPixels(SkImageInfo*, size_t* rowBytes) SK_OVERRIDE; | 159 virtual const void* peekPixels(SkImageInfo*, size_t* rowBytes) SK_OVERRIDE; |
160 | 160 |
161 virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; | 161 virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE; |
162 | 162 |
163 SkBitmap fBitmap; | 163 SkBitmap fBitmap; |
164 | 164 |
165 typedef SkBaseDevice INHERITED; | 165 typedef SkBaseDevice INHERITED; |
166 }; | 166 }; |
167 | 167 |
168 #endif // SkBitmapDevice_DEFINED | 168 #endif // SkBitmapDevice_DEFINED |
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