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| 1 /* | 1 /* |
| 2 * Copyright 2009 The Android Open Source Project | 2 * Copyright 2009 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "SkBitmapScaler.h" | 9 #include "SkBitmapScaler.h" |
| 10 #include "SkBitmapProcState.h" | 10 #include "SkBitmapProcState.h" |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 int count, | 23 int count, |
| 24 uint16_t* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; | 24 uint16_t* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; |
| 25 | 25 |
| 26 void SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s, | 26 void SI8_D16_nofilter_DX_arm(const SkBitmapProcState& s, |
| 27 const uint32_t* SK_RESTRICT xy, | 27 const uint32_t* SK_RESTRICT xy, |
| 28 int count, uint16_t* SK_RESTRICT colors) { | 28 int count, uint16_t* SK_RESTRICT colors) { |
| 29 SkASSERT(count > 0 && colors != NULL); | 29 SkASSERT(count > 0 && colors != NULL); |
| 30 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); | 30 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); |
| 31 SkASSERT(SkPaint::kNone_FilterLevel == s.fFilterLevel); | 31 SkASSERT(SkPaint::kNone_FilterLevel == s.fFilterLevel); |
| 32 | 32 |
| 33 const uint16_t* SK_RESTRICT table = s.fBitmap->getColorTable()->lock16BitCac
he(); | 33 const uint16_t* SK_RESTRICT table = s.fBitmap->getColorTable()->read16BitCac
he(); |
| 34 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); | 34 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); |
| 35 | 35 |
| 36 // buffer is y32, x16, x16, x16, x16, x16 | 36 // buffer is y32, x16, x16, x16, x16, x16 |
| 37 // bump srcAddr to the proper row, since we're told Y never changes | 37 // bump srcAddr to the proper row, since we're told Y never changes |
| 38 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); | 38 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); |
| 39 srcAddr = (const uint8_t*)((const char*)srcAddr + | 39 srcAddr = (const uint8_t*)((const char*)srcAddr + |
| 40 xy[0] * s.fBitmap->rowBytes()); | 40 xy[0] * s.fBitmap->rowBytes()); |
| 41 | 41 |
| 42 uint8_t src; | 42 uint8_t src; |
| 43 | 43 |
| (...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 97 "2: \n\t" | 97 "2: \n\t" |
| 98 : [xx] "+r" (xx), [count8] "+r" (count8), [colors] "+r" (colors) | 98 : [xx] "+r" (xx), [count8] "+r" (count8), [colors] "+r" (colors) |
| 99 : [table] "r" (table), [srcAddr] "r" (srcAddr) | 99 : [table] "r" (table), [srcAddr] "r" (srcAddr) |
| 100 : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11" | 100 : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11" |
| 101 ); | 101 ); |
| 102 | 102 |
| 103 for (i = (count & 7); i > 0; --i) { | 103 for (i = (count & 7); i > 0; --i) { |
| 104 src = srcAddr[*xx++]; *colors++ = table[src]; | 104 src = srcAddr[*xx++]; *colors++ = table[src]; |
| 105 } | 105 } |
| 106 } | 106 } |
| 107 | |
| 108 s.fBitmap->getColorTable()->unlock16BitCache(); | |
| 109 } | 107 } |
| 110 | 108 |
| 111 void SI8_opaque_D32_nofilter_DX_arm( | 109 void SI8_opaque_D32_nofilter_DX_arm( |
| 112 const SkBitmapProcState& s, | 110 const SkBitmapProcState& s, |
| 113 const uint32_t* SK_RESTRICT xy, | 111 const uint32_t* SK_RESTRICT xy, |
| 114 int count, | 112 int count, |
| 115 SkPMColor* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; | 113 SkPMColor* SK_RESTRICT colors) SK_ATTRIBUTE_OPTIMIZE_O1; |
| 116 | 114 |
| 117 void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s, | 115 void SI8_opaque_D32_nofilter_DX_arm(const SkBitmapProcState& s, |
| 118 const uint32_t* SK_RESTRICT xy, | 116 const uint32_t* SK_RESTRICT xy, |
| 119 int count, SkPMColor* SK_RESTRICT colors) { | 117 int count, SkPMColor* SK_RESTRICT colors) { |
| 120 SkASSERT(count > 0 && colors != NULL); | 118 SkASSERT(count > 0 && colors != NULL); |
| 121 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); | 119 SkASSERT(s.fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)); |
| 122 SkASSERT(SkPaint::kNone_FilterLevel == s.fFilterLevel); | 120 SkASSERT(SkPaint::kNone_FilterLevel == s.fFilterLevel); |
| 123 | 121 |
| 124 const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->lockColors(
); | 122 const SkPMColor* SK_RESTRICT table = s.fBitmap->getColorTable()->readColors(
); |
| 125 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); | 123 const uint8_t* SK_RESTRICT srcAddr = (const uint8_t*)s.fBitmap->getPixels(); |
| 126 | 124 |
| 127 // buffer is y32, x16, x16, x16, x16, x16 | 125 // buffer is y32, x16, x16, x16, x16, x16 |
| 128 // bump srcAddr to the proper row, since we're told Y never changes | 126 // bump srcAddr to the proper row, since we're told Y never changes |
| 129 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); | 127 SkASSERT((unsigned)xy[0] < (unsigned)s.fBitmap->height()); |
| 130 srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fBitmap->rowByte
s()); | 128 srcAddr = (const uint8_t*)((const char*)srcAddr + xy[0] * s.fBitmap->rowByte
s()); |
| 131 | 129 |
| 132 if (1 == s.fBitmap->width()) { | 130 if (1 == s.fBitmap->width()) { |
| 133 uint8_t src = srcAddr[0]; | 131 uint8_t src = srcAddr[0]; |
| 134 SkPMColor dstValue = table[src]; | 132 SkPMColor dstValue = table[src]; |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 177 "ldrb r5, [%[srcAddr], r4] \n\t" // load pixel from
image | 175 "ldrb r5, [%[srcAddr], r4] \n\t" // load pixel from
image |
| 178 "ldr r6, [%[table], r5, lsl #2] \n\t" // load SkPMColor
from colmap | 176 "ldr r6, [%[table], r5, lsl #2] \n\t" // load SkPMColor
from colmap |
| 179 "str r6, [%[colors]], #4 \n\t" // store pixel, up
date ptr | 177 "str r6, [%[colors]], #4 \n\t" // store pixel, up
date ptr |
| 180 "bne 3b \n\t" // loop if counter
!= 0 | 178 "bne 3b \n\t" // loop if counter
!= 0 |
| 181 "4: \n\t" // exit | 179 "4: \n\t" // exit |
| 182 : [xx] "+r" (xx), [count] "+r" (count), [colors] "+r" (colors) | 180 : [xx] "+r" (xx), [count] "+r" (count), [colors] "+r" (colors) |
| 183 : [table] "r" (table), [srcAddr] "r" (srcAddr) | 181 : [table] "r" (table), [srcAddr] "r" (srcAddr) |
| 184 : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11" | 182 : "memory", "cc", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11" |
| 185 ); | 183 ); |
| 186 } | 184 } |
| 187 | |
| 188 s.fBitmap->getColorTable()->unlockColors(); | |
| 189 } | 185 } |
| 190 #endif // !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) | 186 #endif // !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
| 191 | 187 |
| 192 /////////////////////////////////////////////////////////////////////////////// | 188 /////////////////////////////////////////////////////////////////////////////// |
| 193 | 189 |
| 194 /* If we replace a sampleproc, then we null-out the associated shaderproc, | 190 /* If we replace a sampleproc, then we null-out the associated shaderproc, |
| 195 otherwise the shader won't even look at the matrix/sampler | 191 otherwise the shader won't even look at the matrix/sampler |
| 196 */ | 192 */ |
| 197 void SkBitmapProcState::platformProcs() { | 193 void SkBitmapProcState::platformProcs() { |
| 198 #if !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) | 194 #if !defined(SK_CPU_ARM64) && SK_ARM_ARCH >= 6 && !defined(SK_CPU_BENDIAN) |
| (...skipping 27 matching lines...) Expand all Loading... |
| 226 /////////////////////////////////////////////////////////////////////////////// | 222 /////////////////////////////////////////////////////////////////////////////// |
| 227 | 223 |
| 228 extern void platformConvolutionProcs_arm_neon(SkConvolutionProcs* procs); | 224 extern void platformConvolutionProcs_arm_neon(SkConvolutionProcs* procs); |
| 229 | 225 |
| 230 void platformConvolutionProcs_arm(SkConvolutionProcs* procs) { | 226 void platformConvolutionProcs_arm(SkConvolutionProcs* procs) { |
| 231 } | 227 } |
| 232 | 228 |
| 233 void SkBitmapScaler::PlatformConvolutionProcs(SkConvolutionProcs* procs) { | 229 void SkBitmapScaler::PlatformConvolutionProcs(SkConvolutionProcs* procs) { |
| 234 SK_ARM_NEON_WRAP(platformConvolutionProcs_arm)(procs); | 230 SK_ARM_NEON_WRAP(platformConvolutionProcs_arm)(procs); |
| 235 } | 231 } |
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