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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrPictureUtils_DEFINED | 8 #ifndef SkLayerInfo_DEFINED |
9 #define GrPictureUtils_DEFINED | 9 #define SkLayerInfo_DEFINED |
10 | 10 |
11 #include "SkPicture.h" | 11 #include "SkPicture.h" |
12 #include "SkTArray.h" | 12 #include "SkTArray.h" |
13 | 13 |
14 // This class encapsulates the GPU-backend-specific acceleration data | 14 // This class stores information about the saveLayer/restore pairs found |
15 // for a single SkPicture | 15 // within an SkPicture. It is used by Ganesh to perform layer hoisting. |
16 class GrAccelData : public SkPicture::AccelData { | 16 class SkLayerInfo : public SkPicture::AccelData { |
17 public: | 17 public: |
18 // Information about a given saveLayer in an SkPicture | 18 // Information about a given saveLayer/restore block in an SkPicture |
19 class SaveLayerInfo { | 19 class BlockInfo { |
20 public: | 20 public: |
21 SaveLayerInfo() : fPicture(NULL), fPaint(NULL) {} | 21 BlockInfo() : fPicture(NULL), fPaint(NULL) {} |
22 ~SaveLayerInfo() { SkSafeUnref(fPicture); SkDELETE(fPaint); } | 22 ~BlockInfo() { SkSafeUnref(fPicture); SkDELETE(fPaint); } |
23 | 23 |
24 // The picture owning the layer. If the owning picture is the top-most | 24 // The picture owning the layer. If the owning picture is the top-most |
25 // one (i.e., the picture for which this GrAccelData was created) then | 25 // one (i.e., the picture for which this SkLayerInfo was created) then |
26 // this pointer is NULL. If it is a nested picture then the pointer | 26 // this pointer is NULL. If it is a nested picture then the pointer |
27 // is non-NULL and owns a ref on the picture. | 27 // is non-NULL and owns a ref on the picture. |
28 const SkPicture* fPicture; | 28 const SkPicture* fPicture; |
29 // The device space bounds of this layer. | 29 // The device space bounds of this layer. |
30 SkRect fBounds; | 30 SkRect fBounds; |
31 // The pre-matrix begins as the identity and accumulates the transforms | 31 // The pre-matrix begins as the identity and accumulates the transforms |
32 // of the containing SkPictures (if any). This matrix state has to be | 32 // of the containing SkPictures (if any). This matrix state has to be |
33 // part of the initial matrix during replay so that it will be | 33 // part of the initial matrix during replay so that it will be |
34 // preserved across setMatrix calls. | 34 // preserved across setMatrix calls. |
35 SkMatrix fPreMat; | 35 SkMatrix fPreMat; |
36 // The matrix state (in the leaf picture) in which this layer's draws | 36 // The matrix state (in the leaf picture) in which this layer's draws |
37 // must occur. It will/can be overridden by setMatrix calls in the | 37 // must occur. It will/can be overridden by setMatrix calls in the |
38 // layer itself. It does not include the translation needed to map the | 38 // layer itself. It does not include the translation needed to map the |
39 // layer's top-left point to the origin (which must be part of the | 39 // layer's top-left point to the origin (which must be part of the |
40 // initial matrix). | 40 // initial matrix). |
41 SkMatrix fLocalMat; | 41 SkMatrix fLocalMat; |
42 // The paint to use on restore. Can be NULL since it is optional. | 42 // The paint to use on restore. Can be NULL since it is optional. |
43 const SkPaint* fPaint; | 43 const SkPaint* fPaint; |
44 // The ID of this saveLayer in the picture. 0 is an invalid ID. | 44 // The index of this saveLayer in the picture. |
45 size_t fSaveLayerOpID; | 45 size_t fSaveLayerOpID; |
46 // The ID of the matching restore in the picture. 0 is an invalid ID. | 46 // The index of the matching restore in the picture. |
47 size_t fRestoreOpID; | 47 size_t fRestoreOpID; |
48 // True if this saveLayer has at least one other saveLayer nested within
it. | 48 // True if this saveLayer has at least one other saveLayer nested within
it. |
49 // False otherwise. | 49 // False otherwise. |
50 bool fHasNestedLayers; | 50 bool fHasNestedLayers; |
51 // True if this saveLayer is nested within another. False otherwise. | 51 // True if this saveLayer is nested within another. False otherwise. |
52 bool fIsNested; | 52 bool fIsNested; |
53 }; | 53 }; |
54 | 54 |
55 GrAccelData(Key key) : INHERITED(key) { } | 55 SkLayerInfo(Key key) : INHERITED(key) { } |
56 | 56 |
57 virtual ~GrAccelData() { } | 57 BlockInfo& addBlock() { return fBlocks.push_back(); } |
58 | 58 |
59 SaveLayerInfo& addSaveLayerInfo() { return fSaveLayerInfo.push_back(); } | 59 int numBlocks() const { return fBlocks.count(); } |
60 | 60 |
61 int numSaveLayers() const { return fSaveLayerInfo.count(); } | 61 const BlockInfo& block(int index) const { |
| 62 SkASSERT(index < fBlocks.count()); |
62 | 63 |
63 const SaveLayerInfo& saveLayerInfo(int index) const { | 64 return fBlocks[index]; |
64 SkASSERT(index < fSaveLayerInfo.count()); | |
65 | |
66 return fSaveLayerInfo[index]; | |
67 } | 65 } |
68 | 66 |
69 // We may, in the future, need to pass in the GPUDevice in order to | 67 // We may, in the future, need to pass in the GPUDevice in order to |
70 // incorporate the clip and matrix state into the key | 68 // incorporate the clip and matrix state into the key |
71 static SkPicture::AccelData::Key ComputeAccelDataKey(); | 69 static SkPicture::AccelData::Key ComputeKey(); |
72 | 70 |
73 private: | 71 private: |
74 SkTArray<SaveLayerInfo, true> fSaveLayerInfo; | 72 SkTArray<BlockInfo, true> fBlocks; |
75 | 73 |
76 typedef SkPicture::AccelData INHERITED; | 74 typedef SkPicture::AccelData INHERITED; |
77 }; | 75 }; |
78 | 76 |
79 #endif // GrPictureUtils_DEFINED | 77 #endif // SkLayerInfo_DEFINED |
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