Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(92)

Side by Side Diff: Source/core/rendering/RenderBlockFlow.cpp

Issue 718943003: Rename updateIntrinsicContentLogicalHeight to setIntrinsicContentLogicalHeight (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Tryin' again Created 6 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 20 matching lines...) Expand all
31 #include "config.h" 31 #include "config.h"
32 #include "core/rendering/RenderBlockFlow.h" 32 #include "core/rendering/RenderBlockFlow.h"
33 33
34 #include "core/accessibility/AXObjectCache.h" 34 #include "core/accessibility/AXObjectCache.h"
35 #include "core/frame/FrameView.h" 35 #include "core/frame/FrameView.h"
36 #include "core/frame/LocalFrame.h" 36 #include "core/frame/LocalFrame.h"
37 #include "core/frame/Settings.h" 37 #include "core/frame/Settings.h"
38 #include "core/html/HTMLDialogElement.h" 38 #include "core/html/HTMLDialogElement.h"
39 #include "core/paint/BlockFlowPainter.h" 39 #include "core/paint/BlockFlowPainter.h"
40 #include "core/paint/DrawingRecorder.h" 40 #include "core/paint/DrawingRecorder.h"
41 #include "core/paint/GraphicsContextRecorder.h"
41 #include "core/rendering/HitTestLocation.h" 42 #include "core/rendering/HitTestLocation.h"
42 #include "core/rendering/RenderFlowThread.h" 43 #include "core/rendering/RenderFlowThread.h"
43 #include "core/rendering/RenderLayer.h" 44 #include "core/rendering/RenderLayer.h"
44 #include "core/rendering/RenderMultiColumnFlowThread.h" 45 #include "core/rendering/RenderMultiColumnFlowThread.h"
45 #include "core/rendering/RenderPagedFlowThread.h" 46 #include "core/rendering/RenderPagedFlowThread.h"
46 #include "core/rendering/RenderText.h" 47 #include "core/rendering/RenderText.h"
47 #include "core/rendering/RenderView.h" 48 #include "core/rendering/RenderView.h"
48 #include "core/rendering/TextAutosizer.h" 49 #include "core/rendering/TextAutosizer.h"
49 #include "core/rendering/line/LineWidth.h" 50 #include "core/rendering/line/LineWidth.h"
50 #include "platform/geometry/TransformState.h" 51 #include "platform/geometry/TransformState.h"
(...skipping 2062 matching lines...) Expand 10 before | Expand all | Expand 10 after
2113 BlockFlowPainter(*this).paintFloats(paintInfo, paintOffset, preservePhase); 2114 BlockFlowPainter(*this).paintFloats(paintInfo, paintOffset, preservePhase);
2114 } 2115 }
2115 2116
2116 void RenderBlockFlow::paintSelection(const PaintInfo& paintInfo, const LayoutPoi nt& paintOffset) 2117 void RenderBlockFlow::paintSelection(const PaintInfo& paintInfo, const LayoutPoi nt& paintOffset)
2117 { 2118 {
2118 BlockFlowPainter(*this).paintSelection(paintInfo, paintOffset); 2119 BlockFlowPainter(*this).paintSelection(paintInfo, paintOffset);
2119 } 2120 }
2120 2121
2121 void RenderBlockFlow::clipOutFloatingObjects(const RenderBlock* rootBlock, const PaintInfo* paintInfo, const LayoutPoint& rootBlockPhysicalPosition, const Layou tSize& offsetFromRootBlock) const 2122 void RenderBlockFlow::clipOutFloatingObjects(const RenderBlock* rootBlock, const PaintInfo* paintInfo, const LayoutPoint& rootBlockPhysicalPosition, const Layou tSize& offsetFromRootBlock) const
2122 { 2123 {
2123 if (m_floatingObjects) { 2124 if (!m_floatingObjects)
2124 const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set(); 2125 return;
2125 FloatingObjectSetIterator end = floatingObjectSet.end(); 2126
2126 for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end ; ++it) { 2127 const FloatingObjectSet& floatingObjectSet = m_floatingObjects->set();
2127 FloatingObject* floatingObject = it->get(); 2128 FloatingObjectSetIterator end = floatingObjectSet.end();
2128 LayoutRect floatBox(offsetFromRootBlock.width() + xPositionForFloatI ncludingMargin(floatingObject), 2129 for (FloatingObjectSetIterator it = floatingObjectSet.begin(); it != end; ++ it) {
2129 offsetFromRootBlock.height() + yPositionForFloatIncludingMargin( floatingObject), 2130 FloatingObject* floatingObject = it->get();
2130 floatingObject->renderer()->width(), floatingObject->renderer()- >height()); 2131 LayoutRect floatBox(offsetFromRootBlock.width() + xPositionForFloatInclu dingMargin(floatingObject),
2131 rootBlock->flipForWritingMode(floatBox); 2132 offsetFromRootBlock.height() + yPositionForFloatIncludingMargin(floa tingObject),
2132 floatBox.move(rootBlockPhysicalPosition.x(), rootBlockPhysicalPositi on.y()); 2133 floatingObject->renderer()->width(), floatingObject->renderer()->hei ght());
2134 rootBlock->flipForWritingMode(floatBox);
2135 floatBox.move(rootBlockPhysicalPosition.x(), rootBlockPhysicalPosition.y ());
2136 if (RuntimeEnabledFeatures::slimmingPaintEnabled()) {
2137 GraphicsContextRecorder::currentRecorder().addClipRecorder(
2138 adoptPtr(new ClipRecorder(const_cast<RenderBlockFlow&>(*this), c onst_cast<PaintInfo&>(*paintInfo), floatBox, SkRegion::kDifference_Op)));
2139 } else {
2133 paintInfo->context->clipOut(pixelSnappedIntRect(floatBox)); 2140 paintInfo->context->clipOut(pixelSnappedIntRect(floatBox));
2134 } 2141 }
2135 } 2142 }
2136 } 2143 }
2137 2144
2138 void RenderBlockFlow::clearFloats(EClear clear) 2145 void RenderBlockFlow::clearFloats(EClear clear)
2139 { 2146 {
2140 positionNewFloats(); 2147 positionNewFloats();
2141 // set y position 2148 // set y position
2142 LayoutUnit newY = 0; 2149 LayoutUnit newY = 0;
(...skipping 949 matching lines...) Expand 10 before | Expand all | Expand 10 after
3092 FrameView* frameView = document().view(); 3099 FrameView* frameView = document().view();
3093 LayoutUnit top = (style()->position() == FixedPosition) ? 0 : frameView->scr ollOffset().height(); 3100 LayoutUnit top = (style()->position() == FixedPosition) ? 0 : frameView->scr ollOffset().height();
3094 int visibleHeight = frameView->visibleContentRect(IncludeScrollbars).height( ); 3101 int visibleHeight = frameView->visibleContentRect(IncludeScrollbars).height( );
3095 if (height() < visibleHeight) 3102 if (height() < visibleHeight)
3096 top += (visibleHeight - height()) / 2; 3103 top += (visibleHeight - height()) / 2;
3097 setY(top); 3104 setY(top);
3098 dialog->setCentered(top); 3105 dialog->setCentered(top);
3099 } 3106 }
3100 3107
3101 } // namespace blink 3108 } // namespace blink
OLDNEW
« no previous file with comments | « Source/core/paint/GraphicsContextRecorder.cpp ('k') | Source/platform/graphics/GraphicsContextStateSaver.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698