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Side by Side Diff: sky/engine/core/animation/ActiveAnimations.h

Issue 718873003: Remove most of config.h (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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69 // AnimationPlayers which have animations targeting this element. 69 // AnimationPlayers which have animations targeting this element.
70 AnimationPlayerCountedSet& players() { return m_players; } 70 AnimationPlayerCountedSet& players() { return m_players; }
71 71
72 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is Empty() && m_players.isEmpty(); } 72 bool isEmpty() const { return m_defaultStack.isEmpty() && m_cssAnimations.is Empty() && m_players.isEmpty(); }
73 73
74 void cancelAnimationOnCompositor(); 74 void cancelAnimationOnCompositor();
75 75
76 void updateAnimationFlags(RenderStyle&); 76 void updateAnimationFlags(RenderStyle&);
77 void setAnimationStyleChange(bool animationStyleChange) { m_animationStyleCh ange = animationStyleChange; } 77 void setAnimationStyleChange(bool animationStyleChange) { m_animationStyleCh ange = animationStyleChange; }
78 78
79 #if !ENABLE(OILPAN)
80 void addAnimation(Animation* animation) { m_animations.append(animation); } 79 void addAnimation(Animation* animation) { m_animations.append(animation); }
81 void notifyAnimationDestroyed(Animation* animation) { m_animations.remove(m_ animations.find(animation)); } 80 void notifyAnimationDestroyed(Animation* animation) { m_animations.remove(m_ animations.find(animation)); }
82 #endif
83 81
84 void trace(Visitor*); 82 void trace(Visitor*);
85 83
86 private: 84 private:
87 bool isAnimationStyleChange() const { return m_animationStyleChange; } 85 bool isAnimationStyleChange() const { return m_animationStyleChange; }
88 86
89 AnimationStack m_defaultStack; 87 AnimationStack m_defaultStack;
90 CSSAnimations m_cssAnimations; 88 CSSAnimations m_cssAnimations;
91 AnimationPlayerCountedSet m_players; 89 AnimationPlayerCountedSet m_players;
92 bool m_animationStyleChange; 90 bool m_animationStyleChange;
93 91
94 #if !ENABLE(OILPAN) 92 // This is to avoid a reference cycle that keeps Elements alive.
95 // FIXME: Oilpan: This is to avoid a reference cycle that keeps Elements ali ve
96 // and won't be needed once the Node hierarchy becomes traceable.
97 Vector<Animation*> m_animations; 93 Vector<Animation*> m_animations;
98 #endif
99 94
100 // CSSAnimations checks if a style change is due to animation. 95 // CSSAnimations checks if a style change is due to animation.
101 friend class CSSAnimations; 96 friend class CSSAnimations;
102 }; 97 };
103 98
104 } // namespace blink 99 } // namespace blink
105 100
106 #endif 101 #endif
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