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Side by Side Diff: src/gpu/GrPictureUtils.cpp

Issue 718443002: Change where layer hoisting data is gathered (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix no-GPU build Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrPictureUtils.h" 8 #include "GrPictureUtils.h"
9 9
10 #include "SkBBoxHierarchy.h"
10 #include "SkPaintPriv.h" 11 #include "SkPaintPriv.h"
11 #include "SkPatchUtils.h" 12 #include "SkPatchUtils.h"
12 #include "SkRecord.h" 13 #include "SkRecord.h"
13 #include "SkRecords.h" 14 #include "SkRecords.h"
14 15
15 SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() { 16 SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() {
16 static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::Genera teDomain(); 17 static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::Genera teDomain();
17 18
18 return gGPUID; 19 return gGPUID;
19 } 20 }
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54 // Any control ops not part of any Save/Restore block draw everywhere. 55 // Any control ops not part of any Save/Restore block draw everywhere.
55 while (!fControlIndices.isEmpty()) { 56 while (!fControlIndices.isEmpty()) {
56 this->popControl(kUnbounded); 57 this->popControl(kUnbounded);
57 } 58 }
58 59
59 //--------- LAYER HOISTING 60 //--------- LAYER HOISTING
60 while (!fSaveLayerStack.isEmpty()) { 61 while (!fSaveLayerStack.isEmpty()) {
61 this->popSaveLayerInfo(); 62 this->popSaveLayerInfo();
62 } 63 }
63 //--------- LAYER HOISTING 64 //--------- LAYER HOISTING
65
66 // Finally feed all stored bounds into the BBH. They'll be returned in this order.
67 SkASSERT(bbh);
68 bbh->insert(&fBounds, record.count());
64 } 69 }
65 70
66 template <typename T> void operator()(const T& op) { 71 template <typename T> void operator()(const T& op) {
67 this->updateCTM(op); 72 this->updateCTM(op);
68 this->updateClipBounds(op); 73 this->updateClipBounds(op);
69 this->trackBounds(op); 74 this->trackBounds(op);
70 //--------- LAYER HOISTING 75 //--------- LAYER HOISTING
71 this->trackSaveLayers(op); 76 this->trackSaveLayers(op);
72 //--------- LAYER HOISTING 77 //--------- LAYER HOISTING
73 } 78 }
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418 } 423 }
419 void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); } 424 void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
420 void trackSaveLayers(const DrawPicture& dp) { 425 void trackSaveLayers(const DrawPicture& dp) {
421 // For sub-pictures, we wrap their layer information within the parent 426 // For sub-pictures, we wrap their layer information within the parent
422 // picture's rendering hierarchy 427 // picture's rendering hierarchy
423 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey(); 428 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
424 429
425 const GrAccelData* childData = 430 const GrAccelData* childData =
426 static_cast<const GrAccelData*>(dp.picture->EXPERIMENTAL_getAccelDat a(key)); 431 static_cast<const GrAccelData*>(dp.picture->EXPERIMENTAL_getAccelDat a(key));
427 if (!childData) { 432 if (!childData) {
428 childData = GPUOptimize(dp.picture); 433 // If the child layer hasn't been generated with saveLayer data we
434 // assume the worst (i.e., that it does contain layers which nest
435 // inside existing layers). Layers within sub-pictures that don't
436 // have saveLayer data cannot be hoisted.
437 // TODO: could the analysis data be use to fine tune this?
438 this->updateStackForSaveLayer();
439 return;
429 } 440 }
430 441
431 for (int i = 0; i < childData->numSaveLayers(); ++i) { 442 for (int i = 0; i < childData->numSaveLayers(); ++i) {
432 const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i); 443 const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i);
433 444
434 Bounds newClip(fCurrentClipBounds); 445 Bounds newClip(fCurrentClipBounds);
435 446
436 if (!newClip.intersect(this->adjustAndMap(src.fBounds, dp.paint))) { 447 if (!newClip.intersect(this->adjustAndMap(src.fBounds, dp.paint))) {
437 continue; 448 continue;
438 } 449 }
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580 //--------- LAYER HOISTING 591 //--------- LAYER HOISTING
581 // Used to collect saveLayer information for layer hoisting 592 // Used to collect saveLayer information for layer hoisting
582 int fSaveLayersInStack; 593 int fSaveLayersInStack;
583 SkTDArray<SaveLayerInfo> fSaveLayerStack; 594 SkTDArray<SaveLayerInfo> fSaveLayerStack;
584 GrAccelData* fAccelData; 595 GrAccelData* fAccelData;
585 //--------- LAYER HOISTING 596 //--------- LAYER HOISTING
586 }; 597 };
587 598
588 } // namespace SkRecords 599 } // namespace SkRecords
589 600
590
591 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record, 601 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
592 SkBBoxHierarchy* bbh, GrAccelData* data) { 602 SkBBoxHierarchy* bbh, GrAccelData* data) {
593
594 SkRecords::CollectLayers collector(cullRect, record, bbh, data); 603 SkRecords::CollectLayers collector(cullRect, record, bbh, data);
595 } 604 }
596 605
597 const GrAccelData* GPUOptimize(const SkPicture* pict) {
598 if (NULL == pict || pict->cullRect().isEmpty()) {
599 return NULL;
600 }
601 606
602 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
603
604 const GrAccelData* existing =
605 static_cast<const GrAccelData*>(pict->EXPERIMENTAL_g etAccelData(key));
606 if (existing) {
607 return existing;
608 }
609
610 SkAutoTUnref<GrAccelData> data(SkNEW_ARGS(GrAccelData, (key)));
611
612 pict->EXPERIMENTAL_addAccelData(data);
613
614 SkRecordComputeLayers(pict->cullRect(), *pict->fRecord, NULL, data);
615
616 return data;
617 }
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