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Side by Side Diff: include/core/SkDevice.h

Issue 718443002: Change where layer hoisting data is gathered (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix no-GPU build Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2010 The Android Open Source Project 2 * Copyright 2010 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkDevice_DEFINED 8 #ifndef SkDevice_DEFINED
9 #define SkDevice_DEFINED 9 #define SkDevice_DEFINED
10 10
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320 * These properties will be applied by the draw, when and as it can. 320 * These properties will be applied by the draw, when and as it can.
321 * If the device does handle a property, that property should be set to the identity value 321 * If the device does handle a property, that property should be set to the identity value
322 * for that property, effectively making it non-leaky. 322 * for that property, effectively making it non-leaky.
323 */ 323 */
324 const SkDeviceProperties& getLeakyProperties() const { 324 const SkDeviceProperties& getLeakyProperties() const {
325 return *fLeakyProperties; 325 return *fLeakyProperties;
326 } 326 }
327 327
328 /** 328 /**
329 * PRIVATE / EXPERIMENTAL -- do not call 329 * PRIVATE / EXPERIMENTAL -- do not call
330 * Construct an acceleration object and attach it to 'picture'
331 */
332 virtual void EXPERIMENTAL_optimize(const SkPicture* picture);
333
334 /**
335 * PRIVATE / EXPERIMENTAL -- do not call
336 * This entry point gives the backend an opportunity to take over the rende ring 330 * This entry point gives the backend an opportunity to take over the rende ring
337 * of 'picture'. If optimization data is available (due to an earlier 331 * of 'picture'. If optimization data is available (due to an earlier
338 * 'optimize' call) this entry point should make use of it and return true 332 * 'optimize' call) this entry point should make use of it and return true
339 * if all rendering has been done. If false is returned, SkCanvas will 333 * if all rendering has been done. If false is returned, SkCanvas will
340 * perform its own rendering pass. It is acceptable for the backend 334 * perform its own rendering pass. It is acceptable for the backend
341 * to perform some device-specific warm up tasks and then let SkCanvas 335 * to perform some device-specific warm up tasks and then let SkCanvas
342 * perform the main rendering loop (by return false from here). 336 * perform the main rendering loop (by return false from here).
343 */ 337 */
344 virtual bool EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkM atrix*, 338 virtual bool EXPERIMENTAL_drawPicture(SkCanvas*, const SkPicture*, const SkM atrix*,
345 const SkPaint*); 339 const SkPaint*);
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387 SkDeviceProperties* fLeakyProperties; // will always exist. 381 SkDeviceProperties* fLeakyProperties; // will always exist.
388 382
389 #ifdef SK_DEBUG 383 #ifdef SK_DEBUG
390 bool fAttachedToCanvas; 384 bool fAttachedToCanvas;
391 #endif 385 #endif
392 386
393 typedef SkRefCnt INHERITED; 387 typedef SkRefCnt INHERITED;
394 }; 388 };
395 389
396 #endif 390 #endif
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