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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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23 */ | 23 */ |
24 | 24 |
25 #include "config.h" | 25 #include "config.h" |
26 | 26 |
27 #if ENABLE(WEB_AUDIO) | 27 #if ENABLE(WEB_AUDIO) |
28 | 28 |
29 #include "modules/webaudio/ScriptProcessorNode.h" | 29 #include "modules/webaudio/ScriptProcessorNode.h" |
30 | 30 |
31 #include "bindings/core/v8/ExceptionState.h" | 31 #include "bindings/core/v8/ExceptionState.h" |
32 #include "core/dom/CrossThreadTask.h" | 32 #include "core/dom/CrossThreadTask.h" |
| 33 #include "core/dom/ExceptionCode.h" |
33 #include "core/dom/ExecutionContext.h" | 34 #include "core/dom/ExecutionContext.h" |
34 #include "modules/webaudio/AudioBuffer.h" | 35 #include "modules/webaudio/AudioBuffer.h" |
35 #include "modules/webaudio/AudioContext.h" | 36 #include "modules/webaudio/AudioContext.h" |
36 #include "modules/webaudio/AudioNodeInput.h" | 37 #include "modules/webaudio/AudioNodeInput.h" |
37 #include "modules/webaudio/AudioNodeOutput.h" | 38 #include "modules/webaudio/AudioNodeOutput.h" |
38 #include "modules/webaudio/AudioProcessingEvent.h" | 39 #include "modules/webaudio/AudioProcessingEvent.h" |
39 #include "public/platform/Platform.h" | 40 #include "public/platform/Platform.h" |
40 #include "wtf/Float32Array.h" | 41 #include "wtf/Float32Array.h" |
41 | 42 |
42 namespace blink { | 43 namespace blink { |
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303 void ScriptProcessorNode::trace(Visitor* visitor) | 304 void ScriptProcessorNode::trace(Visitor* visitor) |
304 { | 305 { |
305 visitor->trace(m_inputBuffers); | 306 visitor->trace(m_inputBuffers); |
306 visitor->trace(m_outputBuffers); | 307 visitor->trace(m_outputBuffers); |
307 AudioNode::trace(visitor); | 308 AudioNode::trace(visitor); |
308 } | 309 } |
309 | 310 |
310 } // namespace blink | 311 } // namespace blink |
311 | 312 |
312 #endif // ENABLE(WEB_AUDIO) | 313 #endif // ENABLE(WEB_AUDIO) |
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