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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_ZONE_INL_H_ | 5 #ifndef V8_ZONE_INL_H_ |
| 6 #define V8_ZONE_INL_H_ | 6 #define V8_ZONE_INL_H_ |
| 7 | 7 |
| 8 #include "src/zone.h" | 8 #include "src/zone.h" |
| 9 | 9 |
| 10 #ifdef V8_USE_ADDRESS_SANITIZER | 10 #ifdef V8_USE_ADDRESS_SANITIZER |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 static const int kASanRedzoneBytes = 24; // Must be a multiple of 8. | 24 static const int kASanRedzoneBytes = 24; // Must be a multiple of 8. |
| 25 | 25 |
| 26 | 26 |
| 27 bool Zone::excess_allocation() { | 27 bool Zone::excess_allocation() { |
| 28 return segment_bytes_allocated_ > kExcessLimit; | 28 return segment_bytes_allocated_ > kExcessLimit; |
| 29 } | 29 } |
| 30 | 30 |
| 31 | 31 |
| 32 void Zone::adjust_segment_bytes_allocated(int delta) { | 32 void Zone::adjust_segment_bytes_allocated(int delta) { |
| 33 segment_bytes_allocated_ += delta; | 33 segment_bytes_allocated_ += delta; |
| 34 isolate_->counters()->zone_segment_bytes()->Set(segment_bytes_allocated_); | |
| 35 } | 34 } |
| 36 | 35 |
| 37 | 36 |
| 38 template <typename Config> | 37 template <typename Config> |
| 39 ZoneSplayTree<Config>::~ZoneSplayTree() { | 38 ZoneSplayTree<Config>::~ZoneSplayTree() { |
| 40 // Reset the root to avoid unneeded iteration over all tree nodes | 39 // Reset the root to avoid unneeded iteration over all tree nodes |
| 41 // in the destructor. For a zone-allocated tree, nodes will be | 40 // in the destructor. For a zone-allocated tree, nodes will be |
| 42 // freed by the Zone. | 41 // freed by the Zone. |
| 43 SplayTree<Config, ZoneAllocationPolicy>::ResetRoot(); | 42 SplayTree<Config, ZoneAllocationPolicy>::ResetRoot(); |
| 44 } | 43 } |
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| 62 | 61 |
| 63 template <typename T> | 62 template <typename T> |
| 64 void* ZoneSplayTree<T>::operator new(size_t size, Zone* zone) { | 63 void* ZoneSplayTree<T>::operator new(size_t size, Zone* zone) { |
| 65 return zone->New(static_cast<int>(size)); | 64 return zone->New(static_cast<int>(size)); |
| 66 } | 65 } |
| 67 | 66 |
| 68 | 67 |
| 69 } } // namespace v8::internal | 68 } } // namespace v8::internal |
| 70 | 69 |
| 71 #endif // V8_ZONE_INL_H_ | 70 #endif // V8_ZONE_INL_H_ |
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