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Issue 71653003: ash: Rename LauncherModel to ShelfModel. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: chrome changes Created 7 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/shelf/shelf_navigator.h" 5 #include "ash/shelf/shelf_navigator.h"
6 6
7 #include "ash/launcher/launcher_model.h" 7 #include "ash/shelf/shelf_model.h"
8 8
9 namespace ash { 9 namespace ash {
10 10
11 namespace { 11 namespace {
12 12
13 // Returns true if accelerator processing should skip the launcher item with 13 // Returns true if accelerator processing should skip the launcher item with
14 // the specified type. 14 // the specified type.
15 bool ShouldSkip(ash::LauncherItemType type) { 15 bool ShouldSkip(ash::LauncherItemType type) {
16 return type == ash::TYPE_APP_LIST || 16 return type == ash::TYPE_APP_LIST ||
17 type == ash::TYPE_BROWSER_SHORTCUT || 17 type == ash::TYPE_BROWSER_SHORTCUT ||
18 type == ash::TYPE_APP_SHORTCUT || 18 type == ash::TYPE_APP_SHORTCUT ||
19 type == ash::TYPE_WINDOWED_APP; 19 type == ash::TYPE_WINDOWED_APP;
20 } 20 }
21 21
22 } // namespace 22 } // namespace
23 23
24 int GetNextActivatedItemIndex(const LauncherModel& model, 24 int GetNextActivatedItemIndex(const ShelfModel& model,
25 CycleDirection direction) { 25 CycleDirection direction) {
26 const ash::LauncherItems& items = model.items(); 26 const ash::LauncherItems& items = model.items();
27 int item_count = model.item_count(); 27 int item_count = model.item_count();
28 int current_index = -1; 28 int current_index = -1;
29 int first_running = -1; 29 int first_running = -1;
30 30
31 for (int i = 0; i < item_count; ++i) { 31 for (int i = 0; i < item_count; ++i) {
32 const ash::LauncherItem& item = items[i]; 32 const ash::LauncherItem& item = items[i];
33 if (ShouldSkip(item.type)) 33 if (ShouldSkip(item.type))
34 continue; 34 continue;
(...skipping 28 matching lines...) Expand all
63 if (item.status == ash::STATUS_ACTIVE) 63 if (item.status == ash::STATUS_ACTIVE)
64 continue; 64 continue;
65 65
66 return i; 66 return i;
67 } 67 }
68 68
69 return -1; 69 return -1;
70 } 70 }
71 71
72 } // namespace ash 72 } // namespace ash
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