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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_LAUNCHER_LAUNCHER_MODEL_H_ | 5 #ifndef ASH_SHELF_SHELF_MODEL_H_ |
6 #define ASH_LAUNCHER_LAUNCHER_MODEL_H_ | 6 #define ASH_SHELF_SHELF_MODEL_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "ash/launcher/launcher_types.h" | 9 #include "ash/launcher/launcher_types.h" |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "base/observer_list.h" | 11 #include "base/observer_list.h" |
12 | 12 |
13 namespace ash { | 13 namespace ash { |
14 | 14 |
15 class ShelfModelObserver; | 15 class ShelfModelObserver; |
16 | 16 |
17 // Model used by ShelfView. | 17 // Model used by ShelfView. |
18 class ASH_EXPORT LauncherModel { | 18 class ASH_EXPORT ShelfModel { |
19 public: | 19 public: |
20 enum Status { | 20 enum Status { |
21 STATUS_NORMAL, | 21 STATUS_NORMAL, |
22 // A status that indicates apps are syncing/loading. | 22 // A status that indicates apps are syncing/loading. |
23 STATUS_LOADING, | 23 STATUS_LOADING, |
24 }; | 24 }; |
25 | 25 |
26 LauncherModel(); | 26 ShelfModel(); |
27 ~LauncherModel(); | 27 ~ShelfModel(); |
28 | 28 |
29 // Adds a new item to the model. Returns the resulting index. | 29 // Adds a new item to the model. Returns the resulting index. |
30 int Add(const LauncherItem& item); | 30 int Add(const LauncherItem& item); |
31 | 31 |
32 // Adds the item. |index| is the requested insertion index, which may be | 32 // Adds the item. |index| is the requested insertion index, which may be |
33 // modified to meet type-based ordering. Returns the actual insertion index. | 33 // modified to meet type-based ordering. Returns the actual insertion index. |
34 int AddAt(int index, const LauncherItem& item); | 34 int AddAt(int index, const LauncherItem& item); |
35 | 35 |
36 // Removes the item at |index|. | 36 // Removes the item at |index|. |
37 void RemoveItemAt(int index); | 37 void RemoveItemAt(int index); |
38 | 38 |
39 // Moves the item at |index| to |target_index|. |target_index| is in terms | 39 // Moves the item at |index| to |target_index|. |target_index| is in terms |
40 // of the model *after* the item at |index| is removed. | 40 // of the model *after* the item at |index| is removed. |
41 void Move(int index, int target_index); | 41 void Move(int index, int target_index); |
42 | 42 |
43 // Resets the item at the specified index. The item maintains its existing | 43 // Resets the item at the specified index. The item maintains its existing |
44 // id and type. | 44 // id and type. |
45 void Set(int index, const LauncherItem& item); | 45 void Set(int index, const LauncherItem& item); |
46 | 46 |
47 // Returns the index of the item by id. | 47 // Returns the index of the item by id. |
48 int ItemIndexByID(LauncherID id) const; | 48 int ItemIndexByID(LauncherID id) const; |
49 | 49 |
50 // Returns the index of the first panel or the index where the first panel | 50 // Returns the index of the first panel or the index where the first panel |
51 // would go if there are no panels. | 51 // would go if there are no panels. |
52 int FirstPanelIndex() const; | 52 int FirstPanelIndex() const; |
53 | 53 |
54 // Returns the id assigned to the next item added. | 54 // Returns the id assigned to the next item added. |
55 LauncherID next_id() const { return next_id_; } | 55 LauncherID next_id() const { return next_id_; } |
56 | 56 |
57 // Returns a reserved id which will not be used by the |LauncherModel|. | 57 // Returns a reserved id which will not be used by the |ShelfModel|. |
58 LauncherID reserve_external_id() { return next_id_++; } | 58 LauncherID reserve_external_id() { return next_id_++; } |
59 | 59 |
60 // Returns an iterator into items() for the item with the specified id, or | 60 // Returns an iterator into items() for the item with the specified id, or |
61 // items().end() if there is no item with the specified id. | 61 // items().end() if there is no item with the specified id. |
62 LauncherItems::const_iterator ItemByID(LauncherID id) const; | 62 LauncherItems::const_iterator ItemByID(LauncherID id) const; |
63 | 63 |
64 const LauncherItems& items() const { return items_; } | 64 const LauncherItems& items() const { return items_; } |
65 int item_count() const { return static_cast<int>(items_.size()); } | 65 int item_count() const { return static_cast<int>(items_.size()); } |
66 | 66 |
67 void SetStatus(Status status); | 67 void SetStatus(Status status); |
68 Status status() const { return status_; } | 68 Status status() const { return status_; } |
69 | 69 |
70 void AddObserver(ShelfModelObserver* observer); | 70 void AddObserver(ShelfModelObserver* observer); |
71 void RemoveObserver(ShelfModelObserver* observer); | 71 void RemoveObserver(ShelfModelObserver* observer); |
72 | 72 |
73 private: | 73 private: |
74 // Makes sure |index| is in line with the type-based order of items. If that | 74 // Makes sure |index| is in line with the type-based order of items. If that |
75 // is not the case, adjusts index by shifting it to the valid range and | 75 // is not the case, adjusts index by shifting it to the valid range and |
76 // returns the new value. | 76 // returns the new value. |
77 int ValidateInsertionIndex(LauncherItemType type, int index) const; | 77 int ValidateInsertionIndex(LauncherItemType type, int index) const; |
78 | 78 |
79 // ID assigned to the next item. | 79 // ID assigned to the next item. |
80 LauncherID next_id_; | 80 LauncherID next_id_; |
81 | 81 |
82 LauncherItems items_; | 82 LauncherItems items_; |
83 Status status_; | 83 Status status_; |
84 ObserverList<ShelfModelObserver> observers_; | 84 ObserverList<ShelfModelObserver> observers_; |
85 | 85 |
86 DISALLOW_COPY_AND_ASSIGN(LauncherModel); | 86 DISALLOW_COPY_AND_ASSIGN(ShelfModel); |
87 }; | 87 }; |
88 | 88 |
89 } // namespace ash | 89 } // namespace ash |
90 | 90 |
91 #endif // ASH_LAUNCHER_LAUNCHER_MODEL_H_ | 91 #endif // ASH_SHELF_SHELF_MODEL_H_ |
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