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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/resources/eviction_tile_priority_queue.h" | 5 #include "cc/resources/eviction_tile_priority_queue.h" |
| 6 #include "cc/resources/raster_tile_priority_queue.h" | 6 #include "cc/resources/raster_tile_priority_queue.h" |
| 7 #include "cc/resources/tile.h" | 7 #include "cc/resources/tile.h" |
| 8 #include "cc/resources/tile_priority.h" | 8 #include "cc/resources/tile_priority.h" |
| 9 #include "cc/test/fake_impl_proxy.h" | 9 #include "cc/test/fake_impl_proxy.h" |
| 10 #include "cc/test/fake_layer_tree_host_impl.h" | 10 #include "cc/test/fake_layer_tree_host_impl.h" |
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| 187 queue.Pop(); | 187 queue.Pop(); |
| 188 } | 188 } |
| 189 EXPECT_EQ(all_tiles, smoothness_tiles); | 189 EXPECT_EQ(all_tiles, smoothness_tiles); |
| 190 EXPECT_TRUE(had_low_res); | 190 EXPECT_TRUE(had_low_res); |
| 191 | 191 |
| 192 Region invalidation(gfx::Rect(0, 0, 500, 500)); | 192 Region invalidation(gfx::Rect(0, 0, 500, 500)); |
| 193 | 193 |
| 194 // Invalidate the pending tree. | 194 // Invalidate the pending tree. |
| 195 pending_layer_->set_invalidation(invalidation); | 195 pending_layer_->set_invalidation(invalidation); |
| 196 pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource( | 196 pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource( |
| 197 invalidation, gfx::Size(1000, 1000)); | 197 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); |
| 198 pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource( | 198 pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource( |
| 199 invalidation, gfx::Size(1000, 1000)); | 199 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); |
| 200 | 200 |
| 201 active_layer_->ResetAllTilesPriorities(); | 201 active_layer_->ResetAllTilesPriorities(); |
| 202 pending_layer_->ResetAllTilesPriorities(); | 202 pending_layer_->ResetAllTilesPriorities(); |
| 203 | 203 |
| 204 // Renew all of the tile priorities. | 204 // Renew all of the tile priorities. |
| 205 gfx::Rect viewport(50, 50, 100, 100); | 205 gfx::Rect viewport(50, 50, 100, 100); |
| 206 pending_layer_->HighResTiling()->ComputeTilePriorityRects( | 206 pending_layer_->HighResTiling()->ComputeTilePriorityRects( |
| 207 PENDING_TREE, viewport, 1.0f, 1.0, Occlusion()); | 207 PENDING_TREE, viewport, 1.0f, 1.0, Occlusion()); |
| 208 pending_layer_->LowResTiling()->ComputeTilePriorityRects( | 208 pending_layer_->LowResTiling()->ComputeTilePriorityRects( |
| 209 PENDING_TREE, viewport, 1.0f, 1.0, Occlusion()); | 209 PENDING_TREE, viewport, 1.0f, 1.0, Occlusion()); |
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| 435 EXPECT_EQ(all_tiles, smoothness_tiles); | 435 EXPECT_EQ(all_tiles, smoothness_tiles); |
| 436 | 436 |
| 437 tile_manager()->ReleaseTileResourcesForTesting( | 437 tile_manager()->ReleaseTileResourcesForTesting( |
| 438 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | 438 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); |
| 439 | 439 |
| 440 Region invalidation(gfx::Rect(0, 0, 500, 500)); | 440 Region invalidation(gfx::Rect(0, 0, 500, 500)); |
| 441 | 441 |
| 442 // Invalidate the pending tree. | 442 // Invalidate the pending tree. |
| 443 pending_layer_->set_invalidation(invalidation); | 443 pending_layer_->set_invalidation(invalidation); |
| 444 pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource( | 444 pending_layer_->HighResTiling()->UpdateTilesToCurrentRasterSource( |
| 445 invalidation, gfx::Size(1000, 1000)); | 445 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); |
| 446 pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource( | 446 pending_layer_->LowResTiling()->UpdateTilesToCurrentRasterSource( |
| 447 invalidation, gfx::Size(1000, 1000)); | 447 pending_layer_->raster_source(), invalidation, gfx::Size(1000, 1000)); |
| 448 | 448 |
| 449 active_layer_->ResetAllTilesPriorities(); | 449 active_layer_->ResetAllTilesPriorities(); |
| 450 pending_layer_->ResetAllTilesPriorities(); | 450 pending_layer_->ResetAllTilesPriorities(); |
| 451 | 451 |
| 452 // Renew all of the tile priorities. | 452 // Renew all of the tile priorities. |
| 453 gfx::Rect viewport(50, 50, 100, 100); | 453 gfx::Rect viewport(50, 50, 100, 100); |
| 454 pending_layer_->HighResTiling()->ComputeTilePriorityRects( | 454 pending_layer_->HighResTiling()->ComputeTilePriorityRects( |
| 455 PENDING_TREE, viewport, 1.0f, 1.0, Occlusion()); | 455 PENDING_TREE, viewport, 1.0f, 1.0, Occlusion()); |
| 456 pending_layer_->LowResTiling()->ComputeTilePriorityRects( | 456 pending_layer_->LowResTiling()->ComputeTilePriorityRects( |
| 457 PENDING_TREE, viewport, 1.0f, 1.0, Occlusion()); | 457 PENDING_TREE, viewport, 1.0f, 1.0, Occlusion()); |
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| 858 all_tiles.insert(queue.Top()); | 858 all_tiles.insert(queue.Top()); |
| 859 ++tile_count; | 859 ++tile_count; |
| 860 queue.Pop(); | 860 queue.Pop(); |
| 861 } | 861 } |
| 862 EXPECT_EQ(tile_count, all_tiles.size()); | 862 EXPECT_EQ(tile_count, all_tiles.size()); |
| 863 EXPECT_EQ(16u, tile_count); | 863 EXPECT_EQ(16u, tile_count); |
| 864 } | 864 } |
| 865 | 865 |
| 866 } // namespace | 866 } // namespace |
| 867 } // namespace cc | 867 } // namespace cc |
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