Index: src/gpu/GrResourceCache2.cpp |
diff --git a/src/gpu/GrResourceCache2.cpp b/src/gpu/GrResourceCache2.cpp |
index 83143d78185898c8ed0ed83420228019de1f9d42..53e7f8811212245b91b33950d9f23b247cbad3a2 100644 |
--- a/src/gpu/GrResourceCache2.cpp |
+++ b/src/gpu/GrResourceCache2.cpp |
@@ -10,6 +10,13 @@ |
#include "GrResourceCache2.h" |
#include "GrGpuResource.h" |
+#include "SkGr.h" |
+#include "SkMessageBus.h" |
+ |
+DECLARE_SKMESSAGEBUS_MESSAGE(GrResourceInvalidatedMessage); |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
GrResourceKey& GrResourceKey::NullScratchKey() { |
static const GrCacheID::Key kBogusKey = { { {0} } }; |
static GrCacheID kBogusID(ScratchDomain(), kBogusKey); |
@@ -27,26 +34,85 @@ GrCacheID::Domain GrResourceKey::ScratchDomain() { |
return gDomain; |
} |
+GrResourceKey::ResourceType GrResourceKey::GenerateResourceType() { |
+ static int32_t gNextType = 0; |
+ |
+ int32_t type = sk_atomic_inc(&gNextType); |
+ if (type >= (1 << 8 * sizeof(ResourceType))) { |
+ SkFAIL("Too many Resource Types"); |
+ } |
+ |
+ return static_cast<ResourceType>(type); |
+} |
+ |
////////////////////////////////////////////////////////////////////////////// |
+class GrResourceCache2::AutoValidate : ::SkNoncopyable { |
+public: |
+ AutoValidate(GrResourceCache2* cache) : fCache(cache) { cache->validate(); } |
+ ~AutoValidate() { fCache->validate(); } |
+private: |
+ GrResourceCache2* fCache; |
+}; |
+ |
+ ////////////////////////////////////////////////////////////////////////////// |
+ |
+static const int kDefaultMaxCount = 2 * (1 << 10); |
+static const size_t kDefaultMaxSize = 96 * (1 << 20); |
+ |
+GrResourceCache2::GrResourceCache2() |
+ : fMaxCount(kDefaultMaxCount) |
+ , fMaxBytes(kDefaultMaxSize) |
+#if GR_CACHE_STATS |
+ , fHighWaterCount(0) |
+ , fHighWaterBytes(0) |
+#endif |
+ , fCount(0) |
+ , fBytes(0) |
+ , fPurging(false) |
+ , fNewlyPurgableResourceWhilePurging(false) |
+ , fOverBudgetCB(NULL) |
+ , fOverBudgetData(NULL) { |
+} |
+ |
GrResourceCache2::~GrResourceCache2() { |
this->releaseAll(); |
} |
+void GrResourceCache2::setLimits(int count, size_t bytes) { |
+ fMaxCount = count; |
+ fMaxBytes = bytes; |
+ this->purgeAsNeeded(); |
+} |
+ |
void GrResourceCache2::insertResource(GrGpuResource* resource) { |
+ AutoValidate av(this); |
+ |
SkASSERT(resource); |
SkASSERT(!resource->wasDestroyed()); |
SkASSERT(!this->isInCache(resource)); |
+ SkASSERT(!fPurging); |
fResources.addToHead(resource); |
+ resource->ref(); |
+ |
++fCount; |
+ SkDEBUGCODE(fHighWaterCount = SkTMax(fCount, fHighWaterCount)); |
+ fBytes += resource->gpuMemorySize(); |
+ SkDEBUGCODE(fHighWaterBytes = SkTMax(fBytes, fHighWaterBytes)); |
if (!resource->cacheAccess().getScratchKey().isNullScratch()) { |
// TODO(bsalomon): Make this assertion possible. |
// SkASSERT(!resource->isWrapped()); |
fScratchMap.insert(resource->cacheAccess().getScratchKey(), resource); |
} |
+ |
+ this->purgeAsNeeded(); |
} |
void GrResourceCache2::removeResource(GrGpuResource* resource) { |
+ AutoValidate av(this); |
+ |
+ --fCount; |
+ fBytes -= resource->gpuMemorySize(); |
SkASSERT(this->isInCache(resource)); |
fResources.remove(resource); |
if (!resource->cacheAccess().getScratchKey().isNullScratch()) { |
@@ -55,13 +121,16 @@ void GrResourceCache2::removeResource(GrGpuResource* resource) { |
if (const GrResourceKey* contentKey = resource->cacheAccess().getContentKey()) { |
fContentHash.remove(*contentKey); |
} |
- --fCount; |
} |
void GrResourceCache2::abandonAll() { |
+ AutoValidate av(this); |
+ |
+ SkASSERT(!fPurging); |
while (GrGpuResource* head = fResources.head()) { |
SkASSERT(!head->wasDestroyed()); |
head->abandon(); |
+ head->unref(); |
// abandon should have already removed this from the list. |
SkASSERT(head != fResources.head()); |
} |
@@ -71,9 +140,13 @@ void GrResourceCache2::abandonAll() { |
} |
void GrResourceCache2::releaseAll() { |
+ AutoValidate av(this); |
+ |
+ SkASSERT(!fPurging); |
while (GrGpuResource* head = fResources.head()) { |
SkASSERT(!head->wasDestroyed()); |
head->release(); |
+ head->unref(); |
// release should have already removed this from the list. |
SkASSERT(head != fResources.head()); |
} |
@@ -99,11 +172,16 @@ private: |
GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrResourceKey& scratchKey, |
uint32_t flags) { |
+ AutoValidate av(this); |
+ |
+ SkASSERT(!fPurging); |
SkASSERT(scratchKey.isScratch()); |
+ GrGpuResource* resource; |
if (flags & (kPreferNoPendingIO_ScratchFlag | kRequireNoPendingIO_ScratchFlag)) { |
- GrGpuResource* resource = fScratchMap.find(scratchKey, AvailableForScratchUse(true)); |
+ resource = fScratchMap.find(scratchKey, AvailableForScratchUse(true)); |
if (resource) { |
+ this->makeResourceMRU(resource); |
return SkRef(resource); |
} else if (flags & kRequireNoPendingIO_ScratchFlag) { |
return NULL; |
@@ -111,11 +189,18 @@ GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrResourceKey& |
// TODO: fail here when kPrefer is specified, we didn't find a resource without pending io, |
// but there is still space in our budget for the resource. |
} |
- return SkSafeRef(fScratchMap.find(scratchKey, AvailableForScratchUse(false))); |
+ resource = fScratchMap.find(scratchKey, AvailableForScratchUse(false)); |
+ if (resource) { |
+ resource->ref(); |
+ this->makeResourceMRU(resource); |
+ } |
+ return resource; |
} |
bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) { |
+ SkASSERT(!fPurging); |
SkASSERT(resource); |
+ SkASSERT(this->isInCache(resource)); |
SkASSERT(resource->cacheAccess().getContentKey()); |
SkASSERT(!resource->cacheAccess().getContentKey()->isScratch()); |
@@ -125,5 +210,215 @@ bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) { |
} |
fContentHash.add(resource); |
+ this->validate(); |
return true; |
} |
+ |
+void GrResourceCache2::makeResourceMRU(GrGpuResource* resource) { |
+ AutoValidate av(this); |
+ |
+ SkASSERT(!fPurging); |
+ SkASSERT(resource); |
+ SkASSERT(this->isInCache(resource)); |
+ fResources.remove(resource); |
+ fResources.addToHead(resource); |
+} |
+ |
+void GrResourceCache2::notifyPurgable(const GrGpuResource* resource) { |
+ SkASSERT(resource); |
+ SkASSERT(this->isInCache(resource)); |
+ SkASSERT(resource->isPurgable()); |
+ |
+ // We can't purge if in the middle of purging because purge is iterating. Instead record |
+ // that additional resources became purgable. |
+ if (fPurging) { |
+ fNewlyPurgableResourceWhilePurging = true; |
+ return; |
+ } |
+ |
+ // Purge the resource if we're over budget |
+ bool overBudget = fCount > fMaxCount || fBytes > fMaxBytes; |
+ |
+ // We should not be over budget here unless all resources are unpuragble. |
+#ifdef SK_DEBUG |
+ if (overBudget) { |
+ ResourceList::Iter iter; |
+ GrGpuResource* r = iter.init(fResources, ResourceList::Iter::kHead_IterStart); |
+ for ( ; r; r = iter.next()) { |
+ SkASSERT(r == resource || !r->isPurgable()); |
+ } |
+ } |
+#endif |
+ |
+ // Also purge if the resource has neither a valid scratch key nor a content key. |
+ bool noKey = !resource->cacheAccess().isScratch() && |
+ (NULL == resource->cacheAccess().getContentKey()); |
+ |
+ if (overBudget || noKey) { |
+ SkDEBUGCODE(int beforeCount = fCount;) |
+ resource->unref(); |
+ // We should at least have freed resource. It may have in turn freed other resources. |
+ SkASSERT(fCount < beforeCount); |
+ } |
+ |
+ this->validate(); |
+} |
+ |
+void GrResourceCache2::didChangeGpuMemorySize(const GrGpuResource* resource, size_t oldSize) { |
+ // SkASSERT(!fPurging); GrPathRange increases size during flush. :( |
+ SkASSERT(resource); |
+ SkASSERT(this->isInCache(resource)); |
+ |
+ fBytes += resource->gpuMemorySize() - oldSize; |
+ SkDEBUGCODE(fHighWaterBytes = SkTMax(fBytes, fHighWaterBytes)); |
+ |
+ this->purgeAsNeeded(); |
+ this->validate(); |
+} |
+ |
+void GrResourceCache2::internalPurgeAsNeeded() { |
+ SkASSERT(!fPurging); |
+ SkASSERT(!fNewlyPurgableResourceWhilePurging); |
+ SkASSERT(fCount > fMaxCount || fBytes > fMaxBytes); |
+ |
+ fPurging = true; |
+ |
+ AutoValidate av(this); // Put this after setting fPurging so we're allowed to be over budget. |
+ |
+ bool overBudget = true; |
+ do { |
+ fNewlyPurgableResourceWhilePurging = false; |
+ ResourceList::Iter resourceIter; |
+ GrGpuResource* resource = resourceIter.init(fResources, |
+ ResourceList::Iter::kTail_IterStart); |
+ |
+ while (resource) { |
+ GrGpuResource* prev = resourceIter.prev(); |
+ if (resource->isPurgable()) { |
+ resource->unref(); |
+ } |
+ resource = prev; |
+ if (fCount <= fMaxCount && fBytes <= fMaxBytes) { |
+ overBudget = false; |
+ resource = NULL; |
+ } |
+ } |
+ |
+ if (!fNewlyPurgableResourceWhilePurging && overBudget && fOverBudgetCB) { |
+ // Despite the purge we're still over budget. Call our over budget callback. |
+ (*fOverBudgetCB)(fOverBudgetData); |
+ } |
+ } while (overBudget && fNewlyPurgableResourceWhilePurging); |
+ |
+ fNewlyPurgableResourceWhilePurging = false; |
+ fPurging = false; |
+} |
+ |
+void GrResourceCache2::purgeAllUnlocked() { |
+ SkASSERT(!fPurging); |
+ SkASSERT(!fNewlyPurgableResourceWhilePurging); |
+ |
+ fPurging = true; |
+ |
+ AutoValidate av(this); // Put this after setting fPurging so we're allowed to be over budget. |
+ |
+ do { |
+ fNewlyPurgableResourceWhilePurging = false; |
+ ResourceList::Iter resourceIter; |
+ GrGpuResource* resource = |
+ resourceIter.init(fResources, ResourceList::Iter::kTail_IterStart); |
+ |
+ while (resource) { |
+ GrGpuResource* prev = resourceIter.prev(); |
+ if (resource->isPurgable()) { |
+ resource->unref(); |
+ } |
+ resource = prev; |
+ } |
+ |
+ if (!fNewlyPurgableResourceWhilePurging && fCount && fOverBudgetCB) { |
+ (*fOverBudgetCB)(fOverBudgetData); |
+ } |
+ } while (fNewlyPurgableResourceWhilePurging); |
+ fPurging = false; |
+} |
+ |
+#ifdef SK_DEBUG |
+void GrResourceCache2::validate() const { |
+ size_t bytes = 0; |
+ int count = 0; |
+ int locked = 0; |
+ int scratch = 0; |
+ int couldBeScratch = 0; |
+ int content = 0; |
+ |
+ ResourceList::Iter iter; |
+ GrGpuResource* resource = iter.init(fResources, ResourceList::Iter::kHead_IterStart); |
+ for ( ; resource; resource = iter.next()) { |
+ bytes += resource->gpuMemorySize(); |
+ ++count; |
+ |
+ if (!resource->isPurgable()) { |
+ ++locked; |
+ } |
+ |
+ if (resource->cacheAccess().isScratch()) { |
+ SkASSERT(NULL == resource->cacheAccess().getContentKey()); |
+ ++scratch; |
+ SkASSERT(fScratchMap.countForKey(resource->cacheAccess().getScratchKey())); |
+ } else if (!resource->cacheAccess().getScratchKey().isNullScratch()) { |
+ SkASSERT(NULL != resource->cacheAccess().getContentKey()); |
+ ++couldBeScratch; |
+ SkASSERT(fScratchMap.countForKey(resource->cacheAccess().getScratchKey())); |
+ } |
+ |
+ if (const GrResourceKey* contentKey = resource->cacheAccess().getContentKey()) { |
+ ++content; |
+ SkASSERT(fContentHash.find(*contentKey) == resource); |
+ } |
+ } |
+ |
+ SkASSERT(bytes == fBytes); |
+ SkASSERT(count == fCount); |
+#if GR_CACHE_STATS |
+ SkASSERT(bytes <= fHighWaterBytes); |
+ SkASSERT(count <= fHighWaterCount); |
+#endif |
+ SkASSERT(content == fContentHash.count()); |
+ SkASSERT(scratch + couldBeScratch == fScratchMap.count()); |
+ |
+ bool overBudget = bytes > fMaxBytes || count > fMaxCount; |
+ SkASSERT(!overBudget || locked == count || fPurging); |
+} |
+#endif |
+ |
+#if GR_CACHE_STATS |
+void GrResourceCache2::printStats() const { |
+ this->validate(); |
+ |
+ int locked = 0; |
+ int scratch = 0; |
+ |
+ ResourceList::Iter iter; |
+ GrGpuResource* resource = iter.init(fResources, ResourceList::Iter::kHead_IterStart); |
+ |
+ for ( ; resource; resource = iter.next()) { |
+ if (!resource->isPurgable()) { |
+ ++locked; |
+ } |
+ if (resource->cacheAccess().isScratch()) { |
+ ++scratch; |
+ } |
+ } |
+ |
+ float countUtilization = (100.f * fCount) / fMaxCount; |
+ float byteUtilization = (100.f * fBytes) / fMaxBytes; |
+ |
+ SkDebugf("Budget: %d items %d bytes\n", fMaxCount, fMaxBytes); |
+ SkDebugf("\t\tEntry Count: current %d (%d locked, %d scratch %.2g%% full), high %d\n", |
+ fCount, locked, scratch, countUtilization, fHighWaterCount); |
+ SkDebugf("\t\tEntry Bytes: current %d (%.2g%% full) high %d\n", |
+ fBytes, byteUtilization, fHighWaterBytes); |
+} |
+ |
+#endif |