| Index: src/gpu/GrResourceCache2.cpp
|
| diff --git a/src/gpu/GrResourceCache2.cpp b/src/gpu/GrResourceCache2.cpp
|
| index 83143d78185898c8ed0ed83420228019de1f9d42..53e7f8811212245b91b33950d9f23b247cbad3a2 100644
|
| --- a/src/gpu/GrResourceCache2.cpp
|
| +++ b/src/gpu/GrResourceCache2.cpp
|
| @@ -10,6 +10,13 @@
|
| #include "GrResourceCache2.h"
|
| #include "GrGpuResource.h"
|
|
|
| +#include "SkGr.h"
|
| +#include "SkMessageBus.h"
|
| +
|
| +DECLARE_SKMESSAGEBUS_MESSAGE(GrResourceInvalidatedMessage);
|
| +
|
| +//////////////////////////////////////////////////////////////////////////////
|
| +
|
| GrResourceKey& GrResourceKey::NullScratchKey() {
|
| static const GrCacheID::Key kBogusKey = { { {0} } };
|
| static GrCacheID kBogusID(ScratchDomain(), kBogusKey);
|
| @@ -27,26 +34,85 @@ GrCacheID::Domain GrResourceKey::ScratchDomain() {
|
| return gDomain;
|
| }
|
|
|
| +GrResourceKey::ResourceType GrResourceKey::GenerateResourceType() {
|
| + static int32_t gNextType = 0;
|
| +
|
| + int32_t type = sk_atomic_inc(&gNextType);
|
| + if (type >= (1 << 8 * sizeof(ResourceType))) {
|
| + SkFAIL("Too many Resource Types");
|
| + }
|
| +
|
| + return static_cast<ResourceType>(type);
|
| +}
|
| +
|
| //////////////////////////////////////////////////////////////////////////////
|
|
|
| +class GrResourceCache2::AutoValidate : ::SkNoncopyable {
|
| +public:
|
| + AutoValidate(GrResourceCache2* cache) : fCache(cache) { cache->validate(); }
|
| + ~AutoValidate() { fCache->validate(); }
|
| +private:
|
| + GrResourceCache2* fCache;
|
| +};
|
| +
|
| + //////////////////////////////////////////////////////////////////////////////
|
| +
|
| +static const int kDefaultMaxCount = 2 * (1 << 10);
|
| +static const size_t kDefaultMaxSize = 96 * (1 << 20);
|
| +
|
| +GrResourceCache2::GrResourceCache2()
|
| + : fMaxCount(kDefaultMaxCount)
|
| + , fMaxBytes(kDefaultMaxSize)
|
| +#if GR_CACHE_STATS
|
| + , fHighWaterCount(0)
|
| + , fHighWaterBytes(0)
|
| +#endif
|
| + , fCount(0)
|
| + , fBytes(0)
|
| + , fPurging(false)
|
| + , fNewlyPurgableResourceWhilePurging(false)
|
| + , fOverBudgetCB(NULL)
|
| + , fOverBudgetData(NULL) {
|
| +}
|
| +
|
| GrResourceCache2::~GrResourceCache2() {
|
| this->releaseAll();
|
| }
|
|
|
| +void GrResourceCache2::setLimits(int count, size_t bytes) {
|
| + fMaxCount = count;
|
| + fMaxBytes = bytes;
|
| + this->purgeAsNeeded();
|
| +}
|
| +
|
| void GrResourceCache2::insertResource(GrGpuResource* resource) {
|
| + AutoValidate av(this);
|
| +
|
| SkASSERT(resource);
|
| SkASSERT(!resource->wasDestroyed());
|
| SkASSERT(!this->isInCache(resource));
|
| + SkASSERT(!fPurging);
|
| fResources.addToHead(resource);
|
| + resource->ref();
|
| +
|
| ++fCount;
|
| + SkDEBUGCODE(fHighWaterCount = SkTMax(fCount, fHighWaterCount));
|
| + fBytes += resource->gpuMemorySize();
|
| + SkDEBUGCODE(fHighWaterBytes = SkTMax(fBytes, fHighWaterBytes));
|
| if (!resource->cacheAccess().getScratchKey().isNullScratch()) {
|
| // TODO(bsalomon): Make this assertion possible.
|
| // SkASSERT(!resource->isWrapped());
|
| fScratchMap.insert(resource->cacheAccess().getScratchKey(), resource);
|
| }
|
| +
|
| + this->purgeAsNeeded();
|
| }
|
|
|
| void GrResourceCache2::removeResource(GrGpuResource* resource) {
|
| + AutoValidate av(this);
|
| +
|
| + --fCount;
|
| + fBytes -= resource->gpuMemorySize();
|
| SkASSERT(this->isInCache(resource));
|
| fResources.remove(resource);
|
| if (!resource->cacheAccess().getScratchKey().isNullScratch()) {
|
| @@ -55,13 +121,16 @@ void GrResourceCache2::removeResource(GrGpuResource* resource) {
|
| if (const GrResourceKey* contentKey = resource->cacheAccess().getContentKey()) {
|
| fContentHash.remove(*contentKey);
|
| }
|
| - --fCount;
|
| }
|
|
|
| void GrResourceCache2::abandonAll() {
|
| + AutoValidate av(this);
|
| +
|
| + SkASSERT(!fPurging);
|
| while (GrGpuResource* head = fResources.head()) {
|
| SkASSERT(!head->wasDestroyed());
|
| head->abandon();
|
| + head->unref();
|
| // abandon should have already removed this from the list.
|
| SkASSERT(head != fResources.head());
|
| }
|
| @@ -71,9 +140,13 @@ void GrResourceCache2::abandonAll() {
|
| }
|
|
|
| void GrResourceCache2::releaseAll() {
|
| + AutoValidate av(this);
|
| +
|
| + SkASSERT(!fPurging);
|
| while (GrGpuResource* head = fResources.head()) {
|
| SkASSERT(!head->wasDestroyed());
|
| head->release();
|
| + head->unref();
|
| // release should have already removed this from the list.
|
| SkASSERT(head != fResources.head());
|
| }
|
| @@ -99,11 +172,16 @@ private:
|
|
|
| GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrResourceKey& scratchKey,
|
| uint32_t flags) {
|
| + AutoValidate av(this);
|
| +
|
| + SkASSERT(!fPurging);
|
| SkASSERT(scratchKey.isScratch());
|
|
|
| + GrGpuResource* resource;
|
| if (flags & (kPreferNoPendingIO_ScratchFlag | kRequireNoPendingIO_ScratchFlag)) {
|
| - GrGpuResource* resource = fScratchMap.find(scratchKey, AvailableForScratchUse(true));
|
| + resource = fScratchMap.find(scratchKey, AvailableForScratchUse(true));
|
| if (resource) {
|
| + this->makeResourceMRU(resource);
|
| return SkRef(resource);
|
| } else if (flags & kRequireNoPendingIO_ScratchFlag) {
|
| return NULL;
|
| @@ -111,11 +189,18 @@ GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrResourceKey&
|
| // TODO: fail here when kPrefer is specified, we didn't find a resource without pending io,
|
| // but there is still space in our budget for the resource.
|
| }
|
| - return SkSafeRef(fScratchMap.find(scratchKey, AvailableForScratchUse(false)));
|
| + resource = fScratchMap.find(scratchKey, AvailableForScratchUse(false));
|
| + if (resource) {
|
| + resource->ref();
|
| + this->makeResourceMRU(resource);
|
| + }
|
| + return resource;
|
| }
|
|
|
| bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) {
|
| + SkASSERT(!fPurging);
|
| SkASSERT(resource);
|
| + SkASSERT(this->isInCache(resource));
|
| SkASSERT(resource->cacheAccess().getContentKey());
|
| SkASSERT(!resource->cacheAccess().getContentKey()->isScratch());
|
|
|
| @@ -125,5 +210,215 @@ bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) {
|
| }
|
|
|
| fContentHash.add(resource);
|
| + this->validate();
|
| return true;
|
| }
|
| +
|
| +void GrResourceCache2::makeResourceMRU(GrGpuResource* resource) {
|
| + AutoValidate av(this);
|
| +
|
| + SkASSERT(!fPurging);
|
| + SkASSERT(resource);
|
| + SkASSERT(this->isInCache(resource));
|
| + fResources.remove(resource);
|
| + fResources.addToHead(resource);
|
| +}
|
| +
|
| +void GrResourceCache2::notifyPurgable(const GrGpuResource* resource) {
|
| + SkASSERT(resource);
|
| + SkASSERT(this->isInCache(resource));
|
| + SkASSERT(resource->isPurgable());
|
| +
|
| + // We can't purge if in the middle of purging because purge is iterating. Instead record
|
| + // that additional resources became purgable.
|
| + if (fPurging) {
|
| + fNewlyPurgableResourceWhilePurging = true;
|
| + return;
|
| + }
|
| +
|
| + // Purge the resource if we're over budget
|
| + bool overBudget = fCount > fMaxCount || fBytes > fMaxBytes;
|
| +
|
| + // We should not be over budget here unless all resources are unpuragble.
|
| +#ifdef SK_DEBUG
|
| + if (overBudget) {
|
| + ResourceList::Iter iter;
|
| + GrGpuResource* r = iter.init(fResources, ResourceList::Iter::kHead_IterStart);
|
| + for ( ; r; r = iter.next()) {
|
| + SkASSERT(r == resource || !r->isPurgable());
|
| + }
|
| + }
|
| +#endif
|
| +
|
| + // Also purge if the resource has neither a valid scratch key nor a content key.
|
| + bool noKey = !resource->cacheAccess().isScratch() &&
|
| + (NULL == resource->cacheAccess().getContentKey());
|
| +
|
| + if (overBudget || noKey) {
|
| + SkDEBUGCODE(int beforeCount = fCount;)
|
| + resource->unref();
|
| + // We should at least have freed resource. It may have in turn freed other resources.
|
| + SkASSERT(fCount < beforeCount);
|
| + }
|
| +
|
| + this->validate();
|
| +}
|
| +
|
| +void GrResourceCache2::didChangeGpuMemorySize(const GrGpuResource* resource, size_t oldSize) {
|
| + // SkASSERT(!fPurging); GrPathRange increases size during flush. :(
|
| + SkASSERT(resource);
|
| + SkASSERT(this->isInCache(resource));
|
| +
|
| + fBytes += resource->gpuMemorySize() - oldSize;
|
| + SkDEBUGCODE(fHighWaterBytes = SkTMax(fBytes, fHighWaterBytes));
|
| +
|
| + this->purgeAsNeeded();
|
| + this->validate();
|
| +}
|
| +
|
| +void GrResourceCache2::internalPurgeAsNeeded() {
|
| + SkASSERT(!fPurging);
|
| + SkASSERT(!fNewlyPurgableResourceWhilePurging);
|
| + SkASSERT(fCount > fMaxCount || fBytes > fMaxBytes);
|
| +
|
| + fPurging = true;
|
| +
|
| + AutoValidate av(this); // Put this after setting fPurging so we're allowed to be over budget.
|
| +
|
| + bool overBudget = true;
|
| + do {
|
| + fNewlyPurgableResourceWhilePurging = false;
|
| + ResourceList::Iter resourceIter;
|
| + GrGpuResource* resource = resourceIter.init(fResources,
|
| + ResourceList::Iter::kTail_IterStart);
|
| +
|
| + while (resource) {
|
| + GrGpuResource* prev = resourceIter.prev();
|
| + if (resource->isPurgable()) {
|
| + resource->unref();
|
| + }
|
| + resource = prev;
|
| + if (fCount <= fMaxCount && fBytes <= fMaxBytes) {
|
| + overBudget = false;
|
| + resource = NULL;
|
| + }
|
| + }
|
| +
|
| + if (!fNewlyPurgableResourceWhilePurging && overBudget && fOverBudgetCB) {
|
| + // Despite the purge we're still over budget. Call our over budget callback.
|
| + (*fOverBudgetCB)(fOverBudgetData);
|
| + }
|
| + } while (overBudget && fNewlyPurgableResourceWhilePurging);
|
| +
|
| + fNewlyPurgableResourceWhilePurging = false;
|
| + fPurging = false;
|
| +}
|
| +
|
| +void GrResourceCache2::purgeAllUnlocked() {
|
| + SkASSERT(!fPurging);
|
| + SkASSERT(!fNewlyPurgableResourceWhilePurging);
|
| +
|
| + fPurging = true;
|
| +
|
| + AutoValidate av(this); // Put this after setting fPurging so we're allowed to be over budget.
|
| +
|
| + do {
|
| + fNewlyPurgableResourceWhilePurging = false;
|
| + ResourceList::Iter resourceIter;
|
| + GrGpuResource* resource =
|
| + resourceIter.init(fResources, ResourceList::Iter::kTail_IterStart);
|
| +
|
| + while (resource) {
|
| + GrGpuResource* prev = resourceIter.prev();
|
| + if (resource->isPurgable()) {
|
| + resource->unref();
|
| + }
|
| + resource = prev;
|
| + }
|
| +
|
| + if (!fNewlyPurgableResourceWhilePurging && fCount && fOverBudgetCB) {
|
| + (*fOverBudgetCB)(fOverBudgetData);
|
| + }
|
| + } while (fNewlyPurgableResourceWhilePurging);
|
| + fPurging = false;
|
| +}
|
| +
|
| +#ifdef SK_DEBUG
|
| +void GrResourceCache2::validate() const {
|
| + size_t bytes = 0;
|
| + int count = 0;
|
| + int locked = 0;
|
| + int scratch = 0;
|
| + int couldBeScratch = 0;
|
| + int content = 0;
|
| +
|
| + ResourceList::Iter iter;
|
| + GrGpuResource* resource = iter.init(fResources, ResourceList::Iter::kHead_IterStart);
|
| + for ( ; resource; resource = iter.next()) {
|
| + bytes += resource->gpuMemorySize();
|
| + ++count;
|
| +
|
| + if (!resource->isPurgable()) {
|
| + ++locked;
|
| + }
|
| +
|
| + if (resource->cacheAccess().isScratch()) {
|
| + SkASSERT(NULL == resource->cacheAccess().getContentKey());
|
| + ++scratch;
|
| + SkASSERT(fScratchMap.countForKey(resource->cacheAccess().getScratchKey()));
|
| + } else if (!resource->cacheAccess().getScratchKey().isNullScratch()) {
|
| + SkASSERT(NULL != resource->cacheAccess().getContentKey());
|
| + ++couldBeScratch;
|
| + SkASSERT(fScratchMap.countForKey(resource->cacheAccess().getScratchKey()));
|
| + }
|
| +
|
| + if (const GrResourceKey* contentKey = resource->cacheAccess().getContentKey()) {
|
| + ++content;
|
| + SkASSERT(fContentHash.find(*contentKey) == resource);
|
| + }
|
| + }
|
| +
|
| + SkASSERT(bytes == fBytes);
|
| + SkASSERT(count == fCount);
|
| +#if GR_CACHE_STATS
|
| + SkASSERT(bytes <= fHighWaterBytes);
|
| + SkASSERT(count <= fHighWaterCount);
|
| +#endif
|
| + SkASSERT(content == fContentHash.count());
|
| + SkASSERT(scratch + couldBeScratch == fScratchMap.count());
|
| +
|
| + bool overBudget = bytes > fMaxBytes || count > fMaxCount;
|
| + SkASSERT(!overBudget || locked == count || fPurging);
|
| +}
|
| +#endif
|
| +
|
| +#if GR_CACHE_STATS
|
| +void GrResourceCache2::printStats() const {
|
| + this->validate();
|
| +
|
| + int locked = 0;
|
| + int scratch = 0;
|
| +
|
| + ResourceList::Iter iter;
|
| + GrGpuResource* resource = iter.init(fResources, ResourceList::Iter::kHead_IterStart);
|
| +
|
| + for ( ; resource; resource = iter.next()) {
|
| + if (!resource->isPurgable()) {
|
| + ++locked;
|
| + }
|
| + if (resource->cacheAccess().isScratch()) {
|
| + ++scratch;
|
| + }
|
| + }
|
| +
|
| + float countUtilization = (100.f * fCount) / fMaxCount;
|
| + float byteUtilization = (100.f * fBytes) / fMaxBytes;
|
| +
|
| + SkDebugf("Budget: %d items %d bytes\n", fMaxCount, fMaxBytes);
|
| + SkDebugf("\t\tEntry Count: current %d (%d locked, %d scratch %.2g%% full), high %d\n",
|
| + fCount, locked, scratch, countUtilization, fHighWaterCount);
|
| + SkDebugf("\t\tEntry Bytes: current %d (%.2g%% full) high %d\n",
|
| + fBytes, byteUtilization, fHighWaterBytes);
|
| +}
|
| +
|
| +#endif
|
|
|