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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/paint/TablePainter.h" | 6 #include "core/paint/TablePainter.h" |
7 | 7 |
8 #include "core/paint/BoxPainter.h" | 8 #include "core/paint/BoxPainter.h" |
9 #include "core/paint/DrawingRecorder.h" | 9 #include "core/paint/DrawingRecorder.h" |
| 10 #include "core/paint/ObjectPainter.h" |
10 #include "core/rendering/GraphicsContextAnnotator.h" | 11 #include "core/rendering/GraphicsContextAnnotator.h" |
11 #include "core/rendering/PaintInfo.h" | 12 #include "core/rendering/PaintInfo.h" |
12 #include "core/rendering/RenderBoxClipper.h" | 13 #include "core/rendering/RenderBoxClipper.h" |
13 #include "core/rendering/RenderTable.h" | 14 #include "core/rendering/RenderTable.h" |
14 #include "core/rendering/RenderTableSection.h" | 15 #include "core/rendering/RenderTableSection.h" |
15 #include "core/rendering/style/CollapsedBorderValue.h" | 16 #include "core/rendering/style/CollapsedBorderValue.h" |
16 | 17 |
17 namespace blink { | 18 namespace blink { |
18 | 19 |
19 void TablePainter::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) | 20 void TablePainter::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
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34 paintObject(paintInfo, adjustedPaintOffset); | 35 paintObject(paintInfo, adjustedPaintOffset); |
35 } | 36 } |
36 | 37 |
37 void TablePainter::paintObject(PaintInfo& paintInfo, const LayoutPoint& paintOff
set) | 38 void TablePainter::paintObject(PaintInfo& paintInfo, const LayoutPoint& paintOff
set) |
38 { | 39 { |
39 PaintPhase paintPhase = paintInfo.phase; | 40 PaintPhase paintPhase = paintInfo.phase; |
40 if ((paintPhase == PaintPhaseBlockBackground || paintPhase == PaintPhaseChil
dBlockBackground) && m_renderTable.hasBoxDecorationBackground() && m_renderTable
.style()->visibility() == VISIBLE) | 41 if ((paintPhase == PaintPhaseBlockBackground || paintPhase == PaintPhaseChil
dBlockBackground) && m_renderTable.hasBoxDecorationBackground() && m_renderTable
.style()->visibility() == VISIBLE) |
41 paintBoxDecorationBackground(paintInfo, paintOffset); | 42 paintBoxDecorationBackground(paintInfo, paintOffset); |
42 | 43 |
43 if (paintPhase == PaintPhaseMask) { | 44 if (paintPhase == PaintPhaseMask) { |
44 m_renderTable.paintMask(paintInfo, paintOffset); | 45 paintMask(paintInfo, paintOffset); |
45 return; | 46 return; |
46 } | 47 } |
47 | 48 |
48 // We're done. We don't bother painting any children. | 49 // We're done. We don't bother painting any children. |
49 if (paintPhase == PaintPhaseBlockBackground) | 50 if (paintPhase == PaintPhaseBlockBackground) |
50 return; | 51 return; |
51 | 52 |
52 // We don't paint our own background, but we do let the kids paint their bac
kgrounds. | 53 // We don't paint our own background, but we do let the kids paint their bac
kgrounds. |
53 if (paintPhase == PaintPhaseChildBlockBackgrounds) | 54 if (paintPhase == PaintPhaseChildBlockBackgrounds) |
54 paintPhase = PaintPhaseChildBlockBackground; | 55 paintPhase = PaintPhaseChildBlockBackground; |
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77 for (RenderTableSection* section = m_renderTable.bottomSection(); se
ction; section = m_renderTable.sectionAbove(section)) { | 78 for (RenderTableSection* section = m_renderTable.bottomSection(); se
ction; section = m_renderTable.sectionAbove(section)) { |
78 LayoutPoint childPoint = m_renderTable.flipForWritingModeForChil
d(section, paintOffset); | 79 LayoutPoint childPoint = m_renderTable.flipForWritingModeForChil
d(section, paintOffset); |
79 section->paint(info, childPoint); | 80 section->paint(info, childPoint); |
80 } | 81 } |
81 } | 82 } |
82 m_renderTable.setCurrentBorderValue(0); | 83 m_renderTable.setCurrentBorderValue(0); |
83 } | 84 } |
84 | 85 |
85 // Paint outline. | 86 // Paint outline. |
86 if ((paintPhase == PaintPhaseOutline || paintPhase == PaintPhaseSelfOutline)
&& m_renderTable.style()->hasOutline() && m_renderTable.style()->visibility() =
= VISIBLE) | 87 if ((paintPhase == PaintPhaseOutline || paintPhase == PaintPhaseSelfOutline)
&& m_renderTable.style()->hasOutline() && m_renderTable.style()->visibility() =
= VISIBLE) |
87 m_renderTable.paintOutline(paintInfo, LayoutRect(paintOffset, m_renderTa
ble.size())); | 88 ObjectPainter(m_renderTable).paintOutline(paintInfo, LayoutRect(paintOff
set, m_renderTable.size())); |
88 } | 89 } |
89 | 90 |
90 void TablePainter::paintBoxDecorationBackground(PaintInfo& paintInfo, const Layo
utPoint& paintOffset) | 91 void TablePainter::paintBoxDecorationBackground(PaintInfo& paintInfo, const Layo
utPoint& paintOffset) |
91 { | 92 { |
92 if (!paintInfo.shouldPaintWithinRoot(&m_renderTable)) | 93 if (!paintInfo.shouldPaintWithinRoot(&m_renderTable)) |
93 return; | 94 return; |
94 | 95 |
95 LayoutRect rect(paintOffset, m_renderTable.size()); | 96 LayoutRect rect(paintOffset, m_renderTable.size()); |
96 m_renderTable.subtractCaptionRect(rect); | 97 m_renderTable.subtractCaptionRect(rect); |
97 BoxPainter(m_renderTable).paintBoxDecorationBackgroundWithRect(paintInfo, pa
intOffset, rect); | 98 BoxPainter(m_renderTable).paintBoxDecorationBackgroundWithRect(paintInfo, pa
intOffset, rect); |
98 } | 99 } |
99 | 100 |
100 void TablePainter::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffse
t) | 101 void TablePainter::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffse
t) |
101 { | 102 { |
102 if (m_renderTable.style()->visibility() != VISIBLE || paintInfo.phase != Pai
ntPhaseMask) | 103 if (m_renderTable.style()->visibility() != VISIBLE || paintInfo.phase != Pai
ntPhaseMask) |
103 return; | 104 return; |
104 | 105 |
105 LayoutRect rect(paintOffset, m_renderTable.size()); | 106 LayoutRect rect(paintOffset, m_renderTable.size()); |
106 m_renderTable.subtractCaptionRect(rect); | 107 m_renderTable.subtractCaptionRect(rect); |
107 DrawingRecorder recorder(paintInfo.context, &m_renderTable, paintInfo.phase,
pixelSnappedIntRect(rect)); | 108 DrawingRecorder recorder(paintInfo.context, &m_renderTable, paintInfo.phase,
pixelSnappedIntRect(rect)); |
108 BoxPainter(m_renderTable).paintMaskImages(paintInfo, rect); | 109 BoxPainter(m_renderTable).paintMaskImages(paintInfo, rect); |
109 } | 110 } |
110 | 111 |
111 } // namespace blink | 112 } // namespace blink |
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