| Index: Source/platform/audio/mac/VectorMathMac.cpp
|
| diff --git a/Source/platform/audio/mac/VectorMathMac.cpp b/Source/platform/audio/mac/VectorMathMac.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..f55833f05cf0958e17be327c258fe390218778bf
|
| --- /dev/null
|
| +++ b/Source/platform/audio/mac/VectorMathMac.cpp
|
| @@ -0,0 +1,122 @@
|
| +/*
|
| + * Copyright (C) 2010, Google Inc. All rights reserved.
|
| + *
|
| + * Redistribution and use in source and binary forms, with or without
|
| + * modification, are permitted provided that the following conditions
|
| + * are met:
|
| + * 1. Redistributions of source code must retain the above copyright
|
| + * notice, this list of conditions and the following disclaimer.
|
| + * 2. Redistributions in binary form must reproduce the above copyright
|
| + * notice, this list of conditions and the following disclaimer in the
|
| + * documentation and/or other materials provided with the distribution.
|
| + *
|
| + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
|
| + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
| + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
| + * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
|
| + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
| + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
| + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
| + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
| + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| + */
|
| +
|
| +#include "config.h"
|
| +
|
| +#if ENABLE(WEB_AUDIO)
|
| +
|
| +#include "platform/audio/VectorMath.h"
|
| +
|
| +#include "wtf/Assertions.h"
|
| +#include "wtf/CPU.h"
|
| +#include <stdint.h>
|
| +
|
| +#if OS(MACOSX)
|
| +// On the Mac we use the highly optimized versions in Accelerate.framework
|
| +// In 32-bit mode (__ppc__ or __i386__) <Accelerate/Accelerate.h> includes <vecLib/vDSP_translate.h> which defines macros of the same name as
|
| +// our namespaced function names, so we must handle this case differently. Other architectures (64bit, ARM, etc.) do not include this header file.
|
| +#include <Accelerate/Accelerate.h>
|
| +#endif
|
| +
|
| +#if CPU(X86) || CPU(X86_64)
|
| +#include <emmintrin.h>
|
| +#endif
|
| +
|
| +#include <algorithm>
|
| +#include <math.h>
|
| +
|
| +namespace blink {
|
| +
|
| +namespace VectorMath {
|
| +
|
| +void vsmul(const float* sourceP, int sourceStride, const float* scale, float* destP, int destStride, size_t framesToProcess)
|
| +{
|
| +#if CPU(X86)
|
| + ::vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess);
|
| +#else
|
| + vDSP_vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess);
|
| +#endif
|
| +}
|
| +
|
| +void vadd(const float* source1P, int sourceStride1, const float* source2P, int sourceStride2, float* destP, int destStride, size_t framesToProcess)
|
| +{
|
| +#if CPU(X86)
|
| + ::vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
|
| +#else
|
| + vDSP_vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
|
| +#endif
|
| +}
|
| +
|
| +void vmul(const float* source1P, int sourceStride1, const float* source2P, int sourceStride2, float* destP, int destStride, size_t framesToProcess)
|
| +{
|
| +#if CPU(X86)
|
| + ::vmul(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
|
| +#else
|
| + vDSP_vmul(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess);
|
| +#endif
|
| +}
|
| +
|
| +void zvmul(const float* real1P, const float* imag1P, const float* real2P, const float* imag2P, float* realDestP, float* imagDestP, size_t framesToProcess)
|
| +{
|
| + DSPSplitComplex sc1;
|
| + DSPSplitComplex sc2;
|
| + DSPSplitComplex dest;
|
| + sc1.realp = const_cast<float*>(real1P);
|
| + sc1.imagp = const_cast<float*>(imag1P);
|
| + sc2.realp = const_cast<float*>(real2P);
|
| + sc2.imagp = const_cast<float*>(imag2P);
|
| + dest.realp = realDestP;
|
| + dest.imagp = imagDestP;
|
| +#if CPU(X86)
|
| + ::zvmul(&sc1, 1, &sc2, 1, &dest, 1, framesToProcess, 1);
|
| +#else
|
| + vDSP_zvmul(&sc1, 1, &sc2, 1, &dest, 1, framesToProcess, 1);
|
| +#endif
|
| +}
|
| +
|
| +void vsma(const float* sourceP, int sourceStride, const float* scale, float* destP, int destStride, size_t framesToProcess)
|
| +{
|
| + vDSP_vsma(sourceP, sourceStride, scale, destP, destStride, destP, destStride, framesToProcess);
|
| +}
|
| +
|
| +void vmaxmgv(const float* sourceP, int sourceStride, float* maxP, size_t framesToProcess)
|
| +{
|
| + vDSP_maxmgv(sourceP, sourceStride, maxP, framesToProcess);
|
| +}
|
| +
|
| +void vsvesq(const float* sourceP, int sourceStride, float* sumP, size_t framesToProcess)
|
| +{
|
| + vDSP_svesq(const_cast<float*>(sourceP), sourceStride, sumP, framesToProcess);
|
| +}
|
| +
|
| +void vclip(const float* sourceP, int sourceStride, const float* lowThresholdP, const float* highThresholdP, float* destP, int destStride, size_t framesToProcess)
|
| +{
|
| + vDSP_vclip(const_cast<float*>(sourceP), sourceStride, const_cast<float*>(lowThresholdP), const_cast<float*>(highThresholdP), destP, destStride, framesToProcess);
|
| +}
|
| +
|
| +} // namespace VectorMath
|
| +
|
| +} // namespace blink
|
| +
|
| +#endif // ENABLE(WEB_AUDIO)
|
|
|