| Index: Source/platform/audio/mac/VectorMathMac.cpp | 
| diff --git a/Source/platform/audio/mac/VectorMathMac.cpp b/Source/platform/audio/mac/VectorMathMac.cpp | 
| new file mode 100644 | 
| index 0000000000000000000000000000000000000000..f55833f05cf0958e17be327c258fe390218778bf | 
| --- /dev/null | 
| +++ b/Source/platform/audio/mac/VectorMathMac.cpp | 
| @@ -0,0 +1,122 @@ | 
| +/* | 
| + * Copyright (C) 2010, Google Inc. All rights reserved. | 
| + * | 
| + * Redistribution and use in source and binary forms, with or without | 
| + * modification, are permitted provided that the following conditions | 
| + * are met: | 
| + * 1.  Redistributions of source code must retain the above copyright | 
| + *    notice, this list of conditions and the following disclaimer. | 
| + * 2.  Redistributions in binary form must reproduce the above copyright | 
| + *    notice, this list of conditions and the following disclaimer in the | 
| + *    documentation and/or other materials provided with the distribution. | 
| + * | 
| + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY | 
| + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 
| + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 
| + * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY | 
| + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 
| + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 
| + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON | 
| + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
| + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 
| + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
| + */ | 
| + | 
| +#include "config.h" | 
| + | 
| +#if ENABLE(WEB_AUDIO) | 
| + | 
| +#include "platform/audio/VectorMath.h" | 
| + | 
| +#include "wtf/Assertions.h" | 
| +#include "wtf/CPU.h" | 
| +#include <stdint.h> | 
| + | 
| +#if OS(MACOSX) | 
| +// On the Mac we use the highly optimized versions in Accelerate.framework | 
| +// In 32-bit mode (__ppc__ or __i386__) <Accelerate/Accelerate.h> includes <vecLib/vDSP_translate.h> which defines macros of the same name as | 
| +// our namespaced function names, so we must handle this case differently. Other architectures (64bit, ARM, etc.) do not include this header file. | 
| +#include <Accelerate/Accelerate.h> | 
| +#endif | 
| + | 
| +#if CPU(X86) || CPU(X86_64) | 
| +#include <emmintrin.h> | 
| +#endif | 
| + | 
| +#include <algorithm> | 
| +#include <math.h> | 
| + | 
| +namespace blink { | 
| + | 
| +namespace VectorMath { | 
| + | 
| +void vsmul(const float* sourceP, int sourceStride, const float* scale, float* destP, int destStride, size_t framesToProcess) | 
| +{ | 
| +#if CPU(X86) | 
| +    ::vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess); | 
| +#else | 
| +    vDSP_vsmul(sourceP, sourceStride, scale, destP, destStride, framesToProcess); | 
| +#endif | 
| +} | 
| + | 
| +void vadd(const float* source1P, int sourceStride1, const float* source2P, int sourceStride2, float* destP, int destStride, size_t framesToProcess) | 
| +{ | 
| +#if CPU(X86) | 
| +    ::vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess); | 
| +#else | 
| +    vDSP_vadd(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess); | 
| +#endif | 
| +} | 
| + | 
| +void vmul(const float* source1P, int sourceStride1, const float* source2P, int sourceStride2, float* destP, int destStride, size_t framesToProcess) | 
| +{ | 
| +#if CPU(X86) | 
| +    ::vmul(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess); | 
| +#else | 
| +    vDSP_vmul(source1P, sourceStride1, source2P, sourceStride2, destP, destStride, framesToProcess); | 
| +#endif | 
| +} | 
| + | 
| +void zvmul(const float* real1P, const float* imag1P, const float* real2P, const float* imag2P, float* realDestP, float* imagDestP, size_t framesToProcess) | 
| +{ | 
| +    DSPSplitComplex sc1; | 
| +    DSPSplitComplex sc2; | 
| +    DSPSplitComplex dest; | 
| +    sc1.realp = const_cast<float*>(real1P); | 
| +    sc1.imagp = const_cast<float*>(imag1P); | 
| +    sc2.realp = const_cast<float*>(real2P); | 
| +    sc2.imagp = const_cast<float*>(imag2P); | 
| +    dest.realp = realDestP; | 
| +    dest.imagp = imagDestP; | 
| +#if CPU(X86) | 
| +    ::zvmul(&sc1, 1, &sc2, 1, &dest, 1, framesToProcess, 1); | 
| +#else | 
| +    vDSP_zvmul(&sc1, 1, &sc2, 1, &dest, 1, framesToProcess, 1); | 
| +#endif | 
| +} | 
| + | 
| +void vsma(const float* sourceP, int sourceStride, const float* scale, float* destP, int destStride, size_t framesToProcess) | 
| +{ | 
| +    vDSP_vsma(sourceP, sourceStride, scale, destP, destStride, destP, destStride, framesToProcess); | 
| +} | 
| + | 
| +void vmaxmgv(const float* sourceP, int sourceStride, float* maxP, size_t framesToProcess) | 
| +{ | 
| +    vDSP_maxmgv(sourceP, sourceStride, maxP, framesToProcess); | 
| +} | 
| + | 
| +void vsvesq(const float* sourceP, int sourceStride, float* sumP, size_t framesToProcess) | 
| +{ | 
| +    vDSP_svesq(const_cast<float*>(sourceP), sourceStride, sumP, framesToProcess); | 
| +} | 
| + | 
| +void vclip(const float* sourceP, int sourceStride, const float* lowThresholdP, const float* highThresholdP, float* destP, int destStride, size_t framesToProcess) | 
| +{ | 
| +    vDSP_vclip(const_cast<float*>(sourceP), sourceStride, const_cast<float*>(lowThresholdP), const_cast<float*>(highThresholdP), destP, destStride, framesToProcess); | 
| +} | 
| + | 
| +} // namespace VectorMath | 
| + | 
| +} // namespace blink | 
| + | 
| +#endif // ENABLE(WEB_AUDIO) | 
|  |